unknown packet 09A0
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- Noob
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unknown packet 09A0
i dont know what the probles is this....arghh!!!!!
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- Halfway to Eternity
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Re: unknown packet 09A0
We still do not know what it actually does.
If you find anything, please notify.
Next time you post something, explain better your situation.
If you find anything, please notify.
Next time you post something, explain better your situation.
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- Noob
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Re: unknown packet 09A0
Connecting to Account Server...
Connecting (128.241.92.162:6900)... connected
-----------Account Info------------
Account ID:
Sex: Boy
Session ID:
0 00 00 00 00
-----------------------------------
--------- Servers ----------
# Name Users IP Port
0 Chaos 2775 128.241.92.98 4500
1 Classic.Loki 1381 128.241.92.211 4500
-------------------------------
Closing connection to Account Server
Disconnecting (128.241.92.162:6900)...disconnected
Server 0 selected
Connecting to Character Server...
Connecting (128.241.92.98:4500)... connected
Unknown packet - 082D
this is what i trying to explain....so do you have any idea???? or got some fix for me?
Connecting (128.241.92.162:6900)... connected
-----------Account Info------------
Account ID:
Sex: Boy
Session ID:
0 00 00 00 00
-----------------------------------
--------- Servers ----------
# Name Users IP Port
0 Chaos 2775 128.241.92.98 4500
1 Classic.Loki 1381 128.241.92.211 4500
-------------------------------
Closing connection to Account Server
Disconnecting (128.241.92.162:6900)...disconnected
Server 0 selected
Connecting to Character Server...
Connecting (128.241.92.98:4500)... connected
Unknown packet - 082D
this is what i trying to explain....so do you have any idea???? or got some fix for me?
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- Halfway to Eternity
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Re: unknown packet 09A0
This would not be the packet 082D?nazri05 wrote:Unknown packet - 082D
So why the title of the topic you refer to 09A0?
Do you want to report both?
Nonazri05 wrote:this is what i trying to explain....so do you have any idea???? or got some fix for me?
If I'm not mistaken, this is specific problem the iRO and I am not updated about it.
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- Noob
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Re: unknown packet 09A0
im try fix before this 09A0 after i fix 082D..thats why im very blank about this...i dont know who can fix this.
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- Super Moderators
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Re: unknown packet 09A0
I have seen reports by users in pRO about this packet. I checked the code in openkore and I think package Network::Receive::iRO should be changed a bit.
to this
I think the server does'nt care much how many times we send packet 09A1. Tested it in pRO server and it seems to work fine. Was able to connect and have no problems. Can anyone verify if this works for iRO?
Code: Select all
sub unknown_09A0 {
for (1..10) { # the client sends ten packets
$messageSender->sendToServer($messageSender->reconstruct({switch => 'unknown_09A1'}));
}
}
Code: Select all
sub unknown_09A0 {
$messageSender->sendToServer($messageSender->reconstruct({switch => 'unknown_09A1'}));
}
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- Noob
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Re: unknown packet 09A0
i think no want know about this fixes....and i dont know what code for 082D
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- Super Moderators
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Re: unknown packet 09A0
I did a recheck of packet 09A0 and it seems like its a counter for sending packet 09A1 to the server. I can't be certain but can anyone who has access to iRO post packet 09A0 hex dump here.
here is my updated code for iRO.pm
can anyone test this and see if it works for iRO?
here is my updated code for iRO.pm
Code: Select all
#########################################################################
# OpenKore - Network subsystem
# Copyright (c) 2006 OpenKore Team
#
# This software is open source, licensed under the GNU General Public
# License, version 2.
# Basically, this means that you're allowed to modify and distribute
# this software. However, if you distribute modified versions, you MUST
# also distribute the source code.
# See http://www.gnu.org/licenses/gpl.html for the full license.
#########################################################################
# iRO (International)
# Servertype overview: http://wiki.openkore.com/index.php/ServerType
package Network::Receive::iRO;
use strict;
use base qw(Network::Receive::ServerType0);
use Globals qw($messageSender %timeout);
use Log qw(debug);
use Misc qw(monsterName);
use Utils qw(timeOut);
use Time::HiRes qw(time);
sub new {
my ($class) = @_;
my $self = $class->SUPER::new(@_);
my %packets = (
'006D' => ['character_creation_successful', 'a4 V9 v V2 v14 Z24 C6 v2', [qw(charID exp zeny exp_job lv_job opt1 opt2 option stance manner points_free hp hp_max sp sp_max walk_speed type hair_style weapon lv points_skill lowhead shield tophead midhead hair_color clothes_color name str agi vit int dex luk slot renameflag)]],
'0097' => ['private_message', 'v Z24 V Z*', [qw(len privMsgUser flag privMsg)]], # -1
'082D' => ['received_characters_info', 'x2 C5 x20', [qw(normal_slot premium_slot billing_slot producible_slot valid_slot)]],
'09A0' => ['unknown_09A0', 'V', [qw(count)]],
'099D' => ['received_characters', 'x2 a*', [qw(charInfo)]],
);
foreach my $switch (keys %packets) {
$self->{packet_list}{$switch} = $packets{$switch};
}
my %handlers = qw(
received_characters 099D
actor_exists 0856
actor_connected 0857
actor_moved 0858
account_id 0283
);
$self->{packet_lut}{$_} = $handlers{$_} for keys %handlers;
return $self;
}
sub received_characters_info {
my ($self, $args) = @_;
Scalar::Util::weaken(my $weak = $self);
my $timeout = {timeout => 6, time => time};
$self->{charSelectTimeoutHook} = Plugins::addHook('Network::serverConnect/special' => sub {
if ($weak && timeOut($timeout)) {
$weak->received_characters({charInfo => '', RAW_MSG_SIZE => 4});
}
});
$self->{charSelectHook} = Plugins::addHook(charSelectScreen => sub {
if ($weak) {
Plugins::delHook(delete $weak->{charSelectTimeoutHook}) if $weak->{charSelectTimeoutHook};
}
});
$timeout{charlogin}{time} = time;
$self->received_characters($args);
}
sub unknown_09A0 {
my ($self, $args) = @_;
for (my $count = $args->{count}; $count >= 1; $count--) {
$messageSender->sendToServer($messageSender->reconstruct({switch => 'unknown_09A1'}));
}
}
*parse_quest_update_mission_hunt = *Network::Receive::ServerType0::parse_quest_update_mission_hunt_v2;
*reconstruct_quest_update_mission_hunt = *Network::Receive::ServerType0::reconstruct_quest_update_mission_hunt_v2;
1;
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- Noob
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Re: unknown packet 09A0
Dude, the iRo.pm file, what can i use to open it? is it pearl?
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- Developers
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Re: unknown packet 09A0
You can open it with notepadeski018 wrote:Dude, the iRo.pm file, what can i use to open it? is it pearl?
Perl*eski018 wrote:pearl?