Search found 15 matches
- 05 Jul 2009, 23:28
- Forum: Bug reports
- Topic: Hunting Zherlthsh (technology: wrong actor recognition)
- Replies: 11
- Views: 9047
Re: Hunting Zherlthsh
Good idea Mushroom, but sadly the Zherlthsh NPC and the Zherlthsh monster ID is the same: 1200. So if i type in mon_control.txt 1200 -1 0 0 it would tell to openkore to ignore the Zherlthsh monster and the NPC as well. Ok, after loosing interest, drop out of openkore and came back again i look again...
- 28 Jan 2009, 23:34
- Forum: iRO
- Topic: BOt will not attack
- Replies: 69
- Views: 75219
Re: BOt will not attack
you may want to check on the config.txt these:
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY
if they have numbers erase them and problem fixed.
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY
if they have numbers erase them and problem fixed.
- 28 Sep 2008, 06:21
- Forum: Bug reports
- Topic: Hunting Zherlthsh (technology: wrong actor recognition)
- Replies: 11
- Views: 9047
Still stuck attacking Zerlohtus npc in gl_prison1
i took this macro from some pretty girl, and change it: automacro notIn { location gl_prison1 137 137, gl_prison1 137 136, gl_prison1 136 140, gl_prison1 137 139, gl_prison1 138 139 run-once 1 exclusive 1 priority 3 call { do ss 26 1 release notIn } } but what i got is this message: unable to cast t...
- 11 Sep 2008, 01:49
- Forum: Bug reports
- Topic: Hunting Zherlthsh (technology: wrong actor recognition)
- Replies: 11
- Views: 9047
Re: Hunting Zherlthsh
Thanks for your reply. But maybe i wasnt clear: i dont want to talk to the npc, and when i did, the bot keeps attacking the npc, and that's what i dont want; so after a while i got these idea: 1.-record the x y points where the bot stands when trying to attack the npc 2.-make a macro to trigger tele...
- 10 Sep 2008, 00:43
- Forum: Bug reports
- Topic: Hunting Zherlthsh (technology: wrong actor recognition)
- Replies: 11
- Views: 9047
Hunting Zherlthsh (technology: wrong actor recognition)
Ok, my problem is that i'm hunting down Zherlthsh on gl_prison1, but whenever i reach the Zherlthsh NPC the bot keeps trying to atack the NPC. So i think i need a macro to deal with these problem, and i'am asking for tips to How to achieve my goal, how not to attack the Zherlthsh NPC. Thanks for you...
- 05 Jul 2008, 21:36
- Forum: Developers Corner
- Topic: Wx interface by Click
- Replies: 29
- Views: 24426
Re: Wx interface by Click
Thanks, love it!
- 02 Jul 2008, 03:10
- Forum: Other Plugins
- Topic: reactOnNPC v.2.0.2 by hakore
- Replies: 434
- Views: 480102
Re: reactOnNPC v.2.0.0 by hakore
After more testing on my testing server, i found out that this on config.txt worked all the time: reactOnNPC talk num @eval("#g0~1" || "#g1~1" || "#g2~1" || "#g3~1") { msg_0 /\[PolicÃa\]/ msg_1 /./ #<----no extra checking the message msg_2 /./ msg_3 /./ msg_4 /./ guildMsg_0 /^\D*(\d+)?\D*$/ guildMs...
- 02 Jul 2008, 02:24
- Forum: Other Plugins
- Topic: reactOnNPC v.2.0.2 by hakore
- Replies: 434
- Views: 480102
Re: reactOnNPC v.2.0.0 by hakore
This is the spanish config.text for thouse playing at hispanic private servers: it worked for me, i hope i will for you. ---------------------------------------------- reactOnNPC talk num @eval("#g0~1" || "#g1~1" || "#g2~1" || "#g3~1") { msg_0 /\[PolicÃa\]/ msg_1 /./ msg_2 / monstruo/ msg_3 /./ msg...
- 01 Jul 2008, 05:56
- Forum: Other Plugins
- Topic: reactOnNPC v.2.0.2 by hakore
- Replies: 434
- Views: 480102
Re: reactOnNPC v.2.0.0 by hakore
Million thanks Hakore. It did worked, the only funny thing is that somehow i had to change the spanish words at the config.txt for the english version. Here it's my log ************************************ You have look: GM Perfect Hide You have look: Ruwach You are in Frozen state NPC image: mets_a...
- 01 Jul 2008, 00:55
- Forum: Other Plugins
- Topic: reactOnNPC v.2.0.2 by hakore
- Replies: 434
- Views: 480102
Re: reactOnNPC v.2.0.0 by hakore
ok i've made some additions to the reactOnNPC plugin so it will catch guild messages and succeded, but i still can't get my bot to respond, can you point me in the right direction, here is my log: Log with Spanish words ******************** You are in Frozen state NPC image: mets_alpha.bmp (0) Unkno...