XKore 2 needs testers! (All servers)
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Re: xKore 2 CHARACTER_INFO size error!!
Compare character list packets (with WPE or Wireshark) from your server and from openkore's XKore 2. PM me examples of both packets if needed.
Re: XKore 2 needs testers! (All servers)
SVN version: r7998
Server : twRO
Result: doesn't work !
1. The twRO needs the "define_check" in the "map_login" function of the src/Base/Ragnarok/MapServer.pm file.
2. The '0078' packets should be change to '0856' in the "map_loaded" function of the src/Network/XKore2/MapServer.pm file.
Basicly, after the two modifing as above, the RO client could connecto to openkore.
But two more serious problems after "Map Loaded".
1. The RO client always is "frozen" after map Loading, and the openkore still works fine at the same time!
Only few times, the RO client works after map Loading !
2. When changing map server ('0092' packet), the background (image of the map) on RO client is still keeping the origin map !
I found out the RO client never received the '0092' packet !
Because, when openkore send the '0092' packet to RO client, the state of $net is CONNECTED_TO_CHAR_SERVER not IN_GAME.
The following is the packets with "debugPacket_received 1":
Server : twRO
Result: doesn't work !
1. The twRO needs the "define_check" in the "map_login" function of the src/Base/Ragnarok/MapServer.pm file.
2. The '0078' packets should be change to '0856' in the "map_loaded" function of the src/Network/XKore2/MapServer.pm file.
Basicly, after the two modifing as above, the RO client could connecto to openkore.
But two more serious problems after "Map Loaded".
1. The RO client always is "frozen" after map Loading, and the openkore still works fine at the same time!
Only few times, the RO client works after map Loading !
2. When changing map server ('0092' packet), the background (image of the map) on RO client is still keeping the origin map !
I found out the RO client never received the '0092' packet !
Because, when openkore send the '0092' packet to RO client, the state of $net is CONNECTED_TO_CHAR_SERVER not IN_GAME.
The following is the packets with "debugPacket_received 1":
Code: Select all
[2012/04/18 08:42:39.87]
----------Game Info----------
Char ID: FF 4F 06 00 (413695)
MAP Name: aldebaran.gat
MAP IP: 220.130.113.113
MAP Port: 5000
-----------------------------
[2012/04/18 08:42:39.87] Closing connection to Character Server
[2012/04/18 08:42:39.87] Disconnecting (220.130.113.119:5000)...[2012/04/18 08:42:39.87] disconnected
[2012/04/18 08:42:39.88] Connecting to Map Server...
[2012/04/18 08:42:39.88] Connecting (220.130.113.113:5000)... [2012/04/18 08:42:39.91] connected
[2012/04/18 08:42:40.20] << Received packet: 07FF [ 8 bytes]
[2012/04/18 08:42:40.20] << Received packet: 0283 [ 6 bytes]
[2012/04/18 08:42:40.32] << Received packet: 02EB [13 bytes]
[2012/04/18 08:42:40.33] You are now in the game
[2012/04/18 08:42:40.33] Your Coordinates: 196, 56
[2012/04/18 08:42:40.37] << Received packet: 0141 - Your Status Changed (Str, Agi, Vit, Int, Dex, Luk, Bonus) [14 bytes]
[2012/04/18 08:42:40.37] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.37] << Received packet: 013A - Attack Range [ 4 bytes]
[2012/04/18 08:42:40.37] << Received packet: 010F - Skills List [1928 bytes]
[2012/04/18 08:42:40.41] << Received packet: 01D7 - Weapon / Shield Display [11 bytes]
[2012/04/18 08:42:40.53] << Received packet: 01D7 - Weapon / Shield Display [11 bytes]
[2012/04/18 08:42:40.53] << Received packet: 01D7 - Weapon / Shield Display [11 bytes]
[2012/04/18 08:42:40.53] << Received packet: 013A - Attack Range [ 4 bytes]
[2012/04/18 08:42:40.53] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.53] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.54] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.54] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.54] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.54] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.54] << Received packet: 0141 - Your Status Changed (Str, Agi, Vit, Int, Dex, Luk, Bonus) [14 bytes]
[2012/04/18 08:42:40.54] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.54] << Received packet: 013A - Attack Range [ 4 bytes]
[2012/04/18 08:42:40.54] << Received packet: 01D7 - Weapon / Shield Display [11 bytes]
[2012/04/18 08:42:40.54] << Received packet: 013A - Attack Range [ 4 bytes]
[2012/04/18 08:42:40.54] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.54] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.55] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.55] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.55] << Received packet: 0141 - Your Status Changed (Str, Agi, Vit, Int, Dex, Luk, Bonus) [14 bytes]
[2012/04/18 08:42:40.55] << Received packet: 013A - Attack Range [ 4 bytes]
[2012/04/18 08:42:40.55] << Received packet: 013A - Attack Range [ 4 bytes]
[2012/04/18 08:42:40.55] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.55] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.55] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.55] << Received packet: 013A - Attack Range [ 4 bytes]
[2012/04/18 08:42:40.55] << Received packet: 01D7 - Weapon / Shield Display [11 bytes]
