How Openkore check mobs visibility?

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Rzone1
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How Openkore check mobs visibility?

#1 Post by Rzone1 »

I'm writing a bot to the server without encryption. I am writing to blitsmah. It`s worked, but there are some critical errors.
I would like to improve a little ability to target. How openkore determines that the purpose of the attack available? Well behind the wall is mob.
I realized this is very unfortunate, I tried the algorithm seems Brezenhema but something bad happened and slowly removed, made an attack on the timeout: if the target does not die within 7 seconds - is not available and therefore is marked as unavailable in the list of mobs. There is a big minus - in built-locations where some walls and a lot of mobs that strongly inhibits the farm. Bot is worth always sticks 7 seconds, less nizya - no time to kill mobs available.

I would like to ask a guru if you know - how openkore check mobs visibility and accessibility of the mob to attack?

PS: sorry for my bad english, i`m russian :D

Rzone1
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Posts: 2
Joined: 30 Aug 2011, 06:56
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Re: How Openkore check mobs visibility?

#2 Post by Rzone1 »

Please help...

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