Search found 10 matches

by conan11
13 Apr 2012, 23:07
Forum: Discussion
Topic: Using Cursed Water
Replies: 9
Views: 3331

Re: Using Cursed Water

Code: Select all

useSelf_item Cursed Water {
   whenStatusInactive EFST_PROPERTYDARK Dark Weapon
   notInTown 1

}
That should work.
by conan11
13 Apr 2012, 23:04
Forum: Resolved Questions
Topic: Help~ Macro Auto Talk NPC
Replies: 3
Views: 25264

Re: Help~ Macro Auto Talk NPC

Code: Select all

 automacro talking {
call npc
timeout 15

}
macro npc{   
   do talk @npc (59 243)
   pause 2
   do talk @npc (59 243)
   pause 2
   talk resp 0
   
} 
put timeout and remove "release talking" ? and shouldn't it be triggered by a condition or something. well anyways that should work fine.
by conan11
13 Apr 2012, 01:14
Forum: Fixed bugs
Topic: Xkore 1 crash when typing on RO client
Replies: 3
Views: 3101

Re: Xkore 1 crash when typing on RO client

I used to have this problem, try messing around with charBlockSize or your server_type
by conan11
13 Apr 2012, 01:10
Forum: pRO
Topic: PROTERA MAZE
Replies: 1
Views: 1921

Re: PROTERA MAZE

you can try editing the portals.txt, but i think that will be awhile since prt_maze01 have too many portal. but there's a couple easier way. you can use macro :D automacro autopot_Bwing { location prt_maze01 NotInTown 1 call autopot_BW timeout 30 } macro autopot_BW { do is @inventory(Butterfly Wing)...
by conan11
13 Apr 2012, 00:55
Forum: iRO
Topic: Help, openkore group
Replies: 1
Views: 1753

Re: Help, openkore group

TankMode 1
TankModeTarget the players you want to tank for

or mon_control works fine aswell

ie) Ragged Zombie 3 0 0 <----- it attacks the monster once

For questions 2-4 i think using macro is the best way. or you can try messing with FollowTarget
by conan11
13 Apr 2012, 00:46
Forum: Discussion
Topic: Using Cursed Water
Replies: 9
Views: 3331

Re: Using Cursed Water

"EFST_PROPERTYDARK Dark Weapon" Try this one or mess around with it I'm pretty sure Shadow Property is Dark one which cursed water gives.
by conan11
10 Apr 2012, 17:16
Forum: Developers Corner
Topic: XKore 2 needs testers! (All servers)
Replies: 57
Views: 104801

Re: xKore 2 CHARACTER_INFO size error!!

I hope i did the code thing right, sorry I'm new. For the servers.txt I've edited it already to 112 but still doesn't work. I found a few people that had the same problem as me but it's usually about poseidon and it wasn't shown how it was fixed. really appreciate any help. here's my servers.txt blo...
by conan11
10 Apr 2012, 10:40
Forum: Developers Corner
Topic: XKore 2 needs testers! (All servers)
Replies: 57
Views: 104801

Re: xKore 2 CHARACTER_INFO size error!!

Did I do the [ code ] tag (.xml archive) part , right ? sorry I'm new. As for the servers.txt I already did. I've been searching around the forum, I've seen topics from people that have the same problem as me they were not answered or was about poseidon. I've seen posts about editing your .pm files ...
by conan11
09 Apr 2012, 19:27
Forum: Developers Corner
Topic: XKore 2 needs testers! (All servers)
Replies: 57
Views: 104801

xKore 2 CHARACTER_INFO size error!!

Hi . I've been having a problem with using xkore2. I edited my clientinfo.xml and Openkore seems to be working fine, but everytime i tried to login with my Ragnarok client i get this certain error CHARACTER_INFO size error!! character:num4 CHARACTER_INFO size : 112 Openkore itself doesn't stop worki...