Search found 62 matches

by ptcarino
17 Feb 2014, 10:09
Forum: Resolved Questions
Topic: CPU to run more Bots
Replies: 3
Views: 4801

Re: CPU to run more Bots

thanks for the reply! I forgot to mention that I'll be buying a new motherboard either way and will probably add another 8gb. so, Will an i5 still be better than an fx 8320? note: i7 is out of the question :-) generally speaking, AMD has more cores than intel has to offer (yet. Intel's Haswell-E ch...
by ptcarino
17 Feb 2014, 09:44
Forum: Other OpenKore support
Topic: Fedora Compile Error
Replies: 2
Views: 3260

Re: Fedora Compile Error

Hi, I have just tried running OpenKore on a linux distro Fedora and can't seem to be able to compile it successfully. It shows this error: buildXS(["src/auto/XSTools/PaddedPackets/PaddedPackets.xs.cpp"], ["src/auto/XSTools/PaddedPackets/PaddedPackets.xs"]) Creating src/auto/XSTools/PaddedPackets/Pa...
by ptcarino
17 Feb 2014, 09:41
Forum: Other OpenKore support
Topic: clientSight help
Replies: 0
Views: 1818

clientSight help

i tried using clientSight to limit where kore can "see" players. i'm doing this because my buffer macros triggers regardless of the actor's range (i'm using an emoticon trigger to buff). to make it more clear, my bot don't really buff the player. the macro just runs then stops when distance is great...
by ptcarino
17 Feb 2014, 09:31
Forum: Resolved Questions
Topic: Specific playerID instead of playername
Replies: 1
Views: 4366

Re: Specific playerID instead of playername

Hi to all, I would like to find out is there anyway to specific playerID instead of using playername? Like for example sp <skill #> <player #> so basically <skill #>, I would be using the skillID like maybe 255, and <player #>, currently it is base on the player name. However I would like to use ID...
by ptcarino
25 Dec 2013, 00:43
Forum: Macro Plugin
Topic: New features: switch/case
Replies: 7
Views: 4683

Re: New features: switch/case

The reason is that the SVN is for developers. branches: folder to store codes on developments deprecated: outdated files and no longer supported in the latest versions tags: other versions trunk: last version of the code currently in use and i see now. so it's best to just checkout the macro trunk ...
by ptcarino
22 Dec 2013, 10:49
Forum: Macro Plugin
Topic: New features: switch/case
Replies: 7
Views: 4683

Re: New features: switch/case

well it's working now. maybe something wrong with my old copy (i did change the svn url to the new one). one question though. why is it that the folder structure of macro plugin differs when i download the entire plugin folder and when i only download the macro plugin. it's like this: entire plugins...
by ptcarino
22 Dec 2013, 02:36
Forum: Macro Plugin
Topic: New features: switch/case
Replies: 7
Views: 4683

Re: New features: switch/case

KeplerBR wrote:Image

You updated the address of SVN? Here worked perfectly.
maybe i just need a fresh copy. even the 'elseif' can't be recognized. i'll let you know if i made it work ;)
by ptcarino
20 Dec 2013, 12:43
Forum: Macro Plugin
Topic: New features: switch/case
Replies: 7
Views: 4683

Re: New features: switch/case

has it been implimented? i updated my macro through svn and it didn't recognize the switch statement. i used the sample in the wiki to test.
by ptcarino
09 Dec 2013, 22:00
Forum: Macro Plugin
Topic: How to use playerguild & $.lastGuildNameBinIDName??
Replies: 2
Views: 2478

Re: How to use playerguild & $.lastGuildNameBinIDName??

automacro guild { playerguild "(guild name)" console /\[deal\] (.*) \(level (\d+)\) Requests a Deal/ call { log dealer $.lastGuildNameBinIDName is $.lastGuildName member } } But only show "[macro] [macro log] dealer is member" Who can teach me to use playerguild? this will probably help you. http:/...
by ptcarino
08 Sep 2013, 10:59
Forum: pRO
Topic: need help regarding special character "•"
Replies: 3
Views: 3758

Re: need help regarding special character "•"

hi i have been botting quite a while now and have recently been studying how "macros" work i would just like to ask about a recent problem i encountered regarding the special character "•". i have made a macro for buffing my guildmates and apparently my bot seems to not detect the said special char...