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Skill delay time problem
Posted: 20 Aug 2018, 16:13
by ikkk5000
This server have not skill delay time, So player can use skill quickly (0.X second) by manual operation.
But OpenKore have skill delay time about 1s~2s.
I try to modify control\timeouts.txt, but it's not work.
ai_attack 0.1
ai_attack_waitAfterKill 0.1
ai_skill_use 0.1
I think that modifying the code at src/ XX.pm is an effective method.
Can someone help me?
Thank you.
Re: Skill delay time problem
Posted: 21 Aug 2018, 08:25
by fadreus
I have gears reduce 100% cast delay.
I can spam skill based on ASPD / Animation delay.
Re: Skill delay time problem
Posted: 21 Aug 2018, 16:17
by ikkk5000
fadreus wrote:I have gears reduce 100% cast delay.
I can spam skill based on ASPD / Animation delay.
How can I modify it?
Thank you.
Re: Skill delay time problem
Posted: 21 Aug 2018, 23:08
by fadreus
I use default with XKore 0.
Did you use with XKore mode?
Re: Skill delay time problem
Posted: 24 Aug 2018, 03:24
by ikkk5000
fadreus wrote:I use default with XKore 0.
Did you use with XKore mode?
I use XKore 2 mode.
I will upload video about manual operation & OpenKore.
Re: Skill delay time problem
Posted: 24 Aug 2018, 06:53
by fadreus
Read what alisonrag wrote here:
http://forums.openkore.com/viewtopic.php?f=27&t=212734
I think you can spam with XKore 0; coz mine working as it should.
Re: Skill delay time problem
Posted: 24 Aug 2018, 20:15
by ikkk5000
The steps I opened RO: OpenKore→ RO (RO.exe 3free3 /account:xkoremode.xml)
Is this Xkore 1 mode?
Video:
I use timeout(default).
https://youtu.be/dD93JY_eMWc
Manual operation
https://youtu.be/C_T-7JWSQUI
Re: Skill delay time problem
Posted: 25 Aug 2018, 19:53
by ikkk5000
Someone suggested modifying the following sections.
src/Task/UseSkill.pm
use constant {
DEFAULT_MAX_CAST_TRIES => 1,
DEFAULT_CAST_TIMEOUT => 1
I try it, but its not work.
Where is the modification of the attack packet sent time?