help> cant atk n heal n storage

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rongkwokbin
Noob
Noob
Posts: 3
Joined: 11 May 2014, 01:10
Noob?: Yes

help> cant atk n heal n storage

#1 Post by rongkwokbin »

# Please Read the Users Manual
# The Manual is located at http://wiki.openkore.com/index.php?title=Manual

######## Login options and server-specific options ########

master Indonesia - idRO: Thor - Legend - Fnc - Heroes
server 0
username
password
loginPinCode
char 0

# Poseidon Settings (http://wiki.openkore.com/index.php/PoseidonServer)
# They must be the same as Query Server config in Poseidon.txt
poseidonServer 127.0.0.1
poseidonPort 24390

bindIp
forceMapIP

# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
# http://wiki.openkore.com/index.php/XKore
XKore 0
XKore_port 2350
XKore_dll NetRedirect.dll
XKore_autoAttachIfOneExe 1
XKore_silent 1
XKore_bypassBotDetection 0
XKore_exeName ragexe.exe

# XKore 2 / Proxy configuration
XKore_listenIp 127.0.0.1
XKore_listenPort 6901
XKore_publicIp 127.0.0.1
XKore_ID

# It is not advised to set secureAdminPassword if you're using Xkore 2
secureAdminPassword 1
adminPassword nogriwig
callSign
commandPrefix ;

pauseCharServer 0
pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode

# Opening cash shop when connected to map server (recv/ST0)
whenInGame_requestCashPoints 0

message_length_max 80

######## Main configuration ########

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 0
attackAuto_inLockOnly 1
attackAuto_notInTown 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0

autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

#You need the breakTime plugin: http://wiki.openkore.com/index.php?title=BreakTime
autoBreakTime {
startTime
stopTime
}

autoConfChange {
minTime
varTime
lvl
joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0
autoResponseOnHeal 0

autoSpell

avoidGM_namePattern
avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMaxReconnections 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0
dcOnServerShutDown 0
dcOnServerClose 0
dcOnJobLevel
dcOnLevel

follow 0
followCheckLOS 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 1
followDistanceMin 1
followLostStep 12
followSitAuto 0
followBot 0
followRandom 0
followRandomDistance 4

itemsTakeAuto 0
itemsTakeAuto_party 2
itemsGatherAuto 0
itemsMaxWeight 49
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0

lockMap prt_fild04
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_avoidWalls 1
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15

runFromTarget 0
runFromTarget_dist 6

saveMap prontera
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand

shopAuto_open 0
shop_random 0
shop_useSkill 1

sitAuto_hp_lower 30
sitAuto_hp_upper 100
sitAuto_sp_lower 30
sitAuto_sp_upper 100
sitAuto_follow 0
sitAuto_over_50 1
sitAuto_idle 1
sitAuto_look
sitAuto_look_from_wall

statsAddAuto 1
statsAddAuto_list Int 30
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_notPlayers
teleportAuto_atkCount 0
teleportAuto_atkMiss 3
teleportAuto_unstuck 0
teleportAuto_lostTarget 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 1
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_useItemForRespawn

dealAuto 1
dealAuto_names
partyAuto 0
partyAutoShare 1
partyAutoShareItem 1
partyAutoShareItemDiv 0
guildAutoDeny 1

verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown
friendlyAID
showTime
showTimeDomains
showTimeDomainsFormat
wx_map_maxAutoSize 300
wx_map_monsterSticking 1
wx_map_npcSticking 1
wx_map_playersSticking 1
wx_map_portalSticking 5
wx_npcTalk

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1
logAppendServer 0
monsterLog 0

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalCompile 1
portalRecord 2
missDamage 0

tankersList

repairAuto 0
repairAuto_list

status_mapProperty 0
status_mapType 0

removeActorWithDistance

######## Mercenary Support ########

mercenary_attackAuto 2
mercenary_attackAuto_party 1
mercenary_attackAuto_notInTown 1
mercenary_attackAuto_onlyWhenSafe 0
mercenary_attackDistance 1.5
mercenary_attackMaxDistance 2.5
mercenary_attackMaxRouteTime 4
mercenary_attackCanSnipe 0
mercenary_attackCheckLOS 0
mercenary_attackNoGiveup 0
mercenary_attackChangeTarget 1

mercenary_followDistanceMax 10
mercenary_followDistanceMin 3

mercenary_route_step 15

mercenary_tankMode 0
mercenary_tankModeTarget

mercenary_teleportAuto_hp 10
mercenary_teleportAuto_maxDmg 500
mercenary_teleportAuto_maxDmgInLock 0
mercenary_teleportAuto_deadly 1
mercenary_teleportAuto_unstuck 0
mercenary_teleportAuto_dropTarget 0
mercenary_teleportAuto_dropTargetKS 0
mercenary_teleportAuto_totalDmg 0
mercenary_teleportAuto_totalDmgInLock 0

