Search found 20 matches
- 08 Mar 2017, 07:43
- Forum: idRO
- Topic: idRO Gravindo - Chaos, My Script And Development (on going)
- Replies: 3
- Views: 12326
idRO Gravindo - Chaos, My Script And Development (on going)
known secure packet handle an example unknown packet A9 A7 add in openkore_ready\tables\idRO\recvpackets.txt (while i don't know how to use packet extractor at ragexe.exe with "themida things" in idRO) last line A9A7 20 20 0 add in openkore_ready\src\Network\Receive\idRO.pm 'A9A7' => ['secure_login_...
- 03 May 2013, 22:17
- Forum: Bug reports
- Topic: r8444 | homunculus find homun bug, when homun respawn beside
- Replies: 6
- Views: 5272
Re: r8444 | homunculus find homun bug, when homun respawn beside
please wait a few days, i had a little busy work right now.
and i will fix this for well
and i will fix this for well
- 03 May 2013, 13:59
- Forum: Bug reports
- Topic: r8444 | homunculus find homun bug, when homun respawn beside
- Replies: 6
- Views: 5272
Re: r8444 | homunculus find homun bug, when homun respawn beside
yes it was @klabmouse, full fix was at on homunculus respawn functional at packet receive, and should be reset for lost homun, however before kore get homun packet respawn, homun will detect as loss homun, and actor will move backwards first for search the homun, without functional for stoped actor ...
- 28 Apr 2013, 12:27
- Forum: Bug reports
- Topic: r8444 | homunculus find homun bug, when homun respawn beside
- Replies: 6
- Views: 5272
Re: r8444 | homunculus find homun bug, when homun respawn beside
test, my post is gone in section bug report oh it doesn't gone, but this forum have an error in sorting with post time, i has fixed this bug the problem was in new server, homunculus was never lost or never gone, because if lost from sight homunculus automatically respawn beside actor/player/master ...
- 28 Apr 2013, 09:34
- Forum: Bug reports
- Topic: [Ask]can kore make a timeout on sent packet (Actor::move) ??
- Replies: 4
- Views: 18449
Re: [Ask]can kore make a timeout on sent packet (Actor::move) ??
this problem was happen in server with large amount of player, in my playing server was 15000 player, and this was always happen with map full of bot, i took a look at move source at src task folder, i think the problem was at send move packet, kore send move packet after checking timeout, not at th...
- 28 Apr 2013, 09:15
- Forum: Bug reports
- Topic: r8444 | homunculus find homun bug, when homun respawn beside
- Replies: 6
- Views: 5272
r8444 | homunculus find homun bug, when homun respawn beside
when bot with homun without homun tankMode, just homun attacked monster, master not attacking. homun walking speed was slower than player walking speed and if homun lost from vision homun will respawn beside master, and core will detect homun lost and try to find homun, actor still move to previous ...
- 15 Apr 2013, 08:18
- Forum: Development Help
- Topic: is there any possible to know other char IP address?
- Replies: 2
- Views: 2892
Re: is there any possible to know other char IP address?
i had a rumor that a person can do it.
- 02 Apr 2013, 22:34
- Forum: Development Help
- Topic: is there any possible to know other char IP address?
- Replies: 2
- Views: 2892
is there any possible to know other char IP address?
in \src\Network\Receive\serverType0.pm there was packet receive for actor_exist 'actor_exists', 'a4 v14 a4 a2 v2 C2 a3 C3 v', [qw(ID walk_speed opt1 opt2 option type hair_style weapon lowhead shield tophead midhead hair_color clothes_color head_dir guildID emblemID manner opt3 stance sex coords unkn...
- 29 Mar 2013, 02:47
- Forum: Development Help
- Topic: get value from hook network receive packet_vender_strore2
- Replies: 2
- Views: 3388
Re: get value from hook network receive packet_vender_strore2
I do not know if I understand right what you want... Could you explain better? Why not use the hook packet_vender_store ? It will fire every item analysis of the store. If the store has 5 items, will fire 5 times, once for each item. in my plugin sub : sub itemList { my ($packet, $args) = @_; my $v...
- 29 Mar 2013, 02:33
- Forum: Development Help
- Topic: Question about using DBI with openkore
- Replies: 2
- Views: 3525
Re: Question about using DBI with openkore
is perl version 5.12.0.0? or can any 5.12.1.0 to 5.12.3.0 ?