Really solid healing priest (so far healed 300 levels my two knights and himself while leveling ;])
I went 40 dex right away, then maxed int at 99, now putting points in vit - worked fine!
90 levels no gear so far lol [;
Heal plan:
You will heal yourself first. Under 80% hp you will not buff. Long spells cast on follow, not in fights. Don't cast in towns. Keep tank standing with extra Kyries - on top of heals for everyone in party.
sequence in fights:
- always prioritize self if heavily damaged; if hp < 50% then nothing of this sequence will happen until you heal.
- kyrie self on hydra-like occasions; aggressives >= 2
- heal up above 90% - because you want to be really selfish
- heal other party members with hp < 50%
- kyrie party member if needed; target_aggressives > 4
- heal party above 75% hp
- cure, slow poison, status recovery
- heal up party to above 95% (if you are still above 80% yourself)
- main tank kyrie eleison
- ressurection
- all buffs but Magnificat, Gloria and Angelus (i prefer having open cooldown for healing in fights)
only while following:
- Magnificat, Gloria, Angelus
In master's
/config/overallAuth.txt:
so that the master will react to your priest's wait requests. This is
ESSENTIAL.
priest skills in
config.txt:Code: Select all
useSelf_skill Heal {
lvl 5
sp > 40
notInTown 1
hp < 55%
timeout 3
maxCastTime 3
onAction Attack
}
useSelf_skill Kyrie Eleison {
lvl 10
sp > 60
notInTown 1
hp < 94%
aggressives >= 2
whenStatusInactive Kyrie Eleison
target_timeout 30
maxCastTime 3
stopWhenHit 1
#onAction Attack
}
useSelf_skill Heal {
lvl 10
sp > 40
notInTown 1
hp < 90%
timeout 3
maxCastTime 3
}
###party
partySkillDistance 0..8
#priority heal
partySkill Heal {
lvl 10
target_hp < 50%
onAction Attack
}
#save kyrie
partySkill Kyrie Eleison {
lvl 10
sp > 15%
target_hp > 30%
notInTown 1
target_aggressives > 4
monstersCount >= 1
target_whenStatusInactive Kyrie Eleison
target_timeout 30
timeout 30
maxCastTime 3
disabled 0
}
#healing up to above 3/4 unless just got hit to under 50% yourself
partySkill Heal {
lvl 10
sp > 40
hp > 50%
target_hp < 77%
notInTown 1
maxCastTime 3
}
partySkill Cure {
lvl 1
target_whenStatusActive Blinded
target_isJob Knight
sp > 10%
target_timeout 5
notInTown 1
maxCastTime 3
}
#slow poison, status recovery, cure above 50% only (healing priority)
partySkill Status Slow Poison {
lvl 1
hp > 50%
sp > 25
target_hp > 39%
target_timeout 2
target_whenStatusActive Poisoned
notInTown 1
maxCastTime 3
}
partySkill Status Recovery {
lvl 1
hp > 50%
sp > 15%
target_hp > 49%
target_timeout 5
target_whenStatusActive Frozen, Stone Curse, Stun
notInTown 1
maxCastTime 5
}
partySkill Cure {
lvl 1
hp > 50%
target_whenStatusActive Cursed, Chaos, Silenced
sp > 15%
target_hp > 49%
target_timeout 5
notInTown 1
maxCastTime 3
}
#chill heal to 100% after statuses clear
partySkill Heal {
lvl 10
sp > 50%
hp > 80%
target_hp < 95%
notInTown 1
maxCastTime 3
}
#main tank kyrie
partySkill Kyrie Eleison {
lvl 10
sp > 80%
hp > 80%
target_hp > 40%
notInTown 1
target TYPEYOURTANKSNAMEHERE
monstersCount >= 3
target_aggresives > 1
target_whenStatusInactive Kyrie Eleison
#timeout 30
target_timeout 30
maxCastTime 3
onAction Attack
}
#priority ressurection
partySkill Resurrection {
lvl 4
target_dead 1
ininventory Blue Gem
target_timeout 15
}
#buffs during follow, while safe and healed
useSelf_skill Magnificat {
lvl 5
sp > 40
hp > 90%
stopWhenHit 1
notInTown 1
timeout 20
whenStatusInactive Magnificat
maxCastTime 4
onAction Follow
aggresives < 2
}
partySkill Increase Agility {
lvl 10
sp > 20%
hp > 80%
stopWhenHit 1
notInTown 1
target_whenStatusInactive Increase Agility
target_timeout 60
timeout 15
maxCastTime 3
}
partySkill Blessing {
lvl 10
target_whenStatusInactive Blessing
sp > 40%
hp > 80%
target_hp > 80%
target_timeout 60
notInTown 1
stopWhenHit 1
timeout 15
maxCastTime 3
}
partySkill Impositio Manus {
lvl 5
sp > 70%
hp > 80%
target_hp > 80%
whenStatusInactive Impositio Manus
stopWhenHit 1
notInTown 1
monstersCount >= 1
target_isJob Knight
target_timeout 60
timeout 5
maxCastTime 3
}
partySkill Gloria {
lvl 10
sp > 60%
hp > 80%
isSelfSkill 1
whenStatusInactive Gloria
notInTown 1
timeout 30
onAction Follow
maxCastTime 3
}
partySkill Angelus {
lvl 10
sp > 60%
hp > 80%
isSelfSkill 1
whenStatusInactive Angelus
notInTown 1
timeout 30
onAction Follow
maxCastTime 3
}
partySkill Aspersio {
lvl 1
sp > 25
hp > 70%
target_whenStatusInactive Aspersio
target_isJob Knight
inInventory Holy Water
#monsters Ghostring, Marionette, Giant Whisper, Whