Configuring Taekwon/Star Gladiator

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sli
Perl Monk
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Posts: 810
Joined: 04 Apr 2008, 17:26
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Configuring Taekwon/Star Gladiator

#1 Post by sli »

This isn't a thread for Soul Linkers (since they can't use kicks).

Here are my kicks and Run and stuff. They all work perfectly. Just be sure to change the waitBeforeUse setting in them unless you're on KoreRO, otherwise you're gonna get caught.

Code: Select all

#Lv. 1: Seismic Weapon		(Earth)
#Lv. 2: Lightning Loader	(Wind)
#Lv. 3: Frost Weapon		(Water)
#Lv. 4: Flame Weapon		(Fire)
#Lv. 5: Ghost Weapon		(Ghost)
#Lv. 6: Dark Weapon		(Shadow)
#Lv. 7: Aspersio		(Holy)
useSelf_skill Seven Wind {
	lvl 7
	sp > 50
	onAction attack
	whenStatusInactive Aspersio
	inLockOnly 1
	notWhileSitting 1
	notInTown 1
}

useSelf_skill Ready Counter {
	lvl 1
	whenStatusInactive Ready Counter
}

attackComboSlot Counter {
	lvl 7
	sp > 2
	dist 1.5
	afterSkill Ready Counter
	waitBeforeUse 0.1
}

useSelf_skill Ready Storm {
	lvl 1
	whenStatusInactive Ready Storm
}

attackComboSlot Storm Kick {
	lvl 7
	sp > 2
	dist 1.5
	afterSkill Ready Storm
	waitBeforeUse 0.1
	notWhileSitting 1
	notInTown 1
}

useSelf_skill Run {
	lvl 7
	sp > 40
	whenStatusInactive Spurt
	notInTown 1
	notWhileSitting 1
	timeout 5
	inLockOnly 1
	notWhileSitting 1
	notInTown 1
}

attackComboSlot Run {
	lvl 7
	afterSkill Run
	waitBeforeUse 0.6
	isSelfSkill 1
	inLockOnly 1
}
--------------------
From dency45's thread:

Configuring Star Gladiator:

*You can only use the Sun Warm, Moon Warm, Star Warm if you used the skill feeling.

Code: Select all

useSelf_skill Sun Warm {
	lvl 3
	hp
	sp > 10
	whenStatusActive
	whenStatusInactive Sun Warm
	whenFollowing
	monsters
	notMonsters
	stopWhenHit 0
	inLockOnly 1
	notWhileSitting 1
	notInTown 1
	timeout 0
	disabled 0
	inInventory
	manualAI 0
}

useSelf_skill Sun Comfort {
	lvl 4
	hp
	sp > 10
	whenStatusActive
	whenStatusInactive Sun Comfort 
	whenFollowing
	monsters
	notMonsters
	stopWhenHit 0
	inLockOnly 1
	notWhileSitting 1
	notInTown 1
	timeout 0
	disabled 0
	inInventory
	manualAI 0
}

useSelf_skill Moon Comfort {
	lvl 4
	hp
	sp > 10
	whenStatusActive
	whenStatusInactive Moon Comfort 
	whenFollowing
	monsters
	notMonsters
	stopWhenHit 0
	inLockOnly 1
	notWhileSitting 1
	notInTown 1
	timeout 0
	disabled 0
	inInventory
	manualAI 0
}

useSelf_skill Star Comfort {
	lvl 4
	hp
	sp > 10 
	whenStatusActive
	whenStatusInactive Star Comfort 
	whenFollowing
	monsters
	notMonsters
	stopWhenHit 0
	inLockOnly 1
	notWhileSitting 1
	notInTown 1
	timeout 0
	disabled 0
	inInventory
	manualAI 0
}
cs : ee : realist

Cadeath
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Posts: 59
Joined: 05 Apr 2008, 05:14

Re: Configuring Taekwon/Star Gladiator

#2 Post by Cadeath »

What version are you using?

sli
Perl Monk
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Posts: 810
Joined: 04 Apr 2008, 17:26
Noob?: No

Re: Configuring Taekwon/Star Gladiator

#3 Post by sli »

Does it matter? All good boys and girls should use the SVN version, updated often. Are you a good boy or girl? :roll:
cs : ee : realist

Cadeath
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Posts: 59
Joined: 05 Apr 2008, 05:14

Re: Configuring Taekwon/Star Gladiator

#4 Post by Cadeath »

sli wrote:Does it matter? All good boys and girls should use the SVN version, updated often. Are you a good boy or girl? :roll:
:lol: I am using a stable version. I can't risk a SVN version :p
How can I trigger a Ready Counter?

sli
Perl Monk
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Posts: 810
Joined: 04 Apr 2008, 17:26
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Re: Configuring Taekwon/Star Gladiator

#5 Post by sli »

Er, 2.0.5.1 less stable than the SVN version.
cs : ee : realist

sli
Perl Monk
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Posts: 810
Joined: 04 Apr 2008, 17:26
Noob?: No

Re: Configuring Taekwon/Star Gladiator

#6 Post by sli »

nodeoff241 wrote:help me to config FS Soul Linker Bot for my char in the pvp ??? About Use Skill Assassin Spirit to my char ?? please help me !!!!
This isn't a Soul Linker thread.
cs : ee : realist

claude
Human
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Re: Configuring Taekwon/Star Gladiator

#7 Post by claude »

i think i should bring this here from old forum

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Configuring Characters: Taekwon
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Some people seem to have trouble configuring the taekwon to do multiple kicks when they do the prepare stances. I had trouble myself so I resorted to using macros to make the kicks effective. Its very simple and shouldn't cause much frustration.

