Page 1 of 1

How to avoid "Death Pit" in Ayothaya Dungeon Lvl 1

Posted: 09 Feb 2017, 22:26
by RoFever
Dear All,

Need help regarding on how to set our bot to prevent him on stepping the "Death Pit" (which situated at each corner of the map) in Ayothaya Dungeon Level 1 (ayo_dun01) so that my bot can safely arrive in Dungeon Level 2 (ayo_dun02)??

Please help. My bot keeps on dying every-time before it reach to Ayothaya Dungeon lvl 2. :cry:

Image

Re: How to avoid "Death Pit" in Ayothaya Dungeon Lvl 1

Posted: 10 Feb 2017, 21:31
by SkylorD

Re: How to avoid "Death Pit" in Ayothaya Dungeon Lvl 1

Posted: 10 Feb 2017, 22:42
by RoFever
Dear SkylorD,

Sorry for the inconvenience, but i cant seems to understand on how to set for it. Is the any example sir?
I cant avoid the ayothaya_dun01 cause its the only map to go to reach ayothaya_dun02 :cry:

Re: How to avoid "Death Pit" in Ayothaya Dungeon Lvl 1

Posted: 18 Feb 2017, 05:17
by c4c1n6kr3m1
well , i believe Routeweights.txt is not for you
as far as i know , Routeweights mean to "avoid map" , by add number, so your "route" become "far" , than bot will choose another map with lower map route step

in your case , you want to avoid some trap cell ? isn't it ?
may be edit the field cell ( make it unwalkable ) is more suitable for you
or reduce your route_step as low as you can may be help,( but , if too low , will make your bot easy recognized by people's eye )
or macro , ( do move .... here , do move .... there)

Re: How to avoid "Death Pit" in Ayothaya Dungeon Lvl 1

Posted: 19 Feb 2017, 08:59
by RoFever
c4c1n6kr3m1 wrote:well , i believe Routeweights.txt is not for you
as far as i know , Routeweights mean to "avoid map" , by add number, so your "route" become "far" , than bot will choose another map with lower map route step

in your case , you want to avoid some trap cell ? isn't it ?
may be edit the field cell ( make it unwalkable ) is more suitable for you
or reduce your route_step as low as you can may be help,( but , if too low , will make your bot easy recognized by people's eye )
or macro , ( do move .... here , do move .... there)
is there any example of the macro that u've suggested sir?

Re: How to avoid "Death Pit" in Ayothaya Dungeon Lvl 1

Posted: 19 Feb 2017, 09:45
by Mortimal
example?

Code: Select all

macro movenow{
do move 1 1
do move 10 10
}
Example/\

Re: How to avoid "Death Pit" in Ayothaya Dungeon Lvl 1

Posted: 28 Feb 2017, 23:26
by RoFever
GOT IT guys..thanks for helping :D

Re: How to avoid "Death Pit" in Ayothaya Dungeon Lvl 1

Posted: 02 Oct 2017, 10:13
by xxchuck
can i see the sample macro for this im new in openkore thanks

Re: How to avoid "Death Pit" in Ayothaya Dungeon Lvl 1

Posted: 25 Mar 2019, 02:08
by fadreus