Configuring Swordsmen/Knight/Crusader/Lord Knight/Paladin
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Re: Configuring Swordsmen/Knight/Crusader/Lord Knight/Paladin
helow guys im using the new version of openkore_ready
my problem is my bot didnt use attack skill only use self skill is working
i will post my config to gather some help to you guys
}
attackSkillSlot Bowling Bash {
lvl 10
sp > 22
aggressives 3,
maxUses 3
}
attackSkillSlot Bash {
lvl 10
dist 1.5
maxCastTime 0
minCastTime 0
hp
sp > 30
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters Mimic, Merman,
notMonsters
maxAttempts 0
maxUses 5
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}
useSelf_skill Twohand Quicken {
lvl 10
sp > 30
whenStatusInactive Twohand Quicken
inLockOnly 0
}
attackSkillSlot Brandish Spear {
lvl 10
dist 1.5
sp > 10%
aggressives > 4,
inLockOnly
timeout
monsters
maxAttempts
maxUses 3
}
attackSkillSlot Pierce {
lvl 10
dist 1.5
sp > 10%
aggressives > 4,
inLockOnly
timeout
monsters Marc, Minorous, Pasana, Merman
maxAttempts
maxUses 3
}
tnx for the reply
my problem is my bot didnt use attack skill only use self skill is working
i will post my config to gather some help to you guys
}
attackSkillSlot Bowling Bash {
lvl 10
sp > 22
aggressives 3,
maxUses 3
}
attackSkillSlot Bash {
lvl 10
dist 1.5
maxCastTime 0
minCastTime 0
hp
sp > 30
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters Mimic, Merman,
notMonsters
maxAttempts 0
maxUses 5
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}
useSelf_skill Twohand Quicken {
lvl 10
sp > 30
whenStatusInactive Twohand Quicken
inLockOnly 0
}
attackSkillSlot Brandish Spear {
lvl 10
dist 1.5
sp > 10%
aggressives > 4,
inLockOnly
timeout
monsters
maxAttempts
maxUses 3
}
attackSkillSlot Pierce {
lvl 10
dist 1.5
sp > 10%
aggressives > 4,
inLockOnly
timeout
monsters Marc, Minorous, Pasana, Merman
maxAttempts
maxUses 3
}
tnx for the reply
Re: Configuring Swordsmen/Knight/Crusader/Lord Knight/Paladin
^
same prob here..
pierce skill doesn't work also plzz plzz help me...
attackSkillSlot Pierce {
lvl 10
dist 1.5
sp > 10%
aggressives > 4,
inLockOnly
timeout
monsters Minorous, Verit, Mummy
maxAttempts
maxUses 3
}
same prob here..
pierce skill doesn't work also plzz plzz help me...
attackSkillSlot Pierce {
lvl 10
dist 1.5
sp > 10%
aggressives > 4,
inLockOnly
timeout
monsters Minorous, Verit, Mummy
maxAttempts
maxUses 3
}
-
- Noob
- Posts: 3
- Joined: 09 Feb 2009, 09:45
- Noob?: No
Re: Configuring Swordsmen/Knight/Crusader/Lord Knight/Paladin
make aggressives > 0 and without comaAldrine wrote:^
same prob here..
pierce skill doesn't work also plzz plzz help me...
attackSkillSlot Pierce {
lvl 10
dist 1.5
sp > 10%
aggressives > 4,
inLockOnly
timeout
monsters Minorous, Verit, Mummy
maxAttempts
maxUses 3
}
-
- Noob
- Posts: 3
- Joined: 09 Feb 2009, 09:45
- Noob?: No
Re: Configuring Swordsmen/Knight/Crusader/Lord Knight/Paladin
And make sure thatraymond wrote:helow guys im using the new version of openkore_ready
my problem is my bot didnt use attack skill only use self skill is working
i will post my config to gather some help to you guys
}
attackSkillSlot Bowling Bash {
lvl 10
sp > 22
aggressives 3, (eliminate the coma)
maxUses 3
}
attackSkillSlot Bash {
lvl 10
dist 1.5
maxCastTime 0
minCastTime 0
hp
sp > 30
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters Mimic, Merman, (eliminate the coma after the word Merman)
notMonsters
maxAttempts 0
maxUses 5
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}
useSelf_skill Twohand Quicken {
lvl 10
sp > 30
whenStatusInactive Twohand Quicken
inLockOnly 0
}
attackSkillSlot Brandish Spear {
lvl 10
dist 1.5
sp > 10%
aggressives > 4, (same w/ the coma)
inLockOnly
timeout
monsters
maxAttempts
maxUses 3
}
attackSkillSlot Pierce {
lvl 10
dist 1.5
sp > 10%
aggressives > 4, (same w/ the coma)
inLockOnly
timeout
monsters Marc, Minorous, Pasana, Merman
maxAttempts
maxUses 3
}
tnx for the reply
attackDistance 1
attackDistanceAuto 0
attackMaxDistance 3
attackUseWeapon 1
Hope it helps
Re: Configuring Swordsmen/Knight/Crusader/Lord Knight/Paladin
I have a problem with my config for my crusader.
