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Re: Configuring Merchant Class/Blacksmith/Mastersmith

Posted: 04 Nov 2008, 07:08
by MedicNin_Sakura
I'm still having the same problem with the Potion Pitch skill in homunculus. This is working in the older version but it's not in the newer version (2.0.6.1). But its working if you do it manually (typing sp 231 0 4 in teh console)

Re: Configuring Merchant Class/Blacksmith/Mastersmith

Posted: 16 Nov 2008, 07:01
by ramon5254
useSelf_skill Crazy Uproar {
lvl 1
onAction Attack
whenStatusInactive Crazy Uproar
notWhileSitting 1
notInTown 1
}


useSelf_skill Adrenaline Rush {
lvl 5
onAction
whenStatusInactive Adrenaline Rush
inLockOnly 0
notWhileSitting 1
notInTown 1
}

useSelf_skill Power-Thrust {
lvl 5
maxCastTime 0
minCastTime 0
hp
sp >= 10%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Power-Thrust
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 1
notInTown 1
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_skill Weapon Perfection {
lvl 5
maxCastTime 0
minCastTime 0
hp
sp >= 10%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Weapon Perfection
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 1
notInTown 1
timeout 0
disabled 0
inInventory
manualAI 0
}


tis is my config...i jus wonder whr is wrong??
cuz my blacksmith didnt spwn those skill...

Re: Configuring Merchant Class/Blacksmith/Mastersmith

Posted: 06 Dec 2008, 13:25
by liwag14
adlp1ph wrote:Merchant/Blacksmith/Mastersmith:


Crazy Uproar/Adrenaline Rush/Power Thrust/Weapon Perfection

Code: Select all

useSelf_skill Crazy Uproar {
	lvl 1
	maxCastTime 0
	minCastTime 0
	hp
	sp
	homunculus_hp
	homunculus_sp
	homunculus_dead
	onAction
	whenStatusActive
	whenStatusInactive Crazy Uproar
	whenFollowing
	spirit
	aggressives
	monsters
	notMonsters
	stopWhenHit 0
	inLockOnly 0
	notWhileSitting 1
	notInTown 1
	timeout 0
	disabled 0
	inInventory
	manualAI 0
}

useSelf_skill Adrenaline Rush {
	lvl 5
	maxCastTime 0
	minCastTime 0
	hp
	sp >= 10%
	homunculus_hp
	homunculus_sp
	homunculus_dead
	onAction
	whenStatusActive
	whenStatusInactive Adrenaline Rush
	whenFollowing
	spirit
	aggressives
	monsters
	notMonsters
	stopWhenHit 0
	inLockOnly 0
	notWhileSitting 1
	notInTown 1
	timeout 0
	disabled 0
	inInventory
	manualAI 0
}

useSelf_skill Power-Thrust {
	lvl 5
	maxCastTime 0
	minCastTime 0
	hp
	sp >= 10%
	homunculus_hp
	homunculus_sp
	homunculus_dead
	onAction
	whenStatusActive
	whenStatusInactive Power-Thrust
	whenFollowing
	spirit
	aggressives
	monsters
	notMonsters
	stopWhenHit 0
	inLockOnly 0
	notWhileSitting 1
	notInTown 1
	timeout 0
	disabled 0
	inInventory
	manualAI 0
}

useSelf_skill Weapon Perfection {
	lvl 5
	maxCastTime 0
	minCastTime 0
	hp
	sp >= 10%
	homunculus_hp
	homunculus_sp
	homunculus_dead
	onAction
	whenStatusActive
	whenStatusInactive Weapon Perfection
	whenFollowing
	spirit
	aggressives
	monsters
	notMonsters
	stopWhenHit 0
	inLockOnly 0
	notWhileSitting 1
	notInTown 1
	timeout 0
	disabled 0
	inInventory
	manualAI 0
}
POWER MAXIMIZE

turning Power Maximize ON and OFF:


Turn ON if your SP is greater than or equal to 90%

Code: Select all

useSelf_skill Power Maximize {
	lvl 5
	maxCastTime 0
	minCastTime 0
	hp
	sp >= 90%
	homunculus_hp
	homunculus_sp
	homunculus_dead
	onAction
	whenStatusActive
	whenStatusInactive Power Maximize
	whenFollowing
	spirit
	aggressives
	monsters
	notMonsters
	stopWhenHit 0
	inLockOnly 0
	notWhileSitting 1
	notInTown 1
	timeout 0
	disabled 0
	inInventory
	manualAI 0
}

Turn OFF Power Maximize when your SP is less than or equal to 50%

Code: Select all

useSelf_skill Power Maximize {
	lvl 5
	maxCastTime 0
	minCastTime 0
	hp
	sp <= 50%
	homunculus_hp
	homunculus_sp
	homunculus_dead
	onAction
	whenStatusActive Power Maximize
	whenStatusInactive
	whenFollowing
	spirit
	aggressives
	monsters
	notMonsters
	stopWhenHit 0
	inLockOnly 0
	notWhileSitting 1
	notInTown 1
	timeout 0
	disabled 0
	inInventory
	manualAI 0
}
I did this inputs on my bot but my character only casts Adrenaline Rush only...Whats the problem?

Re: Configuring Merchant Class/Blacksmith/Mastersmith

Posted: 06 Jan 2009, 03:55
by rhymeow
how to config bot vending?

i already do the shop.txt with this

FEATHER BERET 8M LIMITED STOCKS

Feather Beret 8,500,000
Feather Beret 8,500,000
Feather Beret 8,500,000



and this

shopAuto_open 1
shop_random 0



please help me

Re: Configuring Merchant Class/Blacksmith/Mastersmith

Posted: 08 Jan 2009, 12:05
by jaycong
i cant get the refine weapon skill and the identify skill to work, i have read the manual about console commands and there is nothing there that can make the skill work, any ideas?

Re: Configuring Merchant Class/Blacksmith/Mastersmith

Posted: 24 Jan 2009, 18:29
by war_spirit
@rhymeow
make it

Feather Beret<tab>8,500,000<tab>1

@jaycong
as long as i know,
actually the problem is about the hex code.
harry said that in the newest SVN it has been solved + macro
but i haven't try it

Re: Configuring Merchant Class/Blacksmith/Mastersmith

Posted: 25 Jan 2009, 14:27
by Retrolock
nevermind :D fixed it already

Re: Configuring Merchant Class/Blacksmith/Mastersmith

Posted: 26 Jan 2009, 05:35
by DkEhye
Sorry for Posting this..

but is there any one here that can help me how to config a creator Auto Casting Full Chemical Protection ? an Auto cast Full Chemical Pro. by just sending or pm the bot program and put an keyword or a password. then after i put the key/pass the bot has going to Cast me FPC automatic? is it possible or not? please Guys help me!

and can u give me some tip what is the best openkore program im gonna used to..

i have an OLD version of openkore [ 1.6.3 ]..it still working or not?

Re: Configuring Merchant Class/Blacksmith/Mastersmith

Posted: 01 Feb 2009, 05:26
by tenshi26
hi everyone can anyone tell me how to config a bot in making potion?

Re: Configuring Merchant Class/Blacksmith/Mastersmith

Posted: 01 Feb 2009, 10:48
by tenshi26
hi is anyone there could tell me how to make a bot to brew?