Akk wrote: If you look in the console it will say,
Where?
I hope you realize you didn't upload any config neither screenshot or anything.
No one can know if you configure it right or wrong.
Akk wrote:you are now attacking xxxx, but the homonuculus will not be attacking
FYI, I have no problem. My homun killing as it should.
Akk wrote: Also have my mon_config set to 1 0 1 1.
If the idea is not to walk but teleport to kill, you don't need teleportAuto_search or mon_control (Again, check wiki)
Just teleportAuto_idle 1 & route_randomWalk 0
Akk wrote:is there a simple way to go about this to create my own route's?
Nope, nothing is easy in this world when you are newbie on something.
As the saying goes
"Life doesn't get easier, you just getting stronger."
Akk wrote:Probably easiest with changing lock map x/y?
Try it and see what happen.
Akk wrote:Not sure how i can make it attack on the way to these coordinate's, then move to another set of x/y coordinate's.
Depend.
If you set route_step 3 and monster is all aggressives & fast moving speed with attackAuto_inLockOnly 1, it should attack when being attacked.
If not, nope.
Akk wrote: Any help will be lovely
Use lockMap_randX & lockMap_randY.