Multiple problems (no actions, not looting) | SVN rev6765

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Fyske
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Posts: 8
Joined: 24 Apr 2008, 15:08

Multiple problems (no actions, not looting) | SVN rev6765

#1 Post by Fyske »

Problems
The character will simply stop moving (no random walking), attacking and while the bot is running fine, refuse to loot all items dropped by the monster killed.

Also, the never bot NEVER seems to want to loot everything that its victim dropped. Even with high timeouts.

Done so far..
Modifying settings in config.txt and timeouts.txt, also modified pickupitems.txt will make the bot loot everything he sees.

Code: Select all

attack vars
attackAuto 2
attackMaxRouteDistance 100
attackMaxRouteTime 3

movement vars
autoMoveOnDeath 0
lockMap prt_fild05
route_avoidWalls 0
route_randomWalk 2
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 25
route_teleport 0
route_step 15

items vars
itemsTakeAuto 2
itemsTakeAuto_party 0
itemsGatherAuto 0
itemsTakeAuto_new 0
Image

I tried to run the bot with both xkore and without xkore at all, it seems to lock up at random times. The bot is still responding to commands, but won't do anything unless I decide to tell him to move randomly on the map once.

I thought it would be a issue related to how long a route can take or something related, so I also modified timeouts.txt to low values (5 seconds max), but the bot still would get stuck.

Miscellaneous
Server: iRO Valkyrie
Class: Novice
Plugins: None
Macros: None
Tables: Lastest pack available at http://bibian.ath.cx/
Conf: config.txt, pickupitems.txt and timeouts.txt have been modified, everything is the default conf pack
Fields: Pack available at http://bibian.ath.cx/
Xkore: Tried with 0 and 1
Packets: Tried with the packets provided from the lastest SVN (rev6765) and by extracting them myself.
cazanova000
Human
Human
Posts: 26
Joined: 29 Oct 2008, 22:18
Noob?: No

Re: Multiple problems (no actions, not looting) | SVN rev6765

#2 Post by cazanova000 »

exactly the same problem , try with the "src" folder of the old snapshot in the SVN mirror #1, that solve temporaly your problem while it's solved