Is it possible to edit the path to where openkore obtains its configs?
For example right now it will always look inside the current folder the start.exe is run from, can I change this to say a different location not inside the same folder?
Search found 30 matches
- 02 Sep 2019, 01:57
- Forum: Discussion
- Topic: Changing path of openkore's config
- Replies: 1
- Views: 3620
- 22 Aug 2019, 21:51
- Forum: iRO
- Topic: resurrection not working
- Replies: 1
- Views: 3627
Re: resurrection not working
partySkill ALL_RESURRECTION { lvl 4 dist hp sp whenStatusActive whenStatusInactive target target_hp target_isJob target_isNotJob target_whenStatusActive target_whenStatusInactive target_aggressives target_monsters target_dead 1 target_timeout 11 inInventory } Try that, it was a resolution to the pr...
- 15 Aug 2019, 17:07
- Forum: Macro Plugin
- Topic: Homunculus conditions/status's?
- Replies: 3
- Views: 5610
Re: Homunculus conditions/status's?
Awesome thank you fadreus! Got it working really nicely.
- 15 Aug 2019, 02:21
- Forum: Macro Plugin
- Topic: Homunculus conditions/status's?
- Replies: 3
- Views: 5610
Homunculus conditions/status's?
I'm trying to figure out how to check if homunculus is on screen. I've been using skill blocks to ressurect the pet, but say if I died and the pet did not die I would need to use Call Homunculus instead of Resurrect homunculus. I've tried using skill block for both call and resurrect. The res works,...
- 09 Aug 2019, 23:44
- Forum: Discussion
- Topic: Openkore create my own routes?
- Replies: 5
- Views: 5111
Re: Openkore create my own routes?
Hmm, I've got it all working. Got random route's going, I'll consider this answered thanks for the help. 

- 09 Aug 2019, 18:02
- Forum: Discussion
- Topic: Openkore create my own routes?
- Replies: 5
- Views: 5111
Re: Openkore create my own routes?
I have my alchemist set to attack too. If you look in the console it will say, you are now attacking xxxx, but the homonuculus will not be attacking. Also have my mon_config set to 1 0 1 1. I'm completely new to macro's, is there a simple way to go about this to create my own route's? Probably easie...
- 09 Aug 2019, 04:51
- Forum: Discussion
- Topic: Openkore create my own routes?
- Replies: 5
- Views: 5111
Openkore create my own routes?
I notice openkore randomroute usually isn't very effective. I find that openkore runs back the way it came very often wasting a lot of time and not being very efficient. Is there a way to create my own route's, or edit random route's? Side question, I'm trying telesearch killing with my alchemist, w...
- 15 Aug 2018, 23:46
- Forum: Discussion
- Topic: Help Sharp Shooting in gold room
- Replies: 10
- Views: 9524
Re: Help Sharp Shooting in gold room
Not the skill number man.. The skill name that's listed in skills in openkore. Skill ID can also be used. attackSkillSlot 382 { lvl 5 dist 10 <------ Focused Arrow Strike skill range is 9. sp > 5 aggressives 3 <----- Wrong inLockOnly 1 monsters Golden Peco Peco notMonsters notInTown 0 } Check & dou...
- 08 Aug 2018, 23:35
- Forum: Discussion
- Topic: Help Sharp Shooting in gold room
- Replies: 10
- Views: 9524
Re: Help Sharp Shooting in gold room
Not the skill number man.. The skill name that's listed in skills in openkore.
- 08 Aug 2018, 19:30
- Forum: Discussion
- Topic: Help Sharp Shooting in gold room
- Replies: 10
- Views: 9524
Re: Help Sharp Shooting in gold room
No one can help you if you aren't following the advice man..