Code: Select all

Config.txt

useSelf_item Berserk Potion, Awakening Potion, Concentration Potion {
	whenStatusInactive Concentration Potion
	timeout 10
	inLockOnly 1

}

useSelf_skill Seven Wind {
	lvl 1
	sp > 50
	onAction attack
	whenStatusInactive Seismic Weapon
	inLockOnly 1
	notWhileSitting 1
	notInTown 1
	timeout 10
	disabled 1
}


useSelf_skill Seven Wind {
	lvl 2
	sp > 50
	onAction attack
	whenStatusInactive Lightning Loader
	inLockOnly 1
	notWhileSitting 1
	notInTown 1
	timeout 10
	disabled 1
}

useSelf_skill Seven Wind {
	lvl 3
	sp > 50
	onAction attack
	whenStatusInactive Frost Weapon
	inLockOnly 1
	notWhileSitting 1
	notInTown 1
	timeout 10
	disabled 1
}


useSelf_skill Seven Wind {
	lvl 4
	sp > 50
	onAction attack
	whenStatusInactive Flame Weapon
	inLockOnly 1
	notWhileSitting 1
	notInTown 1
	timeout 10
	disabled 1
}

useSelf_skill Seven Wind {
	lvl 5
	sp > 50
	onAction attack
	whenStatusInactive Ghost Weapon
	inLockOnly 1
	notWhileSitting 1
	notInTown 1
	timeout 10
	disabled 1
}

useSelf_skill Seven Wind {
	lvl 6
	sp > 50
	onAction attack
	whenStatusInactive Dark Weapon
	inLockOnly 1
	notWhileSitting 1
	notInTown 1
	timeout 10
	disabled 0
}

useSelf_skill Seven Wind {
	lvl 7
	sp > 50
	onAction attack
	whenStatusInactive Aspersio
	inLockOnly 1
	notWhileSitting 1
	notInTown 1
	timeout 10
	disabled 1
}

useSelf_skill Ready Turn {
	lvl 1
	sp > 1
	whenStatusInactive Ready Turn
	disabled 0
}

useSelf_skill Ready Down {
	lvl 1
	sp > 1
	whenStatusInactive Ready Down
	disabled 0
}

useSelf_skill Ready Storm {
	lvl 1
	sp > 1
	whenStatusInactive Ready Storm
	disabled 1
}

useSelf_skill Ready Counter {
	lvl 1
	sp > 1
	whenStatusInactive Ready Counter
	disabled 0
}

Code: Select all

Macro.txt
The Macros will see the console messages "You use <Kick> on yourself" and execute the following skills accordingly. 

automacro kick_Turn {
	
	console /You use Ready Turn on yourself/
	call {
		do ss 417
	}
}

automacro kick_Down {
	
	console /You use Ready Down on yourself/
	call {
		do ss 415
	}
}

automacro kick_Storm {
	console /You use Ready Storm on yourself/
	call {
		do ss 413
	}
}

automacro kick_Counter {
	
	console /You use Ready Counter on yourself/
	call {
		do ss 419
	}
}
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sli
Perl Monk
Perl Monk
Posts: 810
Joined: 04 Apr 2008, 17:26
Noob?: No

Re: Configuring Taekwon/Star Gladiator

#8 Post by sli »

My kick config is faster than those macros, and you KNOW someone's going to copy/paste that and wonder why they keep using Seven Wind... :lol: You're treading on dangerous territory including configs for every level of that skill.
cs : ee : realist

Motivus
Developers
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Posts: 157
Joined: 04 Apr 2008, 13:33
Noob?: Yes

Re: Configuring Taekwon/Star Gladiator

#9 Post by Motivus »

How do I use jump kick? It just spams "you are permitted to use jump kick" over and over again.
Oh no.

zxazrealzx
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Posts: 1
Joined: 05 Jun 2008, 10:24
Noob?: Yes

Re: Configuring Taekwon/Star Gladiator

#10 Post by zxazrealzx »

erm... sli...
i got one question..

i change the wait before use as u told..
but it hardly kick one time lol...
my server is ro malaysia free server..
can help??

}

useSelf_skill Ready Storm {
lvl 1
whenStatusInactive Ready Storm
}

attackComboSlot Storm Kick {
lvl 7
sp > 2
dist 1.5
afterSkill Ready Storm
isSelfSkill 0
waitBeforeUse 0.30
notWhileSitting 1
notInTown 1
}

Locked