Search found 10 matches
- 02 Nov 2011, 22:38
- Forum: Bug reports
- Topic: Follow Slave Detect Wrong Map Name to find Master
- Replies: 4
- Views: 3802
Re: Follow Slave Detect Wrong Map Name to find Master
Aliases and instances support is buggy , maybe it's because of that. Yup, agree with that. Would it be nice if sub ai_partyfollow will split into 3 type of route condition? 1st normal map routing 2nd Alliase map routing 3rd Instance map routing Somehow i am not good in writing the code, but i hope ...
- 02 Nov 2011, 01:08
- Forum: Bug reports
- Topic: Follow Slave Detect Wrong Map Name to find Master
- Replies: 4
- Views: 3802
Re: Follow Slave Detect Wrong Map Name to find Master
Thanks for propose solution, but the main bug still exist. I have look into the src code, i think the bug come from map_aliase function that when detect Masterbot at different map. Slave bot will pass map_aliase name to itself instead pass the actual map name. I try to modify the source on AI.pm to ...
- 13 Oct 2011, 00:15
- Forum: Bug reports
- Topic: Follow Slave Detect Wrong Map Name to find Master
- Replies: 4
- Views: 3802
Follow Slave Detect Wrong Map Name to find Master
I try to go castle dungeon with using master bot and slave bot at town (yuno). Then i try enter castle yuno schg_cas05 at Master bot, but the slave detect Master bot at schg_cas01. I type in console "Party" in slave bot, and comfirm the list of map for Master bot is schg_cas05 but which when "Calcul...
- 07 Apr 2011, 03:57
- Forum: Bug reports
- Topic: Bug in sitAuto_idle
- Replies: 2
- Views: 3140
Re: Bug in sitAuto_idle
my bot slave is priest, in config i set like this sitAuto_hp_lower 0 sitAuto_hp_upper 0 sitAuto_sp_lower 0 sitAuto_sp_upper 0 sitAuto_over_50 1 sitAuto_idle 0 with followTarget on master bot. Sometime due to server map stuck, Master bot and slave no move and cause in idle mode. Once the master bot b...
- 07 Apr 2011, 00:17
- Forum: Bug reports
- Topic: Bug in sitAuto_idle
- Replies: 2
- Views: 3140
Bug in sitAuto_idle
My slave support bot wont follow Master bot after in idle mode. It keep sit n stand at same location.
- 06 Apr 2011, 06:45
- Forum: Other Plugins
- Topic: Plan to walk in lock map !
- Replies: 32
- Views: 57980
Re: Plan to walk in lock map !
I wander if this plugins use at master bot with setting of FollowBot enable. When slave bot call master bot,the next route will jump to another one without reach the route destination. If the slave calls more then the route will jump more. Will it possible to make it stick the next route without jum...
- 04 Apr 2011, 20:10
- Forum: Bug reports
- Topic: "Unknown #[numb]" item.
- Replies: 2
- Views: 2455
Re: "Unknown #[numb]" item.
Issit from MRO prontera?
- 02 Apr 2011, 07:22
- Forum: Fixed bugs
- Topic: Invalid arguments in Actor->move
- Replies: 6
- Views: 8784
Re: After Update Latest Kro My Slave Priest Come Out This Error
I have same situation as the error which keep come out in red color is "You tried too long to move" Normally this happen on support bot which cast skill to another party member OpenKore version what-will-become-2.1 @ai_seq = follow Network state = 5 Network handler = Network::DirectConnection SVN re...
- 31 Mar 2011, 22:57
- Forum: Bug reports
- Topic: routetobuff (partySkill, LOS)
- Replies: 0
- Views: 1652
routetobuff (partySkill, LOS)
I wander this can be fix since from begining of earlier bot. Bot will auto buff party member through setting on partySkill. What if there is obstacle block between support bot and target bot? The latest renewal version of RO map is too buggy. Bot cant support well through line of sight if there is a...
- 31 Mar 2011, 22:42
- Forum: Other Plugins
- Topic: stepSelector
- Replies: 4
- Views: 7315
Re: stepSelector
Hi, it is quite sometime i using this plugins till latest version openkore 2.1. It fail to run due to changes on AI::ai_route($point{map}, $point{x}, $point{y}, attackOnRoute => 1, noSitAuto => 1, notifyUponArrival => 1); Error say something about actor "isa". anyone can give some idea on how to sol...