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Re: Configuring Archer/Hunter/Bard/Dancer
Posted: 03 Dec 2008, 02:14
by openkore129
Ethel wrote:how should i write in the config if i want my bot attack only 1 certain monster in a map , not attack others ( run away from them ) , plz help me if there's a way
Read up on monsters.txt in the manual.
Re: Configuring Archer/Hunter/Bard/Dancer
Posted: 04 Dec 2008, 06:32
by hunghahahihi
I'm thinking about botting my bard with my GC cru. Can someone show me how to make the bard use frost joker to freeze mobs and poem of bragi to decrease the time cast of the GC cru whenever he fights monsters????
Re: Configuring Archer/Hunter/Bard/Dancer
Posted: 02 Jan 2009, 12:40
by alimalaun
attackSkillSlot Double Strafe {
lvl 10
dist 5 , 4 , 3 , 2 , 1
maxCastTime 0.1
minCastTime 0.1
hp
sp > 1%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters Skeleton , Skel Soldier , Skel Archer , Mummy
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
target_aggressives > 1 --->can i add like this
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
Re: Configuring Archer/Hunter/Bard/Dancer
Posted: 03 Jan 2009, 14:39
by alimalaun
i have resolve my question by read the manual
thx alot guys
Re: Configuring Archer/Hunter/Bard/Dancer
Posted: 05 Jan 2009, 17:38
by kyatto
My archer would DS spam the hell out of monsters, but it wouldn't have enough SP to Improve Conc... so I changed my stats to this:
Code: Select all
attackSkillSlot Double Strafe {
lvl 10
dist 5
sp > 82
monsters
inLockOnly 1
notInTown 1
}
useSelf_skill Improve Concentration {
lvl 10
whenStatusInactive Improve Concentration
onAction attack
sp > 70
}
Re: Configuring Archer/Hunter/Bard/Dancer
Posted: 12 Jan 2009, 23:19
by carlos1st
how can i avoid mine guardians at goldroom. my bot cannot avoid this guardians and my sniper is always killed. thanks.
Re: Configuring Archer/Hunter/Bard/Dancer
Posted: 24 Jan 2009, 07:35
by Krai
carlos1st wrote:how can i avoid mine guardians at goldroom. my bot cannot avoid this guardians and my sniper is always killed. thanks.
check the monsters.txt and verify it by manually looking at it on the bot screen. Make sure your avoid is then set properly.
Re: Configuring Archer/Hunter/Bard/Dancer
Posted: 01 Feb 2009, 10:07
by murasame
I've read all the faqs (old n new) about configuring archer/hunter/barddancer, and as far as i read (sorry if i miss it), no satisfying problem solving about skill detect.
There's one previous post said it has to be set in macros, well i dont know how to set it.
So, is there any other solving how to use the skill without have to set it in macros? Honestly, I dont understand about macros.
I've made config like this, but it doesnt work at all...
Code: Select all
attackSkillSlot detect {
lvl 1
dist 1
maxCastTime 0
minCastTime 0
hp
sp >=20%
homunculus_hp
homunculus_sp
homunculus_dead
onAction attack
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 10
disabled 0
monsters
notMonsters
maxAttempts
maxUses 1
target_whenStatusActive hiding
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}
Or if it really has to be set in macros, how the way to set it? It's not written in the manual.
Is there anyone can help me? I'm really thankfull for it
. Hiding n cloaking monsters are really annoying
Re: Configuring Archer/Hunter/Bard/Dancer
Posted: 16 Feb 2009, 06:17
by 978972222
maybe u should set monster name
monsters
notMonsters
maxAttempts
maxUses 1
target_whenStatusActive hiding
target_whenStatusInactive
Re: Configuring Archer/Hunter/Bard/Dancer
Posted: 25 Feb 2009, 19:45
by roi2345
I used to bot my champ without worry of teleport skill, but when i tried for the first time to bot my
archer theres an error.. below is the details:
the problem I'm facing right now is the teleport skill from teleport clip for autostorage and autoteleport,
I have 2 butterfly wing in my inventory as default,
then when I'm run-out of awake potion the autostorage triggered and kore keeps spamming the level 1 teleport, logically lvl 1 teleport has no savepoint teleport... kore is usign the teleport instead of butterflywing... how can I solve this?
Another, I have set autoteleport_hp < 10% then when my character triggred that line it spamming "No Flywing or Butterflying to fallback" logically there's a butterfly wing (of course not intended to use it) but the thing is why it doesn't use its teleport lvl 1?
Please Help me!
Openkore 2.0.6