Search found 389 matches

by Mortimal
04 Dec 2019, 08:01
Forum: Discussion
Topic: Openkore Other Uses
Replies: 1
Views: 3057

Re: Openkore Other Uses

Openkore was used to create and update vendor database on ruro server... so i think it is possible to use it in any way you wish )
by Mortimal
27 Nov 2019, 12:38
Forum: Other OpenKore support
Topic: talknpc response
Replies: 19
Views: 4897

Re: talknpc response

Code: Select all

reactOnNPC talk  cont{ 
type continue
msg_0 /\[\sGOLD\sROOM\s\]/
} 
this will be first reactOnNPC block for example... u must specify such for each of

Code: Select all

c c c c r0
by Mortimal
26 Nov 2019, 10:17
Forum: Other OpenKore support
Topic: talknpc response
Replies: 19
Views: 4897

Re: talknpc response

just don`t rush here

c w2 c w2 c w2 c w2 r0
by Mortimal
25 Nov 2019, 13:14
Forum: Other OpenKore support
Topic: Sell items to player buyer shop
Replies: 19
Views: 5246

Re: Sell items to player buyer shop

package selltoplayer; use strict; use Plugins; use Globals qw(%config $char $messageSender $buyerID $buyingStoreID); use Log qw(message); use Misc qw(itemNameToID); Plugins::register('selltoplayer', 'sells items to player buyer shop', \&Unload, \&Reload); my $packetHook = Plugins::addHooks ( ['pack...
by Mortimal
23 Nov 2019, 16:39
Forum: Other OpenKore support
Topic: Sell items to player buyer shop
Replies: 19
Views: 5246

Re: Sell items to player buyer shop

Тут мои полномочия всё. And here goes the problem... because i totally don't give a f*ck how packets in Ragnarok works. A bug is here: \src\Network\Receive\ServerType0.pm line 500 '0818' => ['buying_store_items_list', 'v a4 a4 V', [qw(len buyerID buyingStoreID zeny)]], the packet is encoded not cor...
by Mortimal
21 Nov 2019, 17:08
Forum: Other OpenKore support
Topic: NPC overlap cannot be transferred
Replies: 4
Views: 2270

Re: NPC overlap cannot be transferred

polme32 wrote:When transmitting NPC at the same coordinate, there is a virtual NPC, that cannot talk to the transmitting NPC. Is there any way to block the virtual NPC?
Sorry but who can't talk with who? Are you using macro or doCommand? PROVIDE MORE INFO omg...
by Mortimal
20 Nov 2019, 16:57
Forum: Other OpenKore support
Topic: Sell items to player buyer shop
Replies: 19
Views: 5246

Re: Sell items to player buyer shop

Show logs from this sellToPlayer.pl : package selltoplayer; use strict; use Plugins; use Globals qw(%config $char $messageSender); use Log qw(message); use Misc qw(itemNameToID); Plugins::register('selltoplayer', 'sells items to player buyer shop', \&Unload, \&Reload); my $packetHook = Plugins::addH...
by Mortimal
20 Nov 2019, 14:38
Forum: Private Servers
Topic: ByPass Bot Check
Replies: 10
Views: 2581

Re: ByPass Bot Check

No problem. Be polite in game, don't overuse Openkore and learn more about it. And than it will pay you back with a lot of possibilities.
by Mortimal
20 Nov 2019, 14:04
Forum: Private Servers
Topic: ByPass Bot Check
Replies: 10
Views: 2581

Re: ByPass Bot Check

Whoops, my bad... Use this instead:

Code: Select all

reactOnNPC talk text #2~1{
   type text
   useColors 1
   delay 2
   msg_0 /Anti\s+Bot\s+Security\s+System/
   msg_1 /Please\s+input\s+the\s*\^[fF]{2}0000\s*RED\s+COLOR\s*\^000000\s*words\./
   msg_2 /\^[fF]{2}0000(\w+)\^000000/
}
by Mortimal
20 Nov 2019, 13:35
Forum: Other OpenKore support
Topic: Sell items to player buyer shop
Replies: 19
Views: 5246

Re: Sell items to player buyer shop

Omg sorry. sellToPlayer.pl line 26 . sub sellspecified { my (undef, $args) = @_; my ($buyerID, $buyingStoreID, $buyerZenyLimit, @itemList) = ($args->{buyerID} , $args->{buyingStoreID}, $args->{zeny} , @{$args->{itemList}}); message "SellToPlayer activated with Buyer ID - $buyerID; Buying store ID - ...