BOT with Homunculus, BUG | 2.0.7

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lord
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BOT with Homunculus, BUG | 2.0.7

#1 Post by lord »

by h4rry84 » 08 Aug 2009, 03:31

please report on bug report section and post out the erros.txt instead of that ugly photo.

i'm locking this out
Sorry for my bad English and for posting in wrong area, I am trying to learn how to use this forum yet.

Below the file error.txt, sorry for being compressed, but with this 3Mega in size.

I play in bRO. Use the same setup for my other BOT's, but with the homúnculo has the problem in figure below, the serverType moved, I tried the server from 0 to 21, but I do not know if the current problems by not rag Logged in any other, only in 21.

Information about the config:

Code: Select all

######## Homunculus Support ########
homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 0
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 0
homunculus_attackCanSnipe 1
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 1
homunculus_attackChangeTarget 1
homunculus_attackNoGiveup 1
homunculus_followDistanceMax 15
homunculus_followDistanceMin 7
homunculus_route_step 15
homunculus_tankMode 0
homunculus_tankModeTarget
homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 1000
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0
# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 1000
homunculus_intimacyMin 999
# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10
# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps
# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24


I need help to solve this; I have no idea what you can do to fix this problem.
Attachments
errors.rar
(30.75 KiB) Downloaded 505 times

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kLabMouse
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Re: BOT with Homunculus, BUG | 2.0.7

#2 Post by kLabMouse »

You are using old OpenKore. Please Update to latest SVN, or Enable and use AutoUpdater.

lord
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Re: BOT with Homunculus, BUG | 2.0.7

#3 Post by lord »

Thanks for the help, but, I am noob and I have great difficulty with English, please, could explain how make the AutoUpdater?

The current SVN is the same as openkore? I download it in one of the sites below?

http://openkore.collectskin.com/

http://bibian.ath.cx/

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kLabMouse
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Re: BOT with Homunculus, BUG | 2.0.7

#4 Post by kLabMouse »

First: Use this mirror: http://openkore.collectskin.com/
Second: Addition Install this: Setup-Subversion-1.6.2

Then You can use AutoUpdater Feature. It will not show you what it is updating. But it's working ;)

lord
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Re: BOT with Homunculus, BUG | 2.0.7

#5 Post by lord »

Very much thank, I'll try more later.
---------------------------------------------

Not satisfied, then the file error.txt

Another question, how do you use the Potion Pitcher skill in homúnculo, before I used the config:
doCommand sp 231 MyHomun 2 {
homunculus_hp < 75%
target_dead 0
notWhileSitting 1
notInTown 1
maxUses 3
timeout 1
inInventory Orange Potion
}
Attachments
errors.rar
(32.22 KiB) Downloaded 376 times

Technology
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Re: BOT with Homunculus, BUG | 2.0.7

#6 Post by Technology »

I bet this has something to do with like 1 of your 100000 plugins.
Try again with loadPlugins 0 in sys.txt
If it doesn't turn out to be the issue, then you might want to try the console interface cause wx might also be the cause.

Do this, and do it correctly and that will bring us closer to the solution.
One ST0 to rule them all? One PE viewer to find them!
One ST_kRO to bring them all and in the darkness bind them...

Mount Doom awaits us, fellowship of OpenKore!

lord
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Re: BOT with Homunculus, BUG | 2.0.7

#7 Post by lord »

Tested for some time with loadPlugins 0 in sys.txt, but I didn’t realize it works correctly, because I had problems with players and without macro I do not know how to play.

At least the plugin must use macros, please, where can I download:

- Open wxstart.exe to 2.0.7 and 2.1;

- Open Macro Plugin 2.0.7;

Thanks

lord
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Re: BOT with Homunculus, BUG | 2.0.7

#8 Post by lord »

Good morning,

Unfortunately I managed to leave my alchemist playing, because the bug occurs often in random times, sometimes occurs after 10 minutes, others after 1 hour.
Since nobody else said anything I can do, I will describe what I tried and had no success:
- Removed all my plugins, except the macro, I can not run without it Open;
- Download Site http://bibian.ath.cx/ the file Misc Plugins and I am using macro plugin version 2.0.2;
- Use the wxstart.exe (6.645k) date 24/07/2007;

Please, if anyone has any idea that can do more, tell me, because if you do not have to leave it AFK in client Rag normal.

Technology
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Re: BOT with Homunculus, BUG | 2.0.7

#9 Post by Technology »

Your bug report is too vague. The bug can be anywhere in kore or in the plugins.

Are the bugs reports now even the same as they used to be?
What is the server you play on and what is your configuration?
Have you updated recvpackets.txt?
Does the bug also occur when you are afk in a town?
Does your bot even move?
Does this bug occur when using start.exe instead of wxstart.exe?
Does this bug occur with a character with no homunculus?
etc...

From looking at the bug reports it seems that it has something to do with picking up items.
Or possibly the actorList for items is getting corrupted.
But those are already a wild guesses.

Next post better be more specific and to the point or this topic will be locked.
And put a .txt in the attachment next time.
One ST0 to rule them all? One PE viewer to find them!
One ST_kRO to bring them all and in the darkness bind them...

Mount Doom awaits us, fellowship of OpenKore!

lord
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Joined: 29 Jul 2009, 10:17
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Location: Brasil

Re: BOT with Homunculus, BUG | 2.0.7

#10 Post by lord »

I apologize for being so vague, we know very little about computers and in this case I have no idea what might be happening.
Try to answer your questions tonight and test some changes that you said and post the results quoted.

Question: Are the bugs even now reports the same as they used to be?
Answer: Bugs are always the same that is happening, image below, the only change is the item, which varies, but item: 5 +1! = 5; 20 +1! = 20

Question: What is the server you play on and what is your configuration?
Answer: I play bRO, below the configuration servers.txt:
[bRO - Odin]
ip 200.229.49.10
port 6900
master_version 22
version 1
serverType 21
secureLogin 1
secureLogin_type 0
secureLogin_requestCode
secureLogin_account 0
serverEncoding Western
gameGuard 2
storageEncryptKey 0x050B6F79, 0x0202C179, 0x0E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x07D8D6B, 0x08CB9ED9
encrypt_packet_prefix 1
Question: Have you updated recvpackets.txt?
Answer: I do not know when the recvpackets.txt I'm using, but I will update you on tonight and then post here.

Question: Does the bug also occur when you are AFK in a town?
Answer: Not tested yet, test and then post results.

Question: Does your bot even move?
Answer: Yes, use macros for him to stop and walk from time to time.

Question: Does this bug occur when using start.exe instead of wxstart.exe?
Answer: Not tested yet, test and then post results.

Question: Does this bug occur with the character with the homunculus?
Answer: This occurs only with the Alchemist, use it for other bots Kore (Rouge, Monkey, BS) and this error never occurred.

Let him taking the items, otherwise it would be money in the char, but test puts him not get the Loot or get something specific.
----------------
1st Test:

Recvpackets.txt yesterday updated the 19/08/2009;

Using wxstart.exe (6.645k) date 24/07/2007:

- Playing with recvpackets.txt updated, the bug occurred after approximately 40 minutes;
- Change the pickupitems.txt, leaving "all 0" and indicating to catch all the letters, and 11 more items, the bug occurred, I do not know how long after;
- Change the pickupitems.txt again, leaving "all 0" and removed all the others, was playing for about a 2:30 min and was not the Bug, but I will put you play again today and see if the bug does not occur after more some time.
Attachments
Error1.JPG

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