This is a very bot-like behavior and inefficient.Scarya wrote:I encountered this on melee chars, too. (kill monster, move opposite direction, move back)
Search found 6 matches
- 23 Aug 2014, 16:07
- Forum: Bug reports
- Topic: Always walking after killing
- Replies: 10
- Views: 7922
Re: Always walking after killing
Old thread, has this issue been fixed yet? Using r8881 here and this describes exactly what happens to me:
- 18 Aug 2014, 19:10
- Forum: Developers Corner
- Topic: dcOnAtkMiss is here!
- Replies: 2
- Views: 3313
Re: dcOnAtkMiss is here!
I've replied to it, you had a great idea.
- 18 Aug 2014, 19:09
- Forum: Other Plugins
- Topic: Plugin dcOnAtkCount
- Replies: 3
- Views: 5946
Re: Plugin dcOnAtkCount
I have tested this, and it appears that the plugin will only count normal physical attacks, not offensive skills such as Swordman's Bash!
If you could fix it then it would be amazing because it's a great counter to Heal trolling.
If you could fix it then it would be amazing because it's a great counter to Heal trolling.
- 24 Jul 2014, 04:31
- Forum: Developers Corner
- Topic: dcOnAtkMiss is here!
- Replies: 2
- Views: 3313
dcOnAtkMiss is here!
I use this function as an anti-ban measure while botting. In the server that I play on, the most common method that GM's use to ban botters is to cast Safety Walls on the monsters (you won't see that in the console logs but the skill is there) that you're going to attack so you will miss them foreve...
- 23 Jul 2014, 10:22
- Forum: Macro Plugin
- Topic: React to "missed attacks"?
- Replies: 2
- Views: 2778
Re: React to "missed attacks"?
I can't seem to make it work... my other automacro that logs out when the map is changed works, which means that "my macro plugin" should be alright, but I can't use that one. Can you give me the exact code that you've used to test? Maybe it fails because I'm attacking an immovable target (Ant Egg a...
- 18 Jul 2014, 23:27
- Forum: Macro Plugin
- Topic: React to "missed attacks"?
- Replies: 2
- Views: 2778
React to "missed attacks"?
I want to create an automacro that quits the game when my character misses 3 attacks in a row on monsters, but I don't understand how to express the "missed 3 times" condition. Basically, I need a "dcOnAtkMiss 3" (would be great if OpenKore had this implemented by default btw). This is for anti-ban ...