Homunculus problem with Orc Zombie and Orc Skeleton

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oviwartowar
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Posts: 9
Joined: 29 Jul 2014, 03:56
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Homunculus problem with Orc Zombie and Orc Skeleton

#1 Post by oviwartowar »

I using alchemist level 60 with homunculus level 70 to bot at map orc dungeon (orcsdun01), but there's a problem there which is i have set homunculus_attackAuto 2 means will aggressive attack to all kind of monster except we put list for mob who we want to avoid it .

The problem is :
Homunculus doesn't aggressive to attack Orc Zombie and Orc Skeleton .But homunculus aggressive for the others mob such Familiar , Hunter Fly at that map. And aggressive also at others map ex poring , lunatic , ant egg , deniro ,piere etc.
Homunculus will attack Orc Zombie or Orc Skeleton if they are hit our Homunculus and our human friends in party .
But if our homunculus got attacked by Orc Zombie or Orc Skeleton ,our homunculus will attack back but others homunculus doesn't wanna helped to attack . :geek:


Here i give my config and my mon_control :(It works clearly , nothing wrong about others process, and i put 1 macro there's Macro Unstuck for set a route) :D

Code: Select all

# Please Read the Users Manual
# The Manual is located at http://wiki.openkore.com/index.php?title=Manual

######## Login options and server-specific options ########

master International - iRO: Ymir/Yggdrasil/Valkyrie
server 0
username 
password 
loginPinCode
char 

# Poseidon Settings (http://wiki.openkore.com/index.php/PoseidonServer)
# They must be the same as Query Server config in Poseidon.txt
poseidonServer 127.0.0.1
poseidonPort 24390

bindIp

# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
# http://wiki.openkore.com/index.php/XKore
XKore 0
XKore_port 2350
XKore_dll NetRedirect.dll
XKore_autoAttachIfOneExe 1
XKore_silent 1
XKore_bypassBotDetection 0
XKore_exeName ragexe.exe

# XKore 2 / Proxy configuration
XKore_listenIp 127.0.0.1
XKore_listenPort 6901
XKore_publicIp 127.0.0.1

# It is not advised to set secureAdminPassword if you're using Xkore 2
secureAdminPassword 1
adminPassword debrowro
callSign
commandPrefix ;

pauseCharServer 0
pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode
whenInGame_requestCashPoints 0

message_length_max 80
######## Main configuration ########
sleepTime 50000

attackAuto 0
attackAuto_party 0
attackDistance 1
attackMaxDistance 2.5
attackUseWeapon 0

follow 0
followTarget Homun1
followDistanceMax 3
followDistanceMin 2

itemsTakeAuto 0
itemsTakeAuto_party 0
itemsMaxWeight 50
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900

lockMap orcsdun01
lockMap_x 59
lockMap_y 42

route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_avoidWalls 1
route_randomWalk 1
route_step 15

teleportAuto_deadly 1

autoTalkCont 1

homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5

homunculus_attackChangeTarget 1

homunculus_followDistanceMax 15
homunculus_followDistanceMin 3

homunculus_route_step 10

homunculus_intimacyMax 999
homunculus_intimacyMin 911

# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10

# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps

# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24

######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.
#Falcon Assault

useSelf_skill_smartHeal 1

attackSkillSlot Caprice {
	lvl 5
	dist 7,6,5,4,3,2,1
	homunculus_sp >= 20%
	timeout 4
	maxUses
	isSelfSkill
}

useSelf_skill Homunculus Resurrection {
	lvl 10
	notInTown 1
	homunculus_dead 1
	disabled 0
}

useSelf_item Novice Potion, White Potion, Yellow Potion, Red Potion, Orange Potion,Meat,Hinalle Leaflet,Apple,Red Herb,Carrot,Potato,Yellow Herb,Meat {
	hp < 80%
	stopWhenHit 0
	inLockOnly 0
	notWhileSitting 0
	notInTown 0
	timeout 0
	disabled 0
	inInventory
	manualAI 0
}

######## Autostorage/autosell ########
##prt_in 126 76
##ve_in 243 303
###gonryun 147 84
###geffen_in 77 167###
##buyAuto white Potion {
npc geffen_in 77 167
standpoint
distance 5
price
minAmount 500
maxAmount 2500
}

buyAuto Meat {
	npc prontera 64 125
	standpoint
	distance 5
	price
	minAmount 50
	maxAmount 200
}

buyAuto Scell {
	npc geffen_in 74 144
	standpoint
	distance 5
	price
	minAmount 50
	maxAmount 200
}

buyAuto Butterfly Wing {
	npc prt_in 126 76
	standpoint
	distance 5
	price
	minAmount 5
	maxAmount 10
}

##comodo 195 150
##geffen 120 62
##veins 208 128
###geffen 120 62###
###gonryun 159 122
###aldebaran 143 119
storageAuto 0
storageAuto_npc comodo 195 150
storageAuto_distance 5
storageAuto_npc_type 3
storageAuto_npc_steps c r1 c r0 n
storageAuto_password
storageAuto_keepOpen 0
storageAuto_useChatCommand
relogAfterStorage 1
minStorageZeny 50


