SVN 2.0.7| How to make the bot beep?

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DaSilver
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Posts: 1
Joined: 07 Jul 2009, 05:27
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SVN 2.0.7| How to make the bot beep?

#1 Post by DaSilver »

Hi, the bot refuses to beep on stated in "beepdomains" domains

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verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains publicchat publicchat, pm, emoticon
beepDomains_notInTown
I've searched through the forum, but only found threads 'bout too much of the beeping. I run a notebook (if that makes any difference). I've found a thread where there was said about turning the inboard beeping through regedit, so i've checked it to see if mine is turned off, but it is turned on.
Thank you in advance.
P.S: I play on a private server (if that makes any difference)

dombol
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Joined: 31 Jul 2009, 13:54
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Re: SVN 2.0.7| How to make the bot beep?

#2 Post by dombol »

You could try using macro.

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do eval Utils::Win32::playSound('C:\LOCATION\FILE.wav');
Here is a example I use. This macro reads the console and is activated when someone dies and the console shows the message "failed to cast unknown". After that, it beeps and then relog my char.

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automacro GS {
	console /failed to cast Unknown/i
	call relog
	run-once 1
}

macro relog {
	do eval Utils::Win32::playSound('C:\LOCATION\FILE.wav');
	do relog 1800
	release GS
}

iamanoob
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Joined: 04 Apr 2008, 09:49

Re: SVN 2.0.7| How to make the bot beep?

#3 Post by iamanoob »

are you using WX?
if you are then you might use the playSound plugin (was in built-in?)

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beepDomains pm,publicchat
or try it in macro or in kore command line
macro

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macro beep {
do eval $::interface->beep
}[
kore interface command line

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eval $::interface->beep<Enter>
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