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 Post subject: Configuring Taekwon/Star Gladiator
PostPosted: 04 Apr 2008, 17:37 
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Perl Monk
Perl Monk

Joined: 04 Apr 2008, 17:26
Posts: 797
This isn't a thread for Soul Linkers (since they can't use kicks).

Here are my kicks and Run and stuff. They all work perfectly. Just be sure to change the waitBeforeUse setting in them unless you're on KoreRO, otherwise you're gonna get caught.
Code:
#Lv. 1: Seismic Weapon      (Earth)
#Lv. 2: Lightning Loader   (Wind)
#Lv. 3: Frost Weapon      (Water)
#Lv. 4: Flame Weapon      (Fire)
#Lv. 5: Ghost Weapon      (Ghost)
#Lv. 6: Dark Weapon      (Shadow)
#Lv. 7: Aspersio      (Holy)
useSelf_skill Seven Wind {
   lvl 7
   sp > 50
   onAction attack
   whenStatusInactive Aspersio
   inLockOnly 1
   notWhileSitting 1
   notInTown 1
}

useSelf_skill Ready Counter {
   lvl 1
   whenStatusInactive Ready Counter
}

attackComboSlot Counter {
   lvl 7
   sp > 2
   dist 1.5
   afterSkill Ready Counter
   waitBeforeUse 0.1
}

useSelf_skill Ready Storm {
   lvl 1
   whenStatusInactive Ready Storm
}

attackComboSlot Storm Kick {
   lvl 7
   sp > 2
   dist 1.5
   afterSkill Ready Storm
   waitBeforeUse 0.1
   notWhileSitting 1
   notInTown 1
}

useSelf_skill Run {
   lvl 7
   sp > 40
   whenStatusInactive Spurt
   notInTown 1
   notWhileSitting 1
   timeout 5
   inLockOnly 1
   notWhileSitting 1
   notInTown 1
}

attackComboSlot Run {
   lvl 7
   afterSkill Run
   waitBeforeUse 0.6
   isSelfSkill 1
   inLockOnly 1
}


--------------------
From dency45's thread:

Configuring Star Gladiator:

*You can only use the Sun Warm, Moon Warm, Star Warm if you used the skill feeling.

Code:
useSelf_skill Sun Warm {
   lvl 3
   hp
   sp > 10
   whenStatusActive
   whenStatusInactive Sun Warm
   whenFollowing
   monsters
   notMonsters
   stopWhenHit 0
   inLockOnly 1
   notWhileSitting 1
   notInTown 1
   timeout 0
   disabled 0
   inInventory
   manualAI 0
}

useSelf_skill Sun Comfort {
   lvl 4
   hp
   sp > 10
   whenStatusActive
   whenStatusInactive Sun Comfort
   whenFollowing
   monsters
   notMonsters
   stopWhenHit 0
   inLockOnly 1
   notWhileSitting 1
   notInTown 1
   timeout 0
   disabled 0
   inInventory
   manualAI 0
}

useSelf_skill Moon Comfort {
   lvl 4
   hp
   sp > 10
   whenStatusActive
   whenStatusInactive Moon Comfort
   whenFollowing
   monsters
   notMonsters
   stopWhenHit 0
   inLockOnly 1
   notWhileSitting 1
   notInTown 1
   timeout 0
   disabled 0
   inInventory
   manualAI 0
}

useSelf_skill Star Comfort {
   lvl 4
   hp
   sp > 10
   whenStatusActive
   whenStatusInactive Star Comfort
   whenFollowing
   monsters
   notMonsters
   stopWhenHit 0
   inLockOnly 1
   notWhileSitting 1
   notInTown 1
   timeout 0
   disabled 0
   inInventory
   manualAI 0
}

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 Post subject: Re: Configuring Taekwon/Star Gladiator
PostPosted: 10 Apr 2008, 10:45 
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Plain Yogurt
Plain Yogurt

Joined: 05 Apr 2008, 05:14
Posts: 59
What version are you using?


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 Post subject: Re: Configuring Taekwon/Star Gladiator
PostPosted: 10 Apr 2008, 20:45 
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Perl Monk
Perl Monk

Joined: 04 Apr 2008, 17:26
Posts: 797
Does it matter? All good boys and girls should use the SVN version, updated often. Are you a good boy or girl? :roll:

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 Post subject: Re: Configuring Taekwon/Star Gladiator
PostPosted: 11 Apr 2008, 21:40 
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Plain Yogurt
Plain Yogurt

Joined: 05 Apr 2008, 05:14
Posts: 59
sli wrote:
Does it matter? All good boys and girls should use the SVN version, updated often. Are you a good boy or girl? :roll:

:lol: I am using a stable version. I can't risk a SVN version :p
How can I trigger a Ready Counter?


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 Post subject: Re: Configuring Taekwon/Star Gladiator
PostPosted: 12 Apr 2008, 18:15 
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Perl Monk
Perl Monk

Joined: 04 Apr 2008, 17:26
Posts: 797
Er, 2.0.5.1 less stable than the SVN version.

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 Post subject: Re: Configuring Taekwon/Star Gladiator
PostPosted: 26 Apr 2008, 12:54 
Offline
Perl Monk
Perl Monk

Joined: 04 Apr 2008, 17:26
Posts: 797
nodeoff241 wrote:
help me to config FS Soul Linker Bot for my char in the pvp ??? About Use Skill Assassin Spirit to my char ?? please help me !!!!