######## Homunculus Support ########

homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1

homunculus_followDistanceMax 10
homunculus_followDistanceMin 3

homunculus_route_step 15

homunculus_tankMode 0
homunculus_tankModeTarget

homunculus_StandByAuto 0
homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0

# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911

# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10

# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps

# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24

# Turn on/off pet autofeeding
pet_autoFeed 1
# Feed pet when meet the hunger value
pet_hunger 25
# Return pet when meet the hunger value
pet_return 20

######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackSkillSlot Heal{
lvl 10
dist 1.5,2,3,4,5,6
maxCastTime 0
minCastTime 0
hp
sp > 10
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters Khalitzburg, Hyegun, Antique Firelock, Mummy, Skel Worker, Skeleton General, Verit, Zombie Master, Wraith Dead, Zombie, Orc Zombie, Orc Skeleton, Munak, Bongun, Skel Soldier, Skel Archer, Zombie Prisoner, Wraith, Evil Druid, Ghoul, Skel Prisoner, Dark Lord, Dark Illusion
notMonsters
monstersCount
maxAttempts 0
maxUses 10
target_hp
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}

attackSkillSlot Holy Light {
lvl 1
dist
maxCastTime 0
minCastTime 0
hp
sp > 20%
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters Matyr, Isis, Elder Willow, Bigfoot, Hunter Fly, Drainliar, Nine Tail, Greatest General, Sohee, Dancing Dragon, Shinobi, Miyabi Ningyo, Poison Spore, Mantis, Farmiliar, Poring, Poporing, Sohee, Lunatic, Thief Bug, Creamy, Greatest General, Mandragora, Hydra
notMonsters
maxAttempts
maxUses
target_whenStatusActive
target_whenStatusInactive
inInventory
}

attackSkillSlot Lex Aeterna {
lvl 1
sp > 10
stopWhenHit 1
disabled 0
timeout 5
maxUses 5
monsters
target_whenStatusInactive Lex Aeterna
}

attackSkillSlot Turn Undead {
lvl 3
dist 7
sp > 10
monsters Anubis,Orc Archer,Orc Skeleton
maxUses 0
Inventory Blue Gemstone
isSelfSkill 0
}

attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_hp
target_deltaHp
monsters
notMonsters
monstersCount
}

doCommand {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
inCart
inMap
manualAI 0
}

useSelf_skill Heal {
lvl 4
maxCastTime 1
minCastTime 0
hp < 80
sp > 15
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_skill Blessing {
lvl 10
whenStatusActive
whenStatusInactive Blessing
sp > 15%
timeout 5
stopWhenHit 1
}

useSelf_skill Increase AGI {
lvl 10
whenStatusActive Blessing
whenStatusInactive Increase AGI
sp > 15%
timeout 5
stopWhenHit 1
}

useSelf_skill Angelus {
lvl 10
whenStatusActive Blessing, Increase AGI
whenStatusInactive Angelus
sp > 15%
timeout 5
stopWhenHit 1
}

useSelf_skill Kyrie Eleison {
lvl 5
whenStatusActive Blessing, Increase AGI, Angelus
whenStatusInactive Kyrie Eleison
sp > 15%
timeout 5
stopWhenHit 1
}

useSelf_skill Magnificant {
lvl 5
whenStatusActive Blessing, Increase AGI, Angelus, Kyrie Eleison
whenStatusInactive Magnificat
sp > 15%
timeout 5
stopWhenHit 1
}

partySkill Heal {
lvl 10
sp > 20%
whenFollowing 1
target_hp < 90%
}

partySkill Blessing {
lvl 10
sp > 20%
inLockOnly 1
target_whenStatusInactive Blessing
stopWhenHit 1
}

partySkill Increase AGI {
lvl 10
sp > 20%
inLockOnly 1
target_whenStatusInactive Increase AGI
stopWhenHit 1
}

partySkill Impositio Manus {
lvl 5
sp > 20%
inLockOnly 1
target_whenStatusInactive Impositio Manus
stopWhenHit 1
}

partySkill Kyrie Eleison {
lvl 10
sp > 20%
inLockOnly 1
target_whenStatusInactive Kyrie Eleison
stopWhenHit 1
}

useSelf_skill_smartHeal 1

partySkillDistance 0..8

partySkill Resurrection {
lvl 1
dist 5,4,3,2,1.5
maxCastTime
minCastTime
hp
sp
onAction
whenStatusActive
whenStatusInactive Resurrection
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory_name
inInventory_qty
inInventory Blue Gemstone > 1
target_dead 1
manualAI 0
}

partySkill {
lvl 10
dist 3
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}

artySkill Suffragium {
lvl 3
maxCastTime
minCastTime
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit
inLockOnly
notWhileSitting
notInTown
timeout
disabled
target
target_hp > 20%
target_isJob Wizard,Priest
target_isNotJob
target_onAction
target_whileNotSitting 1
target_whenGround
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead
inInventory
isSelfSkill
manualAI
}

monsterSkill {
target
maxUses
# Skill Use Conditions, including isSelfSkill
# Self Conditions
# Target Monster Conditions
}

autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}

equipAuto {
topHead
midHead
lowHead
leftHand
rightHand
leftAccessory
rightAccessory
robe
armor
shoes
arrow
monsters
notMonsters
monstersCount
weight 0
whileSitting 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_item Novice Potion, Apple, Carrot, Red Herb {
hp < 30
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 1
notInTown 1
timeout
disabled 0
inInventory
manualAI 0
}

######## Autostorage/autosell ########

buyAuto {
npc
standpoint
distance 5
price
minAmount 2
maxAmount 3
}

sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5
sellAuto_npc_steps s e

storageAuto 0
storageAuto_npc prontera 190 80
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_step c r3 c r0 n
storageAuto_password
storageEncryptKey 0x050B6F79, 0x0202C179, 0x00E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x007D8D6B, 0x08CB9ED9
storageAuto_keepOpen 0
storageAuto_useChatCommand
storageAuto_notAfterDeath
relogAfterStorage 1
minStorageZeny 50

npcTimeResponse

getAuto {
minAmount
maxAmount
passive
}

######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
logToFile_Debug
logToFile_Errors
logToFile_Messages
logToFile_Warnings

killsteal 1

=============================
=attackSkillSlot Chain Combo {
lvl 5
maxCastTime 0.1
minCastTime 0.1
isSelfSkill 1
sp > 50% #or whatever u want ur sp at when u trigger a combo
maxUses 1
whenStatusActive Triple Attack Delay
}

attackSkillSlot Combo Finish {
lvl 5
maxCastTime 0.1
minCastTime 0.1
isSelfSkill 1
sp > 50% #or whatever u want ur sp at when u trigger a combo
maxUses 1
whenStatusActive Triple Attack Delay
}
=================================








cant autostorage (only talk, sit n relog), cant self buff n heal, cant atk wt skills

tristanIII
Noob
Noob
Posts: 12
Joined: 25 Mar 2014, 10:49
Noob?: No

Re: help> cant atk n heal n storage

#2 Post by tristanIII »

U have to set

Code: Select all

attackUseWeapon 1
to 0, if you wanna use magic attack.

rongkwokbin
Noob
Noob
Posts: 3
Joined: 11 May 2014, 01:10
Noob?: Yes

Re: help> cant atk n heal n storage

#3 Post by rongkwokbin »

tristanIII wrote:U have to set

Code: Select all

attackUseWeapon 1
to 0, if you wanna use magic attack.
still... cant buff , heal n using skills

tristanIII
Noob
Noob
Posts: 12
Joined: 25 Mar 2014, 10:49
Noob?: No

Re: help> cant atk n heal n storage

#4 Post by tristanIII »

See and compare my code below for hunting in map gl_churc, with your block of attack skill.

Code: Select all

attackSkillSlot AL_HEAL {
	lvl 10
	dist
	maxCastTime 0
	minCastTime 0
	hp
	sp > 2%
	homunculus_hp
	homunculus_sp
	homunculus_dead
	onAction
	whenStatusActive
	whenStatusInactive
	whenFollowing
	spirit
	amuletType
	aggressives
	previousDamage
	stopWhenHit 0
	inLockOnly 1
	notInTown 0
	timeout 1.5
	disabled 0
	monsters Evil Druid, Wraith, Wraith Death
	notMonsters
	monstersCount
	maxAttempts
	maxUses
	target_hp
	target_whenStatusActive
	target_whenStatusInactive
	target_deltaHp
	inInventory
	isSelfSkill 0
	equip_topHead
	equip_midHead
	equip_lowHead
	equip_leftHand
	equip_rightHand
	equip_leftAccessory
	equip_rightAccessory
	equip_robe
	equip_armor
	equip_shoes
	equip_arrow
	manualAI 0
}

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