Re: Rune Knight Lv.99 BOT FARMING PROBLEM [HELP]
Posted: 20 Dec 2012, 07:22
btw for now, i have to focus on my AGI, I have no INT (means cannot use Spiral Pierce as always).
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LINK: http://irowiki.org/wiki/Perfect_DodgeFlee is a character's ability to avoid being hit by regular attacks and most melee skills. The more Flee a character has, the less likely they will be hit by an attack. Generally considered to be the counterpart to DEF/VIT. Flee does not affect being hit with some magic attacks and some skills. Flee is determined by (Level + AGI).
i dont know how to explain this but in Flee, it is the ability of your character to avoid melee attacks while in Perfect Dodge, it is the ability of the character to dodge a physical attack based on LUK. but in the end, i still prefer Flee over Perfect Dodge. about for your items, use cards that affects those abilities. LINK: http://ratemyserver.net/index.php?i_bon ... ge=item_dbPerfect Dodge allows the player to dodge a physical attack by a chance in % corresponding to the Perfect Dodge value. It is calculated before FLEE hence why it is not reduced by the mob effect, that is to say when a player has several monsters attacking him. Flee therefore triggers after the fact that a player lucky dodged something or not, thus giving him even more chance to flee a monster. This part of the flee is reduced by the mob effect.
If you can't always use the Spiral Pierce. then save it for the monsters that can kill you.btw for now, i have to focus on my AGI, I have no INT (means cannot use Spiral Pierce as always).
The difference in Flee and Perfect Dodge is when you encounter a mob. if you notice, in Flee the more mob the less likely for your to dodge. Perfect dodge however, is not affected by the number of monsters.can u tell me between FLEE and PERFECT DODGE? I'm quite confuse, i have read on irowiki but it doesnt make any different for me.
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priority.txt
Stapo (monster that i really kill from the first)
Muscipular (Secondary monster to be killed)
Drosera ( I just want to ignore this, so i put int the bottom one)
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mon_control.txt
Drosera -1 0 0 (Avoid Mode, without attack)
Stapo 1 0 0
Muscipular 1 0 0
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lockMap ve_fild07, with 10 different location of my RK with randX and randY 10 (I lock this to survive from Drosera, because if randomwalk all the map will cause death rate increase)
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I will use Two Hand Quicken lv.10 like before, and i plan to add berserk potion to increase more ASPD, add tension relax when HP lower than 50%, add aura blade ( okay i know what to do) let's try this. correct me if I wrong:
useSelf_skill Twohand Quicken {
lvl 10
sp > 10%
onAction attack
whenStatusInactive Twohand Quicken
inLockOnly 1
notWhileSitting 1
notInTown 1
}
useSelf_skill Aura Blade {
lvl 5
sp > 30%
whenStatusInactive Aura Blade
inLockOnly 1
}
useSelf_skill Concentration {
lvl 10
sp > 50%
onAction attack
whenStatusInactive Concentration
inLockOnly 1
}
useSelf_item Berserk Potion {
whenStatusInactive Berserk Potion
inLockOnly 1
notWhileSitting 1
notInTown 1
timeout 1800
}
equipAuto {
topHead Paradise Team Hat [STR+2]
rightHand P.Slayer2
leftHand P.Slayer2
robe Paradise Team Manteau
armor Paradise TeamUniform3
shoes Paradise Team Boots3
}
attackAuto_onlyWhenSafe 1
sitAuto_hp_lower 50
sitAuto_hp_upper 100
I have problem to make Tension Relax. after skill my bot will continue stand i dunno why (must i use tension relax?, I afraid my SP will drain fast due to many buff skills)
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Amon Ra 0 3 0
Assassin Cross Eremes 0 3 0
Atroce 0 3 0
Baphomet 0 3 0
Dark Lord 0 3 0
Detardeurus 0 3 0
Doppelganger 0 3 0
Dracula 0 3 0
Drake 0 3 0
Eddga 0 3 0
Egnigem Cenia 0 3 0
Evil Snake Lord 0 3 0
Gloom Under Night 0 3 0
Golden Thief Bug 0 3 0
Garm 0 3 0
High Priest Margaretha 0 3 0
High Wizard Kathryne 0 3 0
Ifrit 0 3 0
Kiel-D-01 0 3 0
Ktullanux 0 3 0
Lady Tanee 0 3 0
Lord Knight Seyren 0 3 0
Lord of the Dead 0 3 0
Master Smith Howard 0 3 0
Maya 0 3 0
Thanatos Phantom 0 3 0
Mistress 0 3 0
Moonlight Flower 0 3 0
Orc Hero 0 3 0
Orc Lord 0 3 0
Osiris 0 3 0
Pharaoh 0 3 0
Phreeoni 0 3 0
Poring the Conquerer 0 3 0
RSX 0806 0 3 0
Incarnation Samurai 0 3 0
Sniper Cecil 0 3 0
Stormy Knight 0 3 0
Tao Gunka 0 3 0
Turtle General 0 3 0
Valkyrie Randgris 0 3 0
Vesper 0 3 0
White Lady 0 3 0
Abysmal Knight 0 3 0
Acidus 0 3 0
Alicel 0 3 0
Aliot 0 3 0
Bloody Knight 0 3 0
Bow Guardian 0 3 0
Despero of Thanatos 0 3 0
Dimik 0 3 0
Dolor of Thanatos 0 3 0
Eremes Guile 0 3 0
Gemini-S58 0 3 0
Howard Alt-Eisen 0 3 0
Hydrolancer 0 3 0
Kasa 0 3 0
Kiehl 0 3 0
Lava Golem 0 3 0
Loli Ruri 0 3 0
Maero of Thanatos 0 3 0
Margaretha Sorin 0 3 0
Mutant Dragonoid 0 3 0
Necromancer 0 3 0
Odium of Thanatos 0 3 0
Salamander 0 3 0
Seyren Windsor 0 3 0
Skeggiold 0 3 0
Sword Guardian 0 3 0
Ungoliant 0 3 0
Valkyrie 0 3 0