[2012/04/18 08:42:40.55] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.56] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.56] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.56] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.56] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.56] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.56] << Received packet: 0141 - Your Status Changed (Str, Agi, Vit, Int, Dex, Luk, Bonus) [14 bytes]
[2012/04/18 08:42:40.56] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.56] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.56] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.56] << Received packet: 0141 - Your Status Changed (Str, Agi, Vit, Int, Dex, Luk, Bonus) [14 bytes]
[2012/04/18 08:42:40.57] << Received packet: 013A - Attack Range [ 4 bytes]
[2012/04/18 08:42:40.57] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.57] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.57] << Received packet: 0446 [14 bytes]
[2012/04/18 08:42:40.57] << Received packet: 02B1 [13 bytes]
[2012/04/18 08:42:40.57] << Received packet: 02B2 [112 bytes]
[2012/04/18 08:42:40.65] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.65] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.65] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.65] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:40.65] << Received packet: 07D9 [268 bytes]
[2012/04/18 08:42:40.66] << Received packet: 02C9 [ 3 bytes]
[2012/04/18 08:42:40.66] Allowed other player invite to Party
[2012/04/18 08:42:40.66] << Received packet: 02DA [ 3 bytes]
[2012/04/18 08:42:40.66] Other players are not allowed to view your Equipment.
[2012/04/18 08:42:40.87] << Received packet: 00B1 - Your Status Info (Exp, Job Exp, Zeny) [ 8 bytes]
[2012/04/18 08:42:41.38] << Received packet: 00B1 - Your Status Info (Exp, Job Exp, Zeny) [ 8 bytes]
[2012/04/18 08:42:41.48] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.58] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.67] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.78] << Received packet: 02E8 [180 bytes]
[2012/04/18 08:42:41.12] << Received packet: 02D0 [228 bytes]
[2012/04/18 08:42:41.17] << Received packet: 00BD - Your Status Info (Calculated) [44 bytes]
[2012/04/18 08:42:41.18] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.19] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.20] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.21] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.22] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.23] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.24] << Received packet: 0141 - Your Status Changed (Str, Agi, Vit, Int, Dex, Luk, Bonus) [14 bytes]
[2012/04/18 08:42:41.25] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.26] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.27] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.28] << Received packet: 0141 - Your Status Changed (Str, Agi, Vit, Int, Dex, Luk, Bonus) [14 bytes]
[2012/04/18 08:42:41.29] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.30] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.31] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.31] << Received packet: 0141 - Your Status Changed (Str, Agi, Vit, Int, Dex, Luk, Bonus) [14 bytes]
[2012/04/18 08:42:41.32] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.33] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.34] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.35] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.36] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.37] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.38] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.39] << Received packet: 0141 - Your Status Changed (Str, Agi, Vit, Int, Dex, Luk, Bonus) [14 bytes]
[2012/04/18 08:42:41.40] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.41] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.42] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.43] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.44] << Received packet: 0141 - Your Status Changed (Str, Agi, Vit, Int, Dex, Luk, Bonus) [14 bytes]
[2012/04/18 08:42:41.45] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.46] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.47] << Received packet: 0141 - Your Status Changed (Str, Agi, Vit, Int, Dex, Luk, Bonus) [14 bytes]
[2012/04/18 08:42:41.48] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.49] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.50] << Received packet: 0229 [15 bytes]
[2012/04/18 08:42:41.51] You are now: look: 哮狼
[2012/04/18 08:42:41.12] << Received packet: 02E7 [33 bytes]
[2012/04/18 08:42:41.12] << Received packet: 01D6 [ 4 bytes]
[2012/04/18 08:42:41.12] << Received packet: 00B0 - Your Status Info [ 8 bytes]
[2012/04/18 08:42:41.12] << Received packet: 01D7 - Weapon / Shield Display [11 bytes]
[2012/04/18 08:42:41.24] << Received packet: 0446 [14 bytes]
[2012/04/18 08:42:41.24] << Received packet: 0857 [70 bytes]
[2012/04/18 08:42:41.25] Portal Exists: aldebaran -> aldeba_in (197, 70) - (0)
[2012/04/18 08:42:49.97] << Received packet: 043F [25 bytes]
[2012/04/18 08:42:49.97] You are now: 坐下狀態
[2012/04/18 08:42:50.92] << Received packet: 008A - Item take / attack damage / sit / stand [29 bytes]
[2012/04/18 08:42:50.93] You are sitting.
