Search found 203 matches

by iMikeLance
22 May 2013, 01:53
Forum: Macro Plugin
Topic: Does "call" in automacros not support parameters?
Replies: 14
Views: 6843

Re: Does "call" in automacros not support parameters?

I like this idea.. this will make macro more dynamic.. and also a bit user friendly.... @iMikeLance Therefore at the mean time all we can do for now is to use something like this. Instead of calling the call function. we can use the do command. for example do macro nameOfMacro -- param1 param2 etc ...
by iMikeLance
21 May 2013, 03:58
Forum: Macro Plugin
Topic: Does "call" in automacros not support parameters?
Replies: 14
Views: 6843

Re: Does "call" in automacros not support parameters?

IIRC macro plugins only supports parameters while using "macro <macroname>" in console. It should be implemented in macro calls too, I'll do it if I have some spare time.
by iMikeLance
21 May 2013, 03:56
Forum: Discussion
Topic: How to extract items.txt from itemInfo.lub
Replies: 6
Views: 4745

Re: How to extract items.txt from itemInfo.lub

Can you provide the original file?
by iMikeLance
18 May 2013, 08:08
Forum: Developers Corner
Topic: The r8580 for src/Actor/You.pm
Replies: 3
Views: 4010

Re: The r8580 for src/Actor/You.pm

OpenKore version what-will-become-2.1 @ai_seq = attack route Network state = 5 Network handler = Network::DirectConnection SVN revision: unknown Loaded plugins: removed Error message: Attempt to STORE non Actor reference to the hash of actors Key: 726967687448616e64 Value: $VAR1 = {}; Stack trace: ...
by iMikeLance
15 May 2013, 07:07
Forum: Developers Corner
Topic: The $object_class in r8560
Replies: 2
Views: 2794

Re: The $object_class in r8560

Revision: 8571
Author: marcelofoxes
Date: quarta-feira, 15 de maio de 2013 09:04:28
Message:
* fixed incorrect constants access, actors should be identified correctly now. thanks sofax222
----
Modified : /openkore/trunk/src/Network/Receive.pm
by iMikeLance
15 May 2013, 07:07
Forum: Bug reports
Topic: SVN r8570 identifies monster NPC as real monsters.
Replies: 5
Views: 19430

Re: SVN r8570 identifies monster NPC as real monsters.

Revision: 8571
Author: marcelofoxes
Date: quarta-feira, 15 de maio de 2013 09:04:28
Message:
* fixed incorrect constants access, actors should be identified correctly now. thanks sofax222
----
Modified : /openkore/trunk/src/Network/Receive.pm
by iMikeLance
14 May 2013, 09:28
Forum: Macro Plugin
Topic: plz help me , the marco can not calculate the numbers
Replies: 2
Views: 2162

Re: plz help me , the marco can not calculate the numbers

/figure out (\d+) (?:\+|plus) (\d+)/
by iMikeLance
13 May 2013, 05:46
Forum: Developers Corner
Topic: What means "small in-game chat control"
Replies: 10
Views: 8352

Re: What means "small in-game chat control"

@EternalHarvest I think you're absolutely right, but I would like to give my opinion on this.... I don't know if Openkore aim to replicate official clients' behaviour. But if this is true, a lot of clients, specially those used in official servers use some restrictions in order to prevent chat abuse...
by iMikeLance
13 May 2013, 05:06
Forum: Developers Corner
Topic: r8436-8437 (shop_useSkill)
Replies: 7
Views: 5244

Re: r8436-8437 (shop_useSkill)

KeplerBR wrote:Put a delay, because the official client, it takes some time to create a store
It would be very nice if this delay could be defined via user settings.
by iMikeLance
12 May 2013, 00:45
Forum: Bug reports
Topic: SVN r8570 identifies monster NPC as real monsters.
Replies: 5
Views: 19430

About actor types in actor_display

Revision: 8558 Author: marcelofoxes Date: domingo, 12 de maio de 2013 02:13:27 Message: * fixed a REALLY old bug where kore identifies pets as monsters. this caused a lot of bugs, including kore trying to attack pets and adding pet names to monsters.txt ---- Modified : /openkore/trunk/src/Network/R...