This isn't a Soul Linker thread.

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 Post subject: Re: Configuring Taekwon/Star Gladiator
PostPosted: 25 May 2008, 18:17 
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Human
Human

Joined: 18 May 2008, 03:27
Posts: 40
Location: Atlantis
i think i should bring this here from old forum

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Configuring Characters: Taekwon
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Some people seem to have trouble configuring the taekwon to do multiple kicks when they do the prepare stances. I had trouble myself so I resorted to using macros to make the kicks effective. Its very simple and shouldn't cause much frustration.

Code:
Config.txt

useSelf_item Berserk Potion, Awakening Potion, Concentration Potion {
   whenStatusInactive Concentration Potion
   timeout 10
   inLockOnly 1

}

useSelf_skill Seven Wind {
   lvl 1
   sp > 50
   onAction attack
   whenStatusInactive Seismic Weapon
   inLockOnly 1
   notWhileSitting 1
   notInTown 1
   timeout 10
   disabled 1
}


useSelf_skill Seven Wind {
   lvl 2
   sp > 50
   onAction attack
   whenStatusInactive Lightning Loader
   inLockOnly 1
   notWhileSitting 1
   notInTown 1
   timeout 10
   disabled 1
}

useSelf_skill Seven Wind {
   lvl 3
   sp > 50
   onAction attack
   whenStatusInactive Frost Weapon
   inLockOnly 1
   notWhileSitting 1
   notInTown 1
   timeout 10
   disabled 1
}


useSelf_skill Seven Wind {
   lvl 4
   sp > 50
   onAction attack
   whenStatusInactive Flame Weapon
   inLockOnly 1
   notWhileSitting 1
   notInTown 1
   timeout 10
   disabled 1
}

useSelf_skill Seven Wind {
   lvl 5
   sp > 50
   onAction attack
   whenStatusInactive Ghost Weapon
   inLockOnly 1
   notWhileSitting 1
   notInTown 1
   timeout 10
   disabled 1
}

useSelf_skill Seven Wind {
   lvl 6
   sp > 50
   onAction attack
   whenStatusInactive Dark Weapon
   inLockOnly 1
   notWhileSitting 1
   notInTown 1
   timeout 10
   disabled 0
}

useSelf_skill Seven Wind {
   lvl 7
   sp > 50
   onAction attack
   whenStatusInactive Aspersio
   inLockOnly 1
   notWhileSitting 1
   notInTown 1
   timeout 10
   disabled 1
}

useSelf_skill Ready Turn {
   lvl 1
   sp > 1
   whenStatusInactive Ready Turn
   disabled 0
}

useSelf_skill Ready Down {
   lvl 1
   sp > 1
   whenStatusInactive Ready Down
   disabled 0
}

useSelf_skill Ready Storm {
   lvl 1
   sp > 1
   whenStatusInactive Ready Storm
   disabled 1
}

useSelf_skill Ready Counter {
   lvl 1
   sp > 1
   whenStatusInactive Ready Counter
   disabled 0
}


Code:
Macro.txt
The Macros will see the console messages "You use <Kick> on yourself" and execute the following skills accordingly.

automacro kick_Turn {
   
   console /You use Ready Turn on yourself/
   call {
      do ss 417
   }
}

automacro kick_Down {
   
   console /You use Ready Down on yourself/
   call {
      do ss 415
   }
}

automacro kick_Storm {
   console /You use Ready Storm on yourself/
   call {
      do ss 413
   }
}

automacro kick_Counter {
   
   console /You use Ready Counter on yourself/
   call {
      do ss 419
   }
}


from openkore old forum , post by KEKE808 .

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 Post subject: Re: Configuring Taekwon/Star Gladiator
PostPosted: 27 May 2008, 10:06 
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Perl Monk
Perl Monk

Joined: 04 Apr 2008, 17:26
Posts: 797
My kick config is faster than those macros, and you KNOW someone's going to copy/paste that and wonder why they keep using Seven Wind... :lol: You're treading on dangerous territory including configs for every level of that skill.

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dual 4/3 triple twisted kanthal @ .24Ω, 73.5W


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 Post subject: Re: Configuring Taekwon/Star Gladiator
PostPosted: 08 Jun 2008, 03:13 
Offline
Developers
Developers

Joined: 04 Apr 2008, 13:33
Posts: 157
How do I use jump kick? It just spams "you are permitted to use jump kick" over and over again.

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 Post subject: Re: Configuring Taekwon/Star Gladiator
PostPosted: 08 Jun 2008, 11:00 
Offline
Noob
Noob

Joined: 05 Jun 2008, 10:24
Posts: 1
erm... sli...
i got one question..

i change the wait before use as u told..
but it hardly kick one time lol...
my server is ro malaysia free server..
can help??

}

useSelf_skill Ready Storm {
lvl 1
whenStatusInactive Ready Storm
}

attackComboSlot Storm Kick {
lvl 7
sp > 2
dist 1.5
afterSkill Ready Storm
isSelfSkill 0
waitBeforeUse 0.30
notWhileSitting 1
notInTown 1
}


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