StorageAuto question/problem

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trb1esome
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StorageAuto question/problem

#1 Post by trb1esome »

First of all I have read the manual and my config passes through the config check with no problems, however my StorageAuto is buggy.

Char doesnt StorageAuto when my ItemMaxWeight_SellorStore is met and after I die my Char does go through the whole AutoStore and npc talk fine except it doesnt store any of my goods even tho the bot pays the fee, also I tested it with different item_control.txt commands (told it to store just 1 jellopy [ex.Jellopy 1 1 0 0 0], all items, misc list of items).

my partial config.txt

Code: Select all

itemsTakeAuto 2
itemsGatherAuto 2
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48

sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5

storageAuto 1
storageAuto_npc payon 181 104
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps c r1 n
relogAfterStorage 1

whole config.txt:

Code: Select all

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0

autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

autoBreakTime {
	startTime
	stopTime
}

autoConfChange {
	minTime
	varTime
	lvl
	joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcOnDeath 1
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMaxReconnections 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0

follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0

lockMap pay_fild01
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15

runFromTarget 0
runFromTarget_dist 6

saveMap
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 40
sitAuto_hp_upper 100
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_over_50 0
sitAuto_idle 1
sitAuto_look
sitAuto_look_from_wall


statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_lostTarget 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_useItemForRespawn

dealAuto 1
dealAuto_names
partyAuto 1
partyAutoShare 0
guildAutoDeny 1

verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0

useSelf_item Meat {
	hp <= 23%
	inLockOnly 1
	notWhileSitting 1
	notInTown 1
	timeout 0
	disabled 0
	inInventory Meat
}

useSelf_item Milk {
	hp <= 23%
	inLockOnly 1
	notWhileSitting 1
	notInTown 1
	timeout 0
	disabled 0
	inInventory Milk
}

useSelf_item Apple {
	hp <= 23%
	inLockOnly 1
	notWhileSitting 1
	notInTown 1
	timeout 0
	disabled 0
	inInventory Apple
}

useSelf_item Carrot {
	hp <= 23%
	inLockOnly 1
	notWhileSitting 1
	notInTown 1
	timeout 0
	disabled 0
	inInventory Carrot
}

useSelf_item Novice Potion {
	hp < 25%
	inLockOnly 1
	timeout 0
	disabled 0
	inInventory Novice Potion
}

buyAuto {
	npc
	standpoint
	distance 5
	minAmount 2
	maxAmount 3
}

itemsTakeAuto 2
itemsGatherAuto 2
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48

sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5

storageAuto 1
storageAuto_npc payon 181 104
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps c r1 n
relogAfterStorage 1


npcTimeResponse

getAuto {
	minAmount
	maxAmount
	passive
}

tankersList

removeActorWithDistance

gknight
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Posts: 43
Joined: 13 Oct 2008, 02:54
Noob?: No

Re: StorageAuto question/problem

#2 Post by gknight »

try change the npcstep and type.

storageAuto_npc_type 3
storageAuto_npc_steps c r1 r0

trb1esome
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Posts: 9
Joined: 23 Nov 2008, 03:54
Noob?: No

Re: StorageAuto question/problem

#3 Post by trb1esome »

thanks for the input, I tried it... still doesnt work...

gknight
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Posts: 43
Joined: 13 Oct 2008, 02:54
Noob?: No

Re: StorageAuto question/problem

#4 Post by gknight »

try creating your own npc steps.
check the manual if you do not know how.
by the way, what server are you playing?

vincegloria2
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Joined: 27 Nov 2008, 01:49
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Re: StorageAuto question/problem

#5 Post by vincegloria2 »

plz visit my thread or topic

trb1esome
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Posts: 9
Joined: 23 Nov 2008, 03:54
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Re: StorageAuto question/problem

#6 Post by trb1esome »

I am playing on Valkyrie. Thanks for your help gknight.

I did read the manual on npc steps, and I understand how the commands work.
r1 = out of the npc options it chooses the 2nd item on the list
n = it closes storage
etc..

however changing the npc steps still wont solve why my bot doesnt StorageAuto when the ItemMaxWeight_SellorStore is met.

gknight
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Posts: 43
Joined: 13 Oct 2008, 02:54
Noob?: No

Re: StorageAuto question/problem

#7 Post by gknight »

Erm.
Did you moved the block for items to the bottom?
That maybe the cause?

trb1esome
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Posts: 9
Joined: 23 Nov 2008, 03:54
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Re: StorageAuto question/problem

#8 Post by trb1esome »

I did think of that I move the 'items' commands around, but regardless of how I placed it: top and middle of confix.txt, before StorageAuto, after StorageAuto

nothing seems to work.

I've rearraged the order of my 'items' commands, I read somewhere on the forums that pickupitems commands set to '2' will override StorageAuto commands http://forums.openkore.com/viewtopic.php?f=10&t=3102, so I set my 'items' commands from 2 to 1 and it still did not work.

anyone know whats wrong?

daisuke
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Posts: 20
Joined: 10 Nov 2008, 04:26
Noob?: Yes

Re: StorageAuto question/problem

#9 Post by daisuke »

i have the same problem, one of my characters was able to use storage correctly and it had the same info for my other character that kept saying it put things in the storage but 1 at a time and it said it like kept paying though... and he wouldn't go back to training

gknight
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Posts: 43
Joined: 13 Oct 2008, 02:54
Noob?: No

Re: StorageAuto question/problem

#10 Post by gknight »

Maybe it is a bug or something else.
Try using doCommand block for the moment.

doCommand autostorage {
whenStatusActive (place the status show in the bot when the bot is overweight, forgotten what is the status name)
timeout 60 (make the timeout larger if your bot walk back)
{

this should help to solve your problem temporary.

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