Xkore = Few questions(Re:Start)
Moderator: Moderators
Xkore = Few questions(Re:Start)
Trying to run the bot in xkore1 mode to use some macros while actually playing myself. I typically run an AHK script that i can hold the button down and it spam potions insanely fast. Problem is with xkore1 being used is it seems to add a giant delay between potion uses. There is also a very bad delay when trying to use stroage, takes 10 seconds for the item list to appear. Is there a way to adjust time outs or w/e to stop this from being a problem? Also when i used this years ago it had a serious problem with anyone walking near you with bard/dancer songs up. It would lag your client and make it unplayable.
The other problem im having is i use to be able to have openkore detect which elemental converter someone uses. This line for a macro use to pick it up:console /uses Unknown 492 on himself : Lv 5/i. Now it isn't even appearing in the console to indicate someone used one at all.
Side question: Anyone have a clue why RPE is instantly crashing the client now on restart?
The other problem im having is i use to be able to have openkore detect which elemental converter someone uses. This line for a macro use to pick it up:console /uses Unknown 492 on himself : Lv 5/i. Now it isn't even appearing in the console to indicate someone used one at all.
Side question: Anyone have a clue why RPE is instantly crashing the client now on restart?
- fadreus
- The Kore Devil
- Posts: 708
- Joined: 17 Nov 2017, 23:32
- Noob?: No
- Location: Genting Highland, Malaysia
- Contact:
Re: Xkore = Few questions(Re:Start)
Urgh.. My eyes..!
Welp, I prefer point form.
Long essay, lazy read.
Huahuahauaua...
Anyway, I just go through your text & my 1st impression is you're trying to cheat?
Like in PvP/WoE?
Welp, I prefer point form.
Long essay, lazy read.
Huahuahauaua...
Anyway, I just go through your text & my 1st impression is you're trying to cheat?
Like in PvP/WoE?
iRO Supporter.
Read before you ask is the wisest thing human can do.
Unless you're a cat.
Re: Xkore = Few questions(Re:Start)
This is because openkore inject a dll and intercept all data in client, so when a lot of packet is sended or received the dll take a time do slice and send this to openkore/serverzexeta wrote: Problem is with xkore1 being used is it seems to add a giant delay between potion uses. There is also a very bad delay when trying to use stroage, takes 10 seconds for the item list to appear. Is there a way to adjust time outs or w/e to stop this from being a problem? Also when i used this years ago it had a serious problem with anyone walking near you with bard/dancer songs up. It would lag your client and make it unplayable.
probably this packet is not full implemented, and openkore is not parsing the packet right.zexeta wrote: The other problem im having is i use to be able to have openkore detect which elemental converter someone uses. This line for a macro use to pick it up:console /uses Unknown 492 on himself : Lv 5/i. Now it isn't even appearing in the console to indicate someone used one at all.
this is because rpe record and send the same packet a lot of times, and now almost every server use packet encrypted that change everytime, so the same packet can have a lot of different headers.zexeta wrote: Side question: Anyone have a clue why RPE is instantly crashing the client now on restart?]
you can see more about this here:
https://rathena.org/board/topic/101092- ... n-support/
"ignorance is a blessing"
Re: Xkore = Few questions(Re:Start)
Of course i'm trying to cheat shits painful on DR when you can't match the element.fadreus wrote:Urgh.. My eyes..!
Welp, I prefer point form.
Long essay, lazy read.
Huahuahauaua...
Anyway, I just go through your text & my 1st impression is you're trying to cheat?
Like in PvP/WoE?
I am not really taking dmg or any sort of flood of packets at the time, im talking just walking in a town to test it. I lowered the timeout for item use and it seems to be slightly better. If you ever watched a bot die from alot of dmg, have potions and slowly hit them while walking back to lock map i meant there was a forced timeout like that.alisonrag wrote:This is because openkore inject a dll and intercept all data in client, so when a lot of packet is sended or received the dll take a time do slice and send this to openkore/serverzexeta wrote: Problem is with xkore1 being used is it seems to add a giant delay between potion uses. There is also a very bad delay when trying to use stroage, takes 10 seconds for the item list to appear. Is there a way to adjust time outs or w/e to stop this from being a problem? Also when i used this years ago it had a serious problem with anyone walking near you with bard/dancer songs up. It would lag your client and make it unplayable.
As for the strings/storage that makes sense.
Any way to easily fix this or atleast have it show the proper buff with the PL command? As of now it just shows EFST_Elementenchant or w/e. Doesn't show which lvl or rank of it is applied. It works similar to mild wind where each lvl of it is a different element. It's how detected it via macros in the past.probably this packet is not full implemented, and openkore is not parsing the packet right.zexeta wrote: The other problem im having is i use to be able to have openkore detect which elemental converter someone uses. This line for a macro use to pick it up:console /uses Unknown 492 on himself : Lv 5/i. Now it isn't even appearing in the console to indicate someone used one at all.
Yeah i get the packets are encrypted but im saying soon as i even attach RPE to the client the client locks up n crashes. I don't even get to try to record or setup filters.this is because rpe record and send the same packet a lot of times, and now almost every server use packet encrypted that change everytime, so the same packet can have a lot of different headers.zexeta wrote: Side question: Anyone have a clue why RPE is instantly crashing the client now on restart?]
you can see more about this here:
https://rathena.org/board/topic/101092- ... n-support/
- fadreus
- The Kore Devil
- Posts: 708
- Joined: 17 Nov 2017, 23:32
- Noob?: No
- Location: Genting Highland, Malaysia
- Contact:
Re: Xkore = Few questions(Re:Start)
zexeta wrote:Of course i'm trying to cheat shits painful on DR when you can't match the element.
