cant detect npc, player, monster

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luffy0101
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Joined: 02 May 2013, 11:23
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cant detect npc, player, monster

#1 Post by luffy0101 »

this is my server.txt

[StylisticRO]
ip 192.69.199.35
port 6900
master_version 14
version 28
serverType 8_4
charBlockSize 132
addTableFolders translated/kRO_english;kRO

im not sure if that is even correct but i can connect with that. might need to update revpackets but i dont understand how to use the v3 >.< so i'm asking for help

site: http://www.stylistic.ragnarok.so/stylisticro/
download: http://www.mediafire.com/?nybb0foc3kb8jca

ty in advance whoever will help ;o

Raider
The Kore Devil
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Posts: 672
Joined: 22 Feb 2013, 03:40
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Location: The Netherlands

Re: cant detect npc, player, monster

#2 Post by Raider »

I tested it and it seems the problem is the same as the TournamentRO server. http://forums.openkore.com/viewtopic.php?f=9&t=46580
I hope the developers will look into this.

luffy0101
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Posts: 5
Joined: 02 May 2013, 11:23
Noob?: Yes

Re: cant detect npc, player, monster

#3 Post by luffy0101 »

anyway, is my version and master_version correct? xD

Raider
The Kore Devil
The Kore Devil
Posts: 672
Joined: 22 Feb 2013, 03:40
Noob?: No
Location: The Netherlands

Re: cant detect npc, player, monster

#4 Post by Raider »

luffy0101 wrote:anyway, is my version and master_version correct? xD
Yep, the problem is probably the serverType.

luffy0101
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Posts: 5
Joined: 02 May 2013, 11:23
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Re: cant detect npc, player, monster

#5 Post by luffy0101 »

ah thanks., could you post here if ever you find a solution? D:

Raider
The Kore Devil
The Kore Devil
Posts: 672
Joined: 22 Feb 2013, 03:40
Noob?: No
Location: The Netherlands

Re: cant detect npc, player, monster

#6 Post by Raider »

Code: Select all

[StylisticRO]
ip 192.69.199.35
port 6900
master_version 14
version 28
serverType kRO_RagexeRE_2010_11_24a
serverEncoding Western
charBlockSize 132
addTableFolders iRO
recvpackets recvpackets.txt
Disconnects when you talk in console.

luffy0101
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Posts: 5
Joined: 02 May 2013, 11:23
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Re: cant detect npc, player, monster

#7 Post by luffy0101 »

problem about that is
-i cant use @warp
-----cant use teleport npc either to get to the designated map (and just use fly wing to tele if ever) due to random npc coords
Image

i tried to use the coords on "nl" and still cant =/

luffy0101
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Posts: 5
Joined: 02 May 2013, 11:23
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Re: cant detect npc, player, monster

#8 Post by luffy0101 »

bump~

claven
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Re: cant detect npc, player, monster

#9 Post by claven »

bump any solution for this kind of problem?

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