charCreate Bug in pRO: character_creation_successful handler

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nagareboshiRed
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charCreate Bug in pRO: character_creation_successful handler

#1 Post by nagareboshiRed »

Good day, I was trying to create a character using openkore (pRO). The character is created successfully but the character details (name,map,etc) are all messed up. If I am not mistaken, it seems that kore is not able to process the 'character_creation_successful' packet correctly.

Recently, our sever encountered a character creation bug. Maybe they changed the 'character_creation_successful' packet as they did the fix.

I also changed the recvpackets of 006D from 110 to 114. Because apparently, the packet-length was also increased. (I used WireShark to check)

Please help. I'm just a noob. Thanks

In worst cases, Kore encounters a segfault.

Error Message:
Assertion ('HASH(0x7e6d394)' must be of class 'Actor::You') failed!
at C:/Users/Sam/Desktop/BOTS/OPENKORE EVOLUTION/src/deps/Carp/Assert.pm line 271
Carp::Assert::assert('', '\'HASH(0x7e6d394)\' must be of class \'Actor::You\'') called at src/Utils/Assert.pm line 31
Utils::Assert::assertClass('HASH(0x7e6d394)', 'Actor::You') called at src/Misc.pm line 227
Misc::checkValidity('Packet: map_loaded') called at src/Network/Receive.pm line 194
Network::Receive::parse('Network::Receive::pRO=HASH(0x7e45c24)', '\x{eb}\x{2}i\x{a4}t\x{d}\x{d}F\x{f0}\x{5}\x{5}\x{0}\x{0}') called at src/functions.pl line 1320
main::parseIncomingMessage('\x{eb}\x{2}i\x{a4}t\x{d}\x{d}F\x{f0}\x{5}\x{5}\x{0}\x{0}') called at src/functions.pl line 690
main::mainLoop_initialized() called at src/functions.pl line 69
main::mainLoop() called at src/Interface/Wx.pm line 188
Interface::Wx::__ANON__('Interface::Wx=HASH(0x470e294)', 'Wx::TimerEvent=SCALAR(0x7e6fe94)') called at src/Interface/Wx.pm line 161
eval {...} called at src/Interface/Wx.pm line 161
Interface::Wx::mainLoop('Interface::Wx=HASH(0x470e294)') called at openkore.pl line 97
main::__start() called at start.pl line 129

niko123
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Re: charCreate Bug in pRO: character_creation_successful handler

#2 Post by niko123 »

download the latest kore openkore.collectskin.com
Image

rwnath
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Re: charCreate Bug in pRO: character_creation_successful handler

#3 Post by rwnath »

Image

nagareboshiRed
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Re: charCreate Bug in pRO: character_creation_successful handler

#4 Post by nagareboshiRed »

nope, still not yet working... T_T

still same as before... newly created character info's messed up

heerobert
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Re: charCreate Bug in pRO: character_creation_successful handler

#5 Post by heerobert »

Same Problem here... you can only choose your latest created character, i tried changing the 112 to 106 to 128... still same problem.... once you choose the character you wanted to play it gets an error and the program closes...

nagareboshiRed
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Re: charCreate Bug in pRO: character_creation_successful handler

#6 Post by nagareboshiRed »

heerobert wrote:Same Problem here... you can only choose your latest created character, i tried changing the 112 to 106 to 128... still same problem.... once you choose the character you wanted to play it gets an error and the program closes...
Sir, may I ask what packet in recvpackets.txt are you trying to change?

EternalHarvest
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Re: charCreate Bug in pRO: character_creation_successful handler

#7 Post by EternalHarvest »

There's another structure for character_creation_successful in iRO ST, maybe it would fit.

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