Seven Wind Bug

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Author
Raven
Noob
Noob
Posts: 4
Joined: 29 Oct 2009, 06:43
Noob?: Yes

Seven Wind Bug

#1 Post by Raven »

useSelf_skill Seven Wind {
lvl 4
whenStatusInactive Flame Weapon
notInTown 1
timout 300
disabled 0
}

when this skill activates for the first time, when it is deactivated, the bot will no longer do anything.. Just stand in the designated lockMap.. When i disabled this block, the bot worked perfectly fine..

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kLabMouse
Administrator
Administrator
Posts: 1301
Joined: 24 Apr 2008, 12:02

Re: Seven Wind Bug

#2 Post by kLabMouse »

delete "disabled 0"

Mushroom
Perl Monk
Perl Monk
Posts: 427
Joined: 04 Apr 2008, 14:04
Noob?: No
Location: Brazil

Re: Seven Wind Bug

#3 Post by Mushroom »

I tested here and it's working perfectly, even with disabled 0.

Also, it's timeout and not timout ;)
Quit.

User avatar
kLabMouse
Administrator
Administrator
Posts: 1301
Joined: 24 Apr 2008, 12:02

Re: Seven Wind Bug

#4 Post by kLabMouse »

Not Proven.
Closed.

Locked