for example: I have 2 Soldier Skeleton attacking me at the same time.
by killing 1 he randomly walks 1 or 2 cells to kill the other instead of just changing the target.
and it does it with any mob. if the mob rushes towards him he gives 2 attacks, walks and then attacks again.
######## Mercenary Support ########
mercenary_attackAuto 2
mercenary_attackAuto_party 1
mercenary_attackAuto_notInTown 1
mercenary_attackAuto_onlyWhenSafe 0
mercenary_attackDistance 1.5
mercenary_attackMaxDistance 2.5
mercenary_attackMaxRouteTime 4
mercenary_attackCanSnipe 0
mercenary_attackCheckLOS 0
mercenary_attackChangeTarget 1
mercenary_attackNoGiveup 0
I already modified "mercenary_attackDistance 1.5"
but it did not help. so I went back to normal.