I can confirm that the bot sometimes suddenly stops using partySkills.
However a while ago i have customized the partySkill corelogic AI function to allow the bot to properly use skills like: gospel , bard songs, bs buffs. (any party/groundspell buff in general)
An example of how the bard acts with modified partySkill corelogic AI:
1) guildmember comes in x tiles of range of bard
2) bard uses improve concentration
3) bard uses Magic Strings or Encore (depending on history of song usage)
4) when improve concentration runs out during the song, the bot will use Amp (to stop the song)
5) then the bot will use improve concentration and start the song again
note:
- no timeouts have been used (except for an anti lag/skillspam protective self timeout, wich the current partySkill AI currently lacks)
- no macro's at all have been used
I remember fixing some bugs, but i can't remember wether the bug that was described by sli has been fixed aswell.
Recently the server i used to test this stuff on has implemented some anti-wpe/bot and i didn't had the time to check it out and test yet.
Its a fact that the the current partySkill AI is fucked up.
Its also a fact that its harder (if not impossible) to build something decent on bad foundations.
Therefor, now i don't want to spend time on the old AI corelogic but rather focus on the new AI.
also sli, section rules