 
 or is there a macro for that?
btw, OnAction and notOnAction is not working,
help?

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So far the most related topic for you question is this http://forums.openkore.com/viewtopic.php?f=33&t=8427skyscraper11 wrote:Is there a way to make my slave to focus on healing when master is attacking monsters and slave must not be doing any buffs only when master is attacking, because when my slave is casting Magni or Assump, its master is dying
or is there a macro for that?
btw, OnAction and notOnAction is not working,
help?

Code: Select all
Your_priests_name 1Code: Select all
useSelf_skill Heal {
	lvl 5
	sp > 40
	notInTown 1
	hp < 55%
	timeout 3
	maxCastTime 3
	onAction Attack
}
useSelf_skill Kyrie Eleison {
	lvl 10
	sp > 60
	notInTown 1
	hp < 94%
	aggressives >= 2
	whenStatusInactive Kyrie Eleison
	target_timeout 30
	maxCastTime 3
	stopWhenHit 1
	#onAction Attack
}
useSelf_skill Heal {
	lvl 10
	sp > 40
	notInTown 1
	hp < 90%
	timeout 3
	maxCastTime 3
}
###party
partySkillDistance 0..8
#priority heal
partySkill Heal {
	lvl 10
	target_hp < 50%
	onAction Attack
}
#save kyrie
partySkill Kyrie Eleison {
	lvl 10
	sp > 15%
	target_hp > 30%
	notInTown 1
	target_aggressives > 4
	monstersCount >= 1
	target_whenStatusInactive Kyrie Eleison
	target_timeout 30
	timeout 30
	maxCastTime 3
	disabled 0
}
#healing up to above 3/4 unless just got hit to under 50% yourself
partySkill Heal {
	lvl 10
	sp > 40
	hp > 50%
	target_hp < 77%
	notInTown 1
	maxCastTime 3
}
partySkill Cure {
	lvl 1
	target_whenStatusActive Blinded
	target_isJob Knight
	sp > 10%
	target_timeout 5
	notInTown 1
	maxCastTime 3
}
#slow poison, status recovery, cure above 50% only (healing priority)
partySkill Status Slow Poison {
	lvl 1
	hp > 50%
	sp > 25
	target_hp > 39%
	target_timeout 2
	target_whenStatusActive Poisoned
	notInTown 1
	maxCastTime 3
}
partySkill Status Recovery {
	lvl 1
	hp > 50%
	sp > 15%
	target_hp > 49%
	target_timeout 5
	target_whenStatusActive Frozen, Stone Curse, Stun
	notInTown 1
	maxCastTime 5
}
partySkill Cure {
	lvl 1
	hp > 50%
	target_whenStatusActive Cursed, Chaos, Silenced
	sp > 15%
	target_hp > 49%
	target_timeout 5
	notInTown 1
	maxCastTime 3
}
#chill heal to 100% after statuses clear
partySkill Heal {
	lvl 10
	sp > 50%
	hp > 80%
	target_hp < 95%
	notInTown 1
	maxCastTime 3
}
#main tank kyrie
partySkill Kyrie Eleison {
	lvl 10
	sp > 80%
	hp > 80%
	target_hp > 40%
	notInTown 1
	target TYPEYOURTANKSNAMEHERE
	monstersCount >= 3
	target_aggresives > 1
	target_whenStatusInactive Kyrie Eleison
	#timeout 30
	target_timeout 30
	maxCastTime 3
	onAction Attack
}
#priority ressurection
partySkill Resurrection {
	lvl 4
	target_dead 1
	ininventory Blue Gem
	target_timeout 15
}
#buffs during follow, while safe and healed
useSelf_skill Magnificat {
	lvl 5
	sp > 40
	hp > 90%
	stopWhenHit 1
	notInTown 1
	timeout 20
	whenStatusInactive Magnificat
	maxCastTime 4
	onAction Follow
	aggresives < 2
}
partySkill Increase Agility {
	lvl 10
	sp > 20%
	hp > 80%
	stopWhenHit 1
	notInTown 1
	target_whenStatusInactive Increase Agility
	target_timeout 60
	timeout 15
	maxCastTime 3
}
partySkill Blessing {
	lvl 10
	target_whenStatusInactive Blessing
	sp > 40%
	hp > 80%
	target_hp > 80%
	target_timeout 60
	notInTown 1
	stopWhenHit 1
	timeout 15
	maxCastTime 3
}
partySkill Impositio Manus {
	lvl 5
	sp > 70%
	hp > 80%
	target_hp > 80%
	whenStatusInactive Impositio Manus
	stopWhenHit 1
	notInTown 1
	monstersCount >= 1
	target_isJob Knight
	target_timeout 60
	timeout 5
	maxCastTime 3
}
partySkill Gloria {
	lvl 10
	sp > 60%
	hp > 80%
	isSelfSkill 1
	whenStatusInactive Gloria
	notInTown 1
	timeout 30
	onAction Follow
	maxCastTime 3
}
partySkill Angelus {
	lvl 10
	sp > 60%
	hp > 80%
	isSelfSkill 1
	whenStatusInactive Angelus
	notInTown 1
	timeout 30
	onAction Follow
	maxCastTime 3
}
partySkill Aspersio {
	lvl 1
	sp > 25
	hp > 70%
	target_whenStatusInactive Aspersio
	target_isJob Knight
	inInventory Holy Water
	#monsters Ghostring, Marionette, Giant Whisper, Whisper
	target_monsters Ghostring, Marionette, Giant Whisper
	monsters Ghostring, Marionette, Giant Whisper
	disabled 0
	target_timeout 30
	maxCastTime 4
	notInTown 1
}
useSelf_skill Aqua Benedicta {
	lvl 1
	sp > 50%
	hp > 90%
	inLockOnly 0
	whenFollowing 1
	inInventory Empty Bottle > 0
	disabled 1
	monstersCount < 1
	timeout 10
	maxCastTime 2
}
partySkill Sanctuary {
	lvl 10
	sp > 80%
	hp < 95%
	notInTown 1
	monstersCount >= 3
	aggressives > 0
	whenNotGround Sanctuary
	timeout 60
	maxCastTime 4
	onAction Attack
	maxUses 4
	disabled 1
	ininventory Blue Gem
}Code: Select all
route_step 15
#use 1 if not leveling
runFromTarget 0
runFromTarget_dist 4
route_randomWalk 1
route_escape_reachedNoPortal 1
route_avoidWalls 1
route_teleport 0
route_escape_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
follow 1
followCheckLOS 1
followSitAuto 0
followDistanceMax 4
followDistanceMin 1
followLostStep 5
followBot 1
followRandom 1
followRandomDistance 1
itemsMaxWeight 45
attackAuto 1
attackAuto_party 2
attackAuto_followTarget 1
attackMaxRouteDistance 100
attackMaxRouteTime 6
Code: Select all
attackAuto 2
attackAuto_party 2
attackDistance 1
attackDistanceAuto 1
attackMaxDistance 1
attackMaxRouteDistance 150
attackMaxRouteTime 4
attackMinPlayerDistance 1
attackMinPortalDistance 2
route_avoidWalls 1
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 150
route_teleport 0
route_step 6Code: Select all
attackAuto 1
attackAuto_party 2