[2012/04/18 08:42:50.22] Exiting...
[2012/04/18 08:42:50.23] macro plugin unloading, [2012/04/18 08:42:50.23] cleaning up
[2012/04/18 08:42:50.23] Bye!
[2012/04/18 08:42:50.23] *** OpenKore what-will-become-2.1 ( r7998 ) - Custom Ragnarok Online client ***
*** http://www.openkore.com/ ***
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- Posts: 30
- Joined: 29 Jul 2010, 11:53
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Re: XKore 2 needs testers! (All servers)
Hello sofax222. How do you mean 'doesn't work'? Openkore doesn't work on my server (pRO) either, in that it fails to log in after selecting a character. Do you encounter the same problem in twRO? I tried replacing the '0078' with '0856', but the same problem persists, with no change in the output. The define_check subroutine seems to be unimplemented.
Just curious. I'm trying to figure out the problem too, just for kicks.
Thanks.
Just curious. I'm trying to figure out the problem too, just for kicks.
Thanks.
Re: XKore 2 needs testers! (All servers)
Sorry, I don't what you mean !ryanblonna3 wrote:..... Openkore doesn't work on my server (pRO) either, in that it fails to log in after selecting a character. ......
My OpenKore works fine with twRO !
Just the RO client can't run smoothly with OpenKore in XKore 2 Mode !
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- Developers
- Posts: 1798
- Joined: 05 Dec 2008, 05:42
- Noob?: Yes
Re: XKore 2 needs testers! (All servers)
Fixed in r8000.The '0078' packets should be change to '0856' in the "map_loaded" function of the src/Network/XKore2/MapServer.pm file.
Fixed in r8002.The twRO needs the "define_check" in the "map_login" function of the src/Base/Ragnarok/MapServer.pm file.
Fixed in r8008.When changing map server ('0092' packet), the background (image of the map) on RO client is still keeping the origin map !
Re: XKore 2 needs testers! (All servers)
Hello sir ,
i didn't use xkore befor but im using poseidon last 2yrs ago (i think?)
now im playing again and BOtting, my question is . . if i use xkore
did my ROserver GG do not detect me in BG battlefield like in poseidon?
BTW my error ing using poseidon is CHARACTER_INFO_SIZE.
i didn't use xkore befor but im using poseidon last 2yrs ago (i think?)
now im playing again and BOtting, my question is . . if i use xkore
did my ROserver GG do not detect me in BG battlefield like in poseidon?
BTW my error ing using poseidon is CHARACTER_INFO_SIZE.
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- Human
- Posts: 30
- Joined: 29 Jul 2010, 11:53
- Noob?: No
Re: XKore 2 needs testers! (All servers)
Hey guys, just trying to be helpful here and decided to try to figure out why XKore 2 and proxy don't work for my server in pRO Valkyrie. I started with XKore proxy, since it's simpler and fails at the same point as XKore 2 (fails to connect or disconnects after selecting a character).
I found some stuff with Wireshark and OpenKore's debugPacket_ro_received set to 1.
The following header pattern precedes packets for both switches 0x6b and 0x71 (character and map logon packets):
Now in XKore Proxy mode, it seems that the client emmediately disconnects after OpenKore sends 0x71 to the client like so (the above headers are stripped out):
Compare the above packet that is recieved by the client directly, with OpenKore not running (the above headers NOT stripped out):
It seems that OpenKore sends the client the 0x71 packet with a little bit missing at the end. The ".9uy.." does not seem to be a terminating pattern, and seems to be part of the actual data. I say this because the packet displayed by Wireshark for 0x6b:
matches perfectly with OpenKore's debug message (header stripped):
Could the missing bits at the end of the 0x71 packet be causing my client to disconnect?
Sorry for the long post. Any help in fixing this would be great for us pRO players.
I found some stuff with Wireshark and OpenKore's debugPacket_ro_received set to 1.