It won't use the self-skills I configured. It used to work when I was botting a little long time ago.
I tried copy pasting the configs(I have found at the beginning of this thread) and manually making them myself but still wouldn't work.
Can anyone help me with this? or show me a working config for Reflect Shield and Auto Guard.
Heres an example of my config
useSelf_skill Auto Guard {
lvl 10
sp > 20 %
whenStatusInactive Auto Guard
notInTown 1
timeout 1000
}
It won't use the self-skills I configured. It used to work when I was botting a little long time ago.
I tried copy pasting the configs(I have found at the beginning of this thread) and manually making them myself but still wouldn't work.
Can anyone help me with this? or show me a working config for Reflect Shield and Auto Guard.
Heres an example of my config
useSelf_skill Auto Guard {
lvl 10
sp > 20 %
whenStatusInactive Auto Guard
notInTown 1
timeout 1000
}
Re: Configuring Swordsmen/Knight/Crusader/Lord Knight/Paladin
theres nothing hapen
i try the last reply but dos not work
i think that is a bug on attack skill?
some one help us on that problem?
i try the last reply but dos not work
i think that is a bug on attack skill?
some one help us on that problem?
-
- Noob
- Posts: 2
- Joined: 19 Feb 2009, 00:50
- Noob?: No
Re: Configuring Swordsmen/Knight/Crusader/Lord Knight/Paladin
How do i configure my crusader to mob and gather monsters then execute grand cross??
thanks ^^
thanks ^^
Re: Configuring Swordsmen/Knight/Crusader/Lord Knight/Paladin
ok i did exactly the same thing here(of course not copy and paste), but it seems everytime i save the setting and open the bot. it went back to normal like i didnt save. and im sure i saved(tested over 100 times). I can use the skill twohand quicken, but my knight just spam it till he have no sp. of course i put "whenStatusInactive Twohand Quicken" too, but everytime i open the bot, the statusinactive erased. anyone help?Ev5 wrote:Here we go...
Code: Select all
attackSkillSlot Pierce { lvl 10 dist 1..3 sp > 10 aggressives >= 3 # change value here inLockOnly 1 timeout 5 monsters maxAttempts maxUses 4 }
Code: Select all
attackSkillSlot Bash { lvl 10 dist 1.5 sp > 10 aggressives >= 3 # change value here inLockOnly 1 timeout 5 monsters maxAttempts maxUses 4 }
Code: Select all
useSelf_skill Twohand Quicken { lvl 10 sp > 50 % whenStatusInactive Twohand Quicken notInTown 1 onAction attack timeout 1000 }
Code: Select all
#attackSkillSlot Bowling Bash { lvl 10 sp > 20 % aggressives >= 3 monsters inLockOnly 1 timeout 5 maxUses 5 }
Oh, and its same problem to my awakening potion. "whenStatusInactive Awakening potion" it earse it instantly everytime i saved the config and open the bot.
-
- Noob
- Posts: 2
- Joined: 19 Feb 2009, 00:50
- Noob?: No
Re: Configuring Swordsmen/Knight/Crusader/Lord Knight/Paladin
For awakening potion, its whenstatusinactive Concentration Potion
in your 2handquicken try adding the block maxuses and set it to 1
and your not saving thingy... xD virus
hope it helps ^^
in your 2handquicken try adding the block maxuses and set it to 1
and your not saving thingy... xD virus
hope it helps ^^
Re: Configuring Swordsmen/Knight/Crusader/Lord Knight/Paladin
the eve wrote is not working
i do that but nothing happen
my pierce not working
my brandish spear not working too
the two hand quiken is working
ithink there is a problem in openkore_ready zip
can any one test that in prO? the pierce and brandish pierce?
kindly help us becoz im try hard to get may attack skill made ok but allways fail
thnx 4 the help
i do that but nothing happen
my pierce not working
my brandish spear not working too
the two hand quiken is working
ithink there is a problem in openkore_ready zip
can any one test that in prO? the pierce and brandish pierce?
kindly help us becoz im try hard to get may attack skill made ok but allways fail
thnx 4 the help