Search found 17 matches
- 11 Dec 2018, 11:41
- Forum: Other OpenKore support
- Topic: console /<text>/
- Replies: 11
- Views: 10188
Re: console /<text>/
is there a way to lump all the stat enchanted armor in one block? AFAIK, there might be a way; using eval <regexp> for example. But it just gonna be an extra work for the same thing. Simply duplicate your automacro much easier. thanks fad, duplicate it is. anyway, any idea to have ONLY 1pcs of thes...
- 11 Dec 2018, 05:43
- Forum: Other OpenKore support
- Topic: console /<text>/
- Replies: 11
- Views: 10188
Re: console /<text>/
is there a way to lump all the stat enchanted armor in one block? automacro ItemAddedtoCart { inventory "Diabolus Armor [1]" > 1 exclusive 1 call { do doridori do cart add Diabolus Armor [1] } } so above automacro will trigger when there is more than one Diabolus Armor [1] in the inventory. Lets say...
- 09 Dec 2018, 02:19
- Forum: Other OpenKore support
- Topic: console /<text>/
- Replies: 11
- Views: 10188
Re: console /<text>/
console /DEX\+3/ only triggered when the screen printed this, not to check item in inventory. He prolly have extra macro to make sure this is printed like doing equipAuto so it would appear on console or listing item to check bla bla bla. It is wise to take everything on the internet as a reference...
- 09 Dec 2018, 00:24
- Forum: Other OpenKore support
- Topic: console /<text>/
- Replies: 11
- Views: 10188
Re: console /<text>/
His macro prolly just run by default until the screen print dex; which mean the gear enchanted with dex and then stop the running macro. Pretty simple. hi again, i tried this code automacro dex { console /DEX\+3/ call stopeenc } macro stopeenc { do ai manual pause 1 do c @storage pause 1 do storage...
- 08 Dec 2018, 22:37
- Forum: Macro Plugin
- Topic: how to use macro buy something at npc help plz
- Replies: 8
- Views: 10852
Re: how to use macro buy something at npc help plz
So i got the same problem when bulk buying armor for armor enhancement/enchant , and here is how i fix it. this is my macro automacro checkeq { console /Buy completed./i call { call buyarmor } } macro buyarmor { do talknpc 341 85 b b35,1 n } for the first step, u have to manually enter "macro buyarm...
- 08 Dec 2018, 21:18
- Forum: Share your macro's
- Topic: how to enter gold room using macro
- Replies: 1
- Views: 6728
Re: how to enter gold room using macro
look up antibot killer thread.greydust wrote:guys how to talk to npc and pic the answer using macro? im new to macro i need guide thanks
- 07 Dec 2018, 01:18
- Forum: Other OpenKore support
- Topic: console /<text>/
- Replies: 11
- Views: 10188
Re: console /<text>/
Hello, I want to enchant armors for DEX+3, so I wrote an automacro that keeps enchanting my armors until I get a DEX one. Unfortunaly you can't use "+" in console /<text>/ so this doesn't work: automacro stopit { console /DEX+3/ # <- doesn't work because of the + console /"DEX"/ # <- not working ei...
- 05 Dec 2018, 04:47
- Forum: Share your macro's
- Topic: Automated Refiner using only macros
- Replies: 12
- Views: 25703
Re: Automated Refiner using only macros
FFS simple error like this...im very embarrased,thanks you fadfadreus wrote:It's leftHand, not left hand.
working like a charmSlots are topHead, midHead, lowHead, leftHand, rightHand, robe, armor, shoes, leftAccessory, rightAccessory and arrow.
- 05 Dec 2018, 02:45
- Forum: Share your macro's
- Topic: Automated Refiner using only macros
- Replies: 12
- Views: 25703
Re: Automated Refiner using only macros
hi, i get the macro working with nidhogur garment (Piece Of Angent Skin) working wonderfully. however when i change to Valkyrie Shield ( Valkyrja's Shield) it doesnt auto refine manual macro (console : macro refinement1/2 works fine), elunium automacros also triggered, however i cant get the AUTO-re...
- 20 Nov 2018, 14:30
- Forum: Other Plugins
- Topic: reactOnNPC v.2.0.2 by hakore
- Replies: 434
- Views: 478606
Re: reactOnNPC v.2.0.2 by hakore
anyone has a solution, for 3 days im dreading this.haha can you test this style? this one accept plus minus sign or others math operator reactOnNPC_debug 1 reactOnNPC eval {my $number1 = "#1~1";my $number2 = "#1~1";my $opsign = "#2~1";my $answer = eval("$number1 $opsign $number2");message("The answ...