The following header pattern precedes packets for both switches 0x6b and 0x71 (character and map logon packets):
Code: Select all
40 61 86 29 83 af 00 06 4f 9a 92 6e 08 00 45 00 @a.).... O..n..E.
00 50 4d 89 40 00 7a 06 b2 c7 ca 39 75 70 c0 a8 .PM.@.z. ...9up..
00 05 13 88 8a 8d da b6 bd 61 80 5c 93 bf 80 18 ........ .a.\....
ff e5 ab 2f 00 00 01 01 08 0a 00 51 0e 91 00 29 .../.... ...Q...)
a8 80 ..
Code: Select all
0> 71 00 9D 5E 29 00 69 7A 6C 75 64 65 2E 67 61 74 q..^).izlude.gat
16> 00 00 00 00 00 00 7F 00 00 01 F5 1A ............
Code: Select all
40 61 86 29 83 af 00 06 4f 9a 92 6e 08 00 45 00 @a.).... O..n..E.
00 50 4d 89 40 00 7a 06 b2 c7 ca 39 75 70 c0 a8 .PM.@.z. ...9up..
00 05 13 88 8a 8d da b6 bd 61 80 5c 93 bf 80 18 ........ .a.\....
ff e5 ab 2f 00 00 01 01 08 0a 00 51 0e 91 00 29 .../.... ...Q...)
a8 80 71 00 9d 5e 29 00 69 7a 6c 75 64 65 2e 67 ..q..^). izlude.g
61 74 00 00 00 00 00 00 ca 39 75 79 88 13 at...... .9uy..
Code: Select all
40 61 86 29 83 af 00 06 4f 9a 92 6e 08 00 45 00 @a.).... O..n..E.
00 af 4d 15 40 00 7a 06 b2 dc ca 39 75 70 c0 a8 ..M.@.z. ...9up..
00 05 13 88 8a 8d da b6 bc e0 80 5c 93 b6 80 18 ........ ...\....
ff ee aa d4 00 00 01 01 08 0a 00 51 0e 82 00 29 ........ ...Q...)
a6 d9 6b 00 7b 00 09 09 09 9d 5e 29 00 7c c7 12 ..k.{... ..^).|..
02 20 2b 18 00 69 52 1a 00 46 00 00 00 00 00 00 . +..iR. .F......
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ........ ........
00 03 00 7e 1d 00 00 7e 1d 00 00 6f 07 6f 07 96 ...~...~ ...o.o..
00 a9 0f 0e 00 00 00 63 00 00 00 08 00 00 00 02 .......c ........
01 1b 00 00 00 00 00 74 65 6d 70 6c 61 74 65 3c .......t emplate<
54 3e 20 66 75 6e 63 28 29 00 00 00 00 00 00 01 T> func( ).......
63 2a 5a 0a 01 06 00 01 00 00 00 00 00 c*Z..... .....
Code: Select all
6B 00 7B 00 09 09 09 9D 5E 29 00 7C C7 12 02 20 k.{.....^).|...
2B 18 00 69 52 1A 00 46 00 00 00 00 00 00 00 00 +..iR..F........
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 ................
00 7E 1D 00 00 7E 1D 00 00 6F 07 6F 07 96 00 A9 .~...~...o.o....
0F 0E 00 00 00 63 00 00 00 08 00 00 00 02 01 1B .....c..........
00 00 00 00 00 74 65 6D 70 6C 61 74 65 3C 54 3E .....template<T>
20 66 75 6E 63 28 29 00 00 00 00 00 00 01 63 2A func().......c*
5A 0A 01 06 00 01 00 00 00 00 00 Z..........
Sorry for the long post. Any help in fixing this would be great for us pRO players.
Re: XKore 2 needs testers! (All servers)
You could compare the packets between OpenKore to server and RO client to OpenKore.ryanblonna3 wrote:......
I found some stuff with Wireshark and OpenKore's debugPacket_ro_received set to 1.
The following header pattern precedes packets for both switches 0x6b and 0x71 (character and map logon packets):
.............................
Re: XKore 2 needs testers! (All servers)
twRO - works : from r8012
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- Human
- Posts: 30
- Joined: 29 Jul 2010, 11:53
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Re: XKore 2 needs testers! (All servers)
Master sofax, what do you want me to look for in the upstream packets? I already checked, but didn't see anything unusual.
Also, I realized that the bits at the end were the IP and the port, in my case 127.0.0.1 and 6901. In hexadecimal that would be 7F 00 00 01 1A F5, but the packet OpenKore sends has 7F 00 00 01 F5 1A, which is Little Endian encoding. Should this be the case?
