Hi, so i want my bot to use a skill if monster hp is above 50% for example, how can i do it?
attackComboSlot MO_CHAINCOMBO {
lvl 3
dist 2
sp > 100
afterSkill MO_TRIPLEATTACK
waitBeforeUse 0.1
isSelfSkill 1
}
Use skill based on monster HP
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Re: Use skill based on monster HP
i tried target_hp > 50
target_hp > 50%
target_hp > 1000
nothing seems to work
target_hp > 50%
target_hp > 1000
nothing seems to work
Re: Use skill based on monster HP
"ignorance is a blessing"