Infinite Teleport Loop | SVN
Moderators: Moderators, Developers
Infinite Teleport Loop | SVN
So I'm botting on a private server where they customized the level 1 teleport skill so that you're teleported instantly just like a flywing. So there's no menu that pops when you use it like on most servers. This is fine and all except that it causes problems in openkore. If I type "tele" in the console, it will teleport infinitely until I run out of sp. For some reason, it doesn't seem to affect teleporting when kore teleports because a certain monster is too close or from taking too much damage.
However, the biggest problem is when I try to use tele-search. Both the default tele-search in conf.txt and the tele-search plugin will bring my bot into a infinite tele-loop whenever it tries to teleport.
Any help is appreciated!
However, the biggest problem is when I try to use tele-search. Both the default tele-search in conf.txt and the tele-search plugin will bring my bot into a infinite tele-loop whenever it tries to teleport.
Any help is appreciated!
Re: Infinite Teleport Loop | SVN
i can't reproduce this problem.
Re: Infinite Teleport Loop | SVN
Perhaps you couldn't reproduce it because you weren't trying it on the same server as the one I'm botting on, which is PhaseRO. Maybe it only occurs on this server, I don't know. But they just reimplemented harmony v2 so until that is taken care of (if ever), I can't play around with it anymore.
Re: Infinite Teleport Loop | SVN
Hoy ! Had the same problem. Its doing it because the bot in default is using the teleport like in the original. So he will try to use it without sp consumption. So here is the deal. Setup your bot configuration at this point :
So. It should be 0 then the bot use butterfly wing and fly wing. BUT! if he don't have it, and you have a teleport skill (in this case you have) then he will use that. With this you could setup your tele-search.
Actually i can't setup the tele-search plugin but its just because of this. IMO. But NVM. Have fun with it. Bye!
Code: Select all
teleportAuto_useSkill 0
Actually i can't setup the tele-search plugin but its just because of this. IMO. But NVM. Have fun with it. Bye!
-Openkore User // Begginer
Re: Infinite Teleport Loop | SVN
Thanks for the suggestion 1nf. If I'll try if the server becomes bottable again.
Re: Infinite Teleport Loop | SVN
So I tried botting on any server with the same teleport setup so there's no menu on lvl 1 teleport. I tried what you suggested 1nf but it would still do the same thing except it just now says 'No fly wing or butterfly wing blah blah blah' and still teleports until I run out of sp. I'm not so sure that it is trying to use the default no-sp teleport because if you actually set
and type 'tele' in the console, it won't do anything. I also tried using a totally new openkore setup with minimal configuration (only to connect to the server) and with an updated SVN one as well but both had the same problem too. So unless anyone has any other ideas I'll just live without tele-search. I'll post my config up here if anybody wants to take a look.
Code: Select all
teleportAuto_useSkill 3
- Attachments
-
- config.txt
- (9.46 KiB) Downloaded 850 times
Re: Infinite Teleport Loop | SVN
Typing tele triggers the skill, however on the type of server mentioned, teleporting means sending the teleport packet directly.
I'd suggest you hunt around in the Send.pm for your servertype and find out the packet that sends the teleport directly. Do an alias for tele (maybe tp?) that would send the teleport packet directly. Then, instead of tele, just use the alias (in macros maybe).
I'd suggest you hunt around in the Send.pm for your servertype and find out the packet that sends the teleport directly. Do an alias for tele (maybe tp?) that would send the teleport packet directly. Then, instead of tele, just use the alias (in macros maybe).
Got your topic trashed by a mod?
Trashing topics is one click, and moving a topic to its proper forum is a lot harder. You expend the least effort in deciding where to post, mods expend the least effort by trashing.
Have a nice day.
Trashing topics is one click, and moving a topic to its proper forum is a lot harder. You expend the least effort in deciding where to post, mods expend the least effort by trashing.
Have a nice day.
Re: Infinite Teleport Loop | SVN
Maybe I should've mentioned this before but I forgot. Typing "ss 26" in the console to teleport works perfectly fine, and right now i'm using the doCommand function in the config as my temporary tele-search but it isn't perfect.
My bot will teleport, then walk to the monster and kill it and if it's not attacking anything and it has been 11 or more seconds since the last teleport, it will then teleport. But the problem is that even when it is approaching the monster (walking towards it), and the timeout reaches 11, it will still teleport (I tried putting 'route attack' on the notOnAction part but that doesn't work). It's not ideal but it works for the most part.
In src/network/send.pm I can't find servertype 8_4 (that's the one the server uses), and it doesn't help that for some reason the whole file is unformatted and very messy even though I tried using search function too and found nothing. I don't really know how to edit it properly either.
But using WPE I found that the packet teleport packet is
and I tried sending it through kore and it worked perfectly. So is there anything else I can do to modify my kore's "tele" to just send the raw packet or do I have to live with my make-shift tele-search?
Code: Select all
doCommand ss 26 {
sp >= 10
onAction
notOnAction attack, skill_use
notMonsters Poring
inLockOnly 1
notWhileSitting 1
notInTown 1
timeout 11
}
In src/network/send.pm I can't find servertype 8_4 (that's the one the server uses), and it doesn't help that for some reason the whole file is unformatted and very messy even though I tried using search function too and found nothing. I don't really know how to edit it properly either.
But using WPE I found that the packet teleport packet is
Code: Select all
72 00 36 34 31 00 01 00 32 00 1A 00 61 34 35 30 61 32 61 61 00 26 07 1F 00
Re: Infinite Teleport Loop | SVN
I'm getting the same problem.
My server disabled that window from Teleport lv 1, so when we use the skill we don't need to press the 'OK' buttom. But, when kore try to teleport through the AI or through the command 'tele' it keeps spamming the skill like crazy until sp == 0. What I think is that openkore is set to use Teleport skill then press the buttom to teleport. But, in my server that window doesn't show, so kore keeps using the skill until the window appear. What I want to ask is: Is it possible to make openkore teleport using the skill but without having to press the 'OK' buttom? If so, where do I have to change it? I tried looking at Misc.pm, in useTeleport subroutine, but couldn't do anything :/
My server disabled that window from Teleport lv 1, so when we use the skill we don't need to press the 'OK' buttom. But, when kore try to teleport through the AI or through the command 'tele' it keeps spamming the skill like crazy until sp == 0. What I think is that openkore is set to use Teleport skill then press the buttom to teleport. But, in my server that window doesn't show, so kore keeps using the skill until the window appear. What I want to ask is: Is it possible to make openkore teleport using the skill but without having to press the 'OK' buttom? If so, where do I have to change it? I tried looking at Misc.pm, in useTeleport subroutine, but couldn't do anything :/
Quit.
Re: Infinite Teleport Loop | SVN
I am in the same boat. I looked through nearly every src file that would make sense, but I couldn't find a way to bypass the window. Currently I am just using a macro that uses fly wings until I get to the lockMap, but its a pain in the ass considering I have a creamy clip, and I am sure everyone else is in the same position with that.