P.S. I just tried changing it to Big Endian, but it still disconnects. Now it just makes me think there is something wrong with my config. I'll post my config in case there is something wrong and somebody can correct it.
Edit:
OK, I lied, there was something peculiar about the outgoing packets.
In WireShark, without the client, a certain outgoing packet (66 bytes) that looks like:
is followed by another (74 bytes) that looks like:
but with OpenKore, the 74-byte-long packet does not appear. The first reply from the server (66 bytes) without OpenKore is:
but with OpenKore, the reply is:
Also, I realized that the bits at the end were the IP and the port, in my case 127.0.0.1 and 6901. In hexadecimal that would be 7F 00 00 01 1A F5, but the packet OpenKore sends has 7F 00 00 01 F5 1A, which is Little Endian encoding. Should this be the case?
P.S. I just tried changing it to Big Endian, but it still disconnects. Now it just makes me think there is something wrong with my config. I'll post my config in case there is something wrong and somebody can correct it.
Code: Select all
gameGuard 1
charBlockSize 116
serverEncoding Tagalog
master Philippines - pRO: Valkyrie
server 0
username XXXXXXXXX
password XXXXXXXXX
loginPinCode
char
# Poseidon Settings
# They must be the same as Query Server config in Poseidon.txt
poseidonServer 127.0.0.1
poseidonPort 24390
bindIp
# For an overview of all servertypes please go to the following URL:
# http://wiki.openkore.com/index.php?title=ServerType
serverType mRO
# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
XKore 2
XKore_silent 1
XKore_bypassBotDetection 0
XKore_exeName valexe.exe
# XKore 2 / Proxy configuration
XKore_ID valkyrie(xkore)
XKore_listenIp 127.0.0.1
XKore_listenPort 6901
XKore_publicIp 127.0.0.1
# It is not advised to set secureAdminPassword if you're using Xkore 2
secureAdminPassword 0
adminPassword XXXXXXXXXXX
callSign
commandPrefix ;
pauseCharServer 1
pauseMapServer 1
ignoreInvalidLogin 0
secureLogin_requestCode
OK, I lied, there was something peculiar about the outgoing packets.
In WireShark, without the client, a certain outgoing packet (66 bytes) that looks like:
Code: Select all
0000 00 06 4f 9a 92 6e 40 61 86 29 83 af 08 00 45 00 ..O..n@a .)....E.
0010 00 34 35 23 40 00 40 06 05 4a c0 a8 00 05 ca 39 .45#@.@. .J.....9
0020 75 70 8a 8d 13 88 80 5c 93 bf da b6 bd 7d 80 11 up.....\ .....}..
0030 00 73 00 7e 00 00 01 01 08 0a 00 29 a8 83 00 51 .s.~.... ...)...Q
0040 0e 91 ..
Code: Select all
0000 00 06 4f 9a 92 6e 40 61 86 29 83 af 08 00 45 00 ..O..n@a .)....E.
0010 00 3c ef f1 40 00 40 06 4a 6a c0 a8 00 05 ca 39 .<..@.@. Jj.....9
0020 75 79 ec e6 13 88 14 88 47 75 00 00 00 00 a0 02 uy...... Gu......
0030 39 08 00 8f 00 00 02 04 05 b4 04 02 08 0a 00 29 9....... .......)
0040 a8 84 00 00 00 00 01 03 03 07 ........ ..
Code: Select all
0000 40 61 86 29 83 af 00 06 4f 9a 92 6e 08 00 45 00 @a.).... O..n..E.
0010 00 34 4d 91 40 00 7a 06 b2 db ca 39 75 70 c0 a8 .4M.@.z. ...9up..
0020 00 05 13 88 8a 8d da b6 bd 7d 80 5c 93 c0 80 10 ........ .}.\....
0030 ff e5 74 8a 00 00 01 01 08 0a 00 51 0e 91 00 29 ..t..... ...Q...)
0040 a8 83 ..
Code: Select all
0000 40 61 86 29 83 af 00 06 4f 9a 92 6e 08 00 45 00 @a.).... O..n..E.
0010 00 34 2a 98 40 00 7a 06 d5 d4 ca 39 75 70 c0 a8 .4*.@.z. ...9up..
0020 00 05 13 88 8a 75 f5 53 1a 6a 67 10 10 19 80 10 .....u.S .jg.....
0030 ff e5 fd 50 00 00 01 01 08 0a 00 51 0b 5d 00 29 ...P.... ...Q.].)
0040 48 73 Hs