waitForParty -- Don't get separeted! by Chontrad
Moderator: Moderators
Re: waitForParty -- Don't get separeted! by Chontrad
If you just don't want to see this message spammed, you can make the line which generate it as comment!
Open your plugin file, find the line with this text: party is away and at the beginning of this line add the symbol: #
Save the file and reload your bot.
After that you will never see this message again!
Open your plugin file, find the line with this text: party is away and at the beginning of this line add the symbol: #
Save the file and reload your bot.
After that you will never see this message again!
Re: waitForParty -- Don't get separeted! by Chontrad
This is really a great plugin. I have seen one post querying (bornfromnothing) about the timeout. I think it will be good if you can really add some timeout not only removing the message spammed. Let us say for example that the masterbot is doing a randomwalk and only check party after 30 seconds if it is not around then it be the only time that he will come looking. It would also be good if we can specify party member's name especially if you have more than two in a party and all were online. May post might be too late but I hope that you can work this out.
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Re: waitForParty -- Don't get separeted! by Chontrad
thanks riddle_OK
thats really what i mean, just wanna say, the problem on this plugin is when the party is gonna into the portal to another map/dungeon, the master party will come at first and looking heey where is my slave? maybe he/she left behind? ok i'll get him/her back.. and the slave is just doing the same, heey master wait for meee, and come into the portal and no wonder, the master are in another map, and this is repeating forever..
Mucilon or Chontrad.. add timeouts pls
thats really what i mean, just wanna say, the problem on this plugin is when the party is gonna into the portal to another map/dungeon, the master party will come at first and looking heey where is my slave? maybe he/she left behind? ok i'll get him/her back.. and the slave is just doing the same, heey master wait for meee, and come into the portal and no wonder, the master are in another map, and this is repeating forever..
Mucilon or Chontrad.. add timeouts pls
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Re: waitForParty -- Don't get separeted! by Chontrad
Can someone please tell me how to use this plugin? I want my hunter to wait for its acolyte when its regaining its HP. Can my hunter also support my acolyte when it is being attacked by a monster? how can i do that?
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- Plain Yogurt
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Re: waitForParty -- Don't get separeted! by Chontrad
first try to read man...ragnabagkus wrote:Can someone please tell me how to use this plugin? I want my hunter to wait for its acolyte when its regaining its HP. Can my hunter also support my acolyte when it is being attacked by a monster? how can i do that?
http://forums.openkore.com/viewtopic.php?p=423#p423
secondly you can make your hunter support your acolyte...attackAuto_party 1
Re: waitForParty -- Don't get separeted! by Chontrad
Guys,
I made the changes, now you can use a timeout, like this:
Download the and test it... I didn't have time.
I made the changes, now you can use a timeout, like this:
Code: Select all
follow_wait 1
follow_wait_inLockOnly 0
follow_wait_timeOut 30
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- Plain Yogurt
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Re: waitForParty -- Don't get separeted! by Chontrad
how will the timeout help this plugin...
Re: waitForParty -- Don't get separeted! by Chontrad
This timeout will do exactly what bornfromnothing and riddle_OK need, a minimum time to check if the slave is out of lost of sight!
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Re: waitForParty -- Don't get separeted! by Chontrad
openkore 2.0.6.1
ok. Ive tried this:
follow_wait 1
follow_wait_inLockOnly 0
follow_wait_timeOut 20
follow_wait 1
follow_wait_inLockOnly 1
follow_wait_timeOut 20
follow_wait 1
follow_wait_inLockOnly 0
follow_wait_timeOut 10
follow_wait 1
follow_wait_inLockOnly 1
follow_wait_timeOut 10
but same thing happes
in ayo_fild02 (leaf cats)
the master goes back for autostorage, the slave tries to follow. the master went from ayo_fild02-01 the slave is left behind so the master goes back, but the time it finishes talking to the npc at ayo_fild01 the slave already gets to the master. so now the master is in ayo_fild02 but the slave is in ayo_fild01. now the master go back to the slave (it takes about 30 sec to go to and back from ayo_fild01 to ayo_fild02) but the slave reaches the master before he finishes talking but he still goes there anyways. And so its do actions over and over agian. if I put more on the timeout- the master could die from the wootan fighter there- master is stil low level
what should I do?
ok. Ive tried this:
follow_wait 1
follow_wait_inLockOnly 0
follow_wait_timeOut 20
follow_wait 1
follow_wait_inLockOnly 1
follow_wait_timeOut 20
follow_wait 1
follow_wait_inLockOnly 0
follow_wait_timeOut 10
follow_wait 1
follow_wait_inLockOnly 1
follow_wait_timeOut 10
but same thing happes
in ayo_fild02 (leaf cats)
the master goes back for autostorage, the slave tries to follow. the master went from ayo_fild02-01 the slave is left behind so the master goes back, but the time it finishes talking to the npc at ayo_fild01 the slave already gets to the master. so now the master is in ayo_fild02 but the slave is in ayo_fild01. now the master go back to the slave (it takes about 30 sec to go to and back from ayo_fild01 to ayo_fild02) but the slave reaches the master before he finishes talking but he still goes there anyways. And so its do actions over and over agian. if I put more on the timeout- the master could die from the wootan fighter there- master is stil low level
what should I do?
Re: waitForParty -- Don't get separeted! by Chontrad
After you change, did you reload the config.txt or restarted the bot?
If yes, try to keep follow_wait_inLockOnly as 0 and rise the follow_wait_timeOut.
If yes, try to keep follow_wait_inLockOnly as 0 and rise the follow_wait_timeOut.