Auto Refine (2.0.6 SVN only)

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Cozzie
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Re: Auto Refine (2.0.6 SVN only)

#21 Post by Cozzie »

sli wrote:
Cozzie wrote:is it possible to have a on/off switch(autoRefine 1/0) for the plugin?
You should know vivi doesn't believe in toggles like we normal people do.
surprisingly she does have it in the form of "disabled".
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alguemnn
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Re: Auto Refine (2.0.6 SVN only)

#22 Post by alguemnn »

alguemnn wrote:I need to change the equips name every +1?

Here, the plugin refine all +0 to +1 and stop.. and i need to change "autoRefine +1 equipname {" to refine all +1 to +2

Some versions ago it automatic refine +0 to maxrefine.

This happen only on my openkore or it's because the new version openkore/plugin (2.0.6) can't continue?
Someone can help with this?
Obs.: Sry my English, i don't speak english very well. THX.

Meiz
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Re: Auto Refine (2.0.6 SVN only)

#23 Post by Meiz »

not every refine increment but you must change it every max refine increment you set.

example :

autoRefine Shoes [1] {
refineStone Elunium
refineNpc prt_in 63 60
npcSequence c r5 c r0 c w1 c w1 r0 w1 c c n
zenny 3000
maxRefine 5
disabled 0
}

it will refine all Shoes [1] in your inventory to +5 Shoes [1]
and when you need to refine thoses Shoes again, let say to +7

autoRefine +5 Shoes [1] {
refineStone Elunium
refineNpc prt_in 63 60
npcSequence c r5 c r0 c w1 c w1 r0 w1 c c n
zenny 3000
maxRefine 7
disabled 0
}


i use it and it doing just right
please make sure
1. you have the correct version of openkore
2. you have auto-refine plugin in your plugins folder
3. and follow the instruction.

FYI : i just get +8 Valkyrian Armor using this in pv server.

alguemnn
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Re: Auto Refine (2.0.6 SVN only)

#24 Post by alguemnn »

Here i have this:

Code: Select all

autoRefine Tidal Shoes [1] {
	refineStone Elunium
	refineNpc prt_in 63 60
	npcSequence c r0 c r0 c w2 c w2 r0 w2 c c n
	zenny 3000
	maxRefine 7
	disabled 0
}
And openkore still making only +0 to +1, and i need to change to:

Code: Select all

autoRefine +1 Tidal Shoes [1] {
	refineStone Elunium
	refineNpc prt_in 63 60
	npcSequence c r0 c r0 c w2 c w2 r0 w2 c c n
	zenny 3000
	maxRefine 7
	disabled 0
}
I use openkore version 2.0.6
Obs.: Sry my English, i don't speak english very well. THX.

Meiz
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Re: Auto Refine (2.0.6 SVN only)

#25 Post by Meiz »

Jeez man ... my example is for shoes too, how could you so ... aaarrggh i couldn't say it .... you're trying to refine shoes with refine headgear sequence, of course it wouldn't work :lol:
check again plz

exp2 :

autoRefine Robes of Orleans [1] {
refineStone Elunium
refineNpc prt_in 63 60
npcSequence c r1 c r0 c w1 c w1 r0 w1 c c n
zenny 3000
maxRefine 5
disabled 0
}

and if you wanna change it please refere your setting to your npc refine response / sequence ...

alguemnn
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Re: Auto Refine (2.0.6 SVN only)

#26 Post by alguemnn »

In my server, if I uneq all my equips, and eq only the equip that I want to refine, this equip is r0 at the NPC.

So, i think it isn't my problem. =/
Obs.: Sry my English, i don't speak english very well. THX.

i3h4m
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Re: Auto Refine (2.0.6 SVN only)

#27 Post by i3h4m »

:lol: simple problem with big discussion :ugeek:
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Cozzie
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Re: Auto Refine (2.0.6 SVN only)

#28 Post by Cozzie »

not really helpful comments =x
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towonfor
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Re: Auto Refine (2.0.6 SVN only)

#29 Post by towonfor »

my only problem is that the npc don't exist

when i try to refine it says theres no npc in that coordiantes but there is

can someone help me?

because when i type nl

no npc appears

but in game there is an npc there...

somehone help me please

codex
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Re: Auto Refine (2.0.6 SVN only)

#30 Post by codex »

nothing happen when i click the link, can someone tell me where is the link for the autorefine plugin?

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