Thought so.
Well, piece of advice.. You can stop trying to do that.
At least in my experience nothing works better than polishing your PvP skills.
Unless if you gonna put a dead char on the floor checking player stats with XKore 0 while you playing PvP normally with client, that would work to some extend.
Put Novice with trick dead. At least mine work before better than what you trying to do.
Though you still need more skills in alt-tab while in PvP or need bigger screen.
XD
Hahahaha..
iRO Supporter.
Read before you ask is the wisest thing human can do.
Unless you're a cat.
Re: Xkore = Few questions(Re:Start)
I very successful did this exact setup for yearssssss on an official server. Just seems like the bot doesn't work as well these daysfadreus wrote:zexeta wrote:Of course i'm trying to cheat shits painful on DR when you can't match the element.
Thought so.
Well, piece of advice.. You can stop trying to do that.
At least in my experience nothing works better than polishing your PvP skills.
Unless if you gonna put a dead char on the floor checking player stats with XKore 0 while you playing PvP normally with client, that would work to some extend.
Put Novice with trick dead. At least mine work before better than what you trying to do.
Though you still need more skills in alt-tab while in PvP or need bigger screen.
XD
Hahahaha..
- fadreus
- The Kore Devil
- Posts: 708
- Joined: 17 Nov 2017, 23:32
- Noob?: No
- Location: Genting Highland, Malaysia
- Contact:
Re: Xkore = Few questions(Re:Start)
Yup, in the past years it was fine.
Though it worked but to me it just not efficient enough playing PvP with XKore 1.
Having "spy" with XKore 0 updating player status is better for me.
Well, its just my preferences.
Though it worked but to me it just not efficient enough playing PvP with XKore 1.
Having "spy" with XKore 0 updating player status is better for me.
Well, its just my preferences.
iRO Supporter.
Read before you ask is the wisest thing human can do.
Unless you're a cat.
-
- The Way Of Human
- Posts: 150
- Joined: 24 Mar 2012, 04:13
- Noob?: Yes
Re: Xkore = Few questions(Re:Start)
may be u enabled squelchDomains skillzexeta wrote:
The other problem im having is i use to be able to have openkore detect which elemental converter someone uses. This line for a macro use to pick it up:console /uses Unknown 492 on himself : Lv 5/i. Now it isn't even appearing in the console to indicate someone used one at all.
why don't u try ourself
1st char using elemental converter
2nd char stand near, sniff the packet when 1st char use it
if u can not see the packet , then iro server does not send this packet anymore
i test not on iRO with very old openkore
Code: Select all
<< Received packet: 011A - Skill Restore [15 bytes] Aug 2 22:17:35 2018
0> 1A 01 EC 01 02 00 24 B6 05 00 24 B6 05 00 01 ......$...$....
Received packet: 011A Handler: skill_used_no_damage
Player Zodiac (0) uses Enchantarms on himself (Lv: 2)
if u don't have this, than it will show unknown
but i don't understand how it became "Enchantarms", nothing in my table folder have this word )
edit: ah found it, sub handleToName will change ITEM_ENCHANTARMS to Enchantarms
Re: Xkore = Few questions(Re:Start)
I did do that to test it. The bot literally doesn't detect it anymore. The bot constantly gets packet errors on re:start though and i don't think has been properly maintained for there in a while.c4c1n6kr3m1 wrote:may be u enabled squelchDomains skillzexeta wrote:
The other problem im having is i use to be able to have openkore detect which elemental converter someone uses. This line for a macro use to pick it up:console /uses Unknown 492 on himself : Lv 5/i. Now it isn't even appearing in the console to indicate someone used one at all.
why don't u try ourself
1st char using elemental converter
2nd char stand near, sniff the packet when 1st char use it
if u can not see the packet , then iro server does not send this packet anymore
i test not on iRO with very old openkore492 ITEM_ENCHANTARMSCode: Select all
<< Received packet: 011A - Skill Restore [15 bytes] Aug 2 22:17:35 2018 0> 1A 01 EC 01 02 00 24 B6 05 00 24 B6 05 00 01 ......$...$.... Received packet: 011A Handler: skill_used_no_damage Player Zodiac (0) uses Enchantarms on himself (Lv: 2)
if u don't have this, than it will show unknown
but i don't understand how it became "Enchantarms", nothing in my table folder have this word )
edit: ah found it, sub handleToName will change ITEM_ENCHANTARMS to Enchantarms
How would i go about fixing these packet parser errors?
-
- The Way Of Human
- Posts: 150
- Joined: 24 Mar 2012, 04:13
- Noob?: Yes
Re: Xkore = Few questions(Re:Start)
i told u to sniff the packet
debug 2
debugPacket_received 2
debugPacket_sent 2
u need to test this on normal game and in WOE , both !
you should see this packet , or you are done. the packet is not sending anymore
MAY BE the header is not 011A but 09CB , so you will se this
debug 2
debugPacket_received 2
debugPacket_sent 2
u need to test this on normal game and in WOE , both !
Code: Select all
0> 1A 01 EC 01 02 00 XX XX XX XX XX XX XX XX 01 ......$...$....
Received packet: 011A Handler: skill_used_no_damage
MAY BE the header is not 011A but 09CB , so you will se this
Code: Select all
0> CB 09 EC 01 02 00 XX XX XX XX XX XX XX XX 01 ......$...$....
Received packet: 09CB Handler: skill_used_no_damage