macro_orphans terminate
Mon_control

Code: Select all

# This file allows specific AI control for certain monsters
#
# Syntax:
# <monster> <attack> <teleport> <search> <skillcancel> <lv> <joblv> <hp> <sp> <weight>
#
# <monster>:  Name of monster as found in monsters.txt (not case sensitive)
#
# <attack>:
# -1 means to leave the monster alone, even if it attacks you.
#  0 means to leave the monster alone, unless it attacks you.
#  1 means to always auto-attack this monster.
#  2 means always aggressive, auto-attack this monster when it appears, even if sitting.
#  3 means to attack the monster once (provoke) then leave it, useful for mobbing.
#
# <teleport>:
# < 0 (-1, -2, etc.) to set exact critical distance for this monster. Teleport, if the monster reaches it.
# 1 to teleport if the monster is on the screen.
# 2 to teleport if the monster attacks you.
#  -> This is only used in auto-attack mode!
# 3 to disconnect for 30 seconds if the monster is on your screen.
# >= 4 (4, 5, etc.) to set the time that will be disconnected (in seconds) if the monster is on your screen.
#
# <search>: Put a 1 to only attack the monster in the search mode.
# This is only used in auto-attack mode.
#
# <skillcancel>: Set to 1 if you want to interrupt spells casted by this
# monster.
#
# <lv>: Only auto-attack this monster if your level is higher than the
# specified level.
#
# <joblv>: Only auto-attack this monster if your job level is higher than
# the specified level.
#
# <hp>: Only auto-attack this monster if your HP is higher than the
# specified amount. The HP is not specified in percentage.
#
# <sp>: Only auto-attack this monster if your SP is higher than the
# specified amount. The SP is not specified in percentage.
#
# <weight>: Counts this monster as the specified amount aggressives. Supports floating point numbers (eg 1.8237402).
# Example:
#	(config.txt)
#	teleportAuto_minAggressives 6
#	teleportAuto_minAggressivesInLock 6
#
#	(mon_control.txt)
#	Hydra 1 0 0 0 0 0 0 0 0.2
#	Merman 1 0 0 0 0 0 0 0 2
#
#	If there's five hydras and two sword fish attacks the bot, it won't
#	teleport away since the aggressives are counted as 5*0.2 + 2*1 = 3
#	However, two marcs and two merman will make it tele away because
#	it sees 2*1* + 2*2 = 6 aggressives.
#
#
# Monsters not found in this file, or flags not specified will default to:
# <attack> = 1


##### Eggs #####
Ant's Egg 0 0 0
PecoPeco's Egg 0 0 0
Pupa 0 0 0
Thief Bug's Egg 0 0 0

##### Alchemist Summons ####
# Summoned Parasite
1555 0 0 0 

# Summoned Flora
1575 0 0 0 

# Summoned Hydra
1579 0 0 0 

# Summoned Mandragora
1589 0 0 0 

# Summoned Geographer
1590 0 0 0 

##### Plants #####
Black Mushroom 0 0 0
Blue Plant 0 0 0
Green Plant 0 0 0
Red Mushroom 0 0 0
Red Plant 0 0 0
Shining Plant 0 0 0
White Plant 0 0 0
Yellow Plant 0 0 0


##### Homunculus #####
6001 -1 0 0
6002 -1 0 0
6003 -1 0 0
6004 -1 0 0
6005 -1 0 0
6006 -1 0 0
6007 -1 0 0
6008 -1 0 0
6009 -1 0 0
6010 -1 0 0
6011 -1 0 0
6012 -1 0 0
6013 -1 0 0
6014 -1 0 0
6015 -1 0 0
6016 -1 0 0

##### Mercenary #####
6017 -1 0 0
6018 -1 0 0
6019 -1 0 0
6020 -1 0 0
6021 -1 0 0
6022 -1 0 0
6023 -1 0 0
6024 -1 0 0
6025 -1 0 0
6026 -1 0 0
6027 -1 0 0
6028 -1 0 0
6029 -1 0 0
6030 -1 0 0
6031 -1 0 0
6032 -1 0 0
6033 -1 0 0
6034 -1 0 0
6035 -1 0 0
6036 -1 0 0
6037 -1 0 0
6038 -1 0 0
6039 -1 0 0
6040 -1 0 0
6041 -1 0 0
6042 -1 0 0
6043 -1 0 0
6044 -1 0 0
6045 -1 0 0
6046 -1 0 0

##### Monster Mercenary #####
# Mimic (Monster)
1191 -1 0 0
# Disguise (Monster)
1506 -1 0 0
# Alice (Monster)
1275 -1 0 0
# Wild Rose (Mercenary version, M_WILD_ROSE)
1965 -1 0 0
# Doppelganger (Mercenary version, M_DOPPELGANGER)
1966 -1 0 0
# Egnigem Cenia (Mercenary version, M_YGNIZEM)
1967 -1 0 0

##### MVPs and Dangerous Monsters #####
Amon Ra 0 1 0
Archangeling 0 1 0
Baphomet 0 1 0
Bacsojin 0 1 0
Dark Illusion 0 1 0
Dark Lord 0 1 0
Detale 0 1 0
Doppelganger 0 1 0
Dracula 0 1 0
Drake 0 1 0
Eddga 0 1 0
Dark Snake Lord 0 1 0
Garm 0 1 0
Egnigem Cenia 0 1 0
Golden Thief Bug 0 2 0
Incantation Samurai 0 1 0
Lady Tany 0 1 0
Lord of Death 0 1 0
Maya 0 1 0
Maya Purple 0 1 0
Mistress 0 1 0
Moonlight 0 1 0
Mutant Dragon 0 1 0
Orc Hero 0 1 0
Orc Lord 0 1 0
Osiris 0 1 0
Pharaoh 0 1 0
Phreeoni 0 1 0
RSX-0806 0 1 0
Stormy Knight 0 1 0
Tao Gunka 0 1 0
Thanatos 0 1 0
Turtle General 0 1 0
Vesper 0 1 0

##### Tambahan #####
Ant Egg 2 0 0
Deniro 2 0 0
Piere 2 0 0
Andre 2 0 0
Vitata 2 0 0
Orc Zombie 2 0 0
Orc Skeleton 2 0 0
Thx , i hope bug can be fix

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