mon_control problems

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Riceman
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mon_control problems

#1 Post by Riceman »

this was working fine before i stopped playing and now its not working. i tried editing the monster names that was in the tables/monsters.txt but it is still attacking what i tell it not to.

heres how my folder looks:

1103 Caramel 0 0 01128 Horn 0 0 01174 Stainer 0 0 01104 Coco 1 0 0

im using OK 2.0 not sure why its not working now.

Scarya
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Re: mon_control problems

#2 Post by Scarya »

Not sure but use id or name, not both and put them among each other.
Programming today is a race between software engineers striving to build bigger and better idiot-proof programs and the universe trying to produce bigger and better idiots.
So far, the universe is winning.

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jg85
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Re: mon_control problems

#3 Post by jg85 »

I am using Openkore version 2.0.7
In my mon_control, I only have a few ID entries that came with the bot originally.
All other monsters I put by the name only. So try deleting the ID and just use the name.

hallalujaz
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Re: mon_control problems

#4 Post by hallalujaz »

jg85 wrote:I am using Openkore version 2.0.7
In my mon_control, I only have a few ID entries that came with the bot originally.
All other monsters I put by the name only. So try deleting the ID and just use the name.

did u fix it yet ?

Motivus
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Re: mon_control problems

#5 Post by Motivus »

Code: Select all

Caramel 0 0 0
Horn 0 0 0
Stainer 0 0 0
Coco 1 0 0
That is the proper format. You can replace the name with an id "2834 0 0 0", but I'd only recommend this for trickily named monsters (the old goblin, goblin, goblin, goblin from 5+ years ago) or things that aren't entered in to the tables yet.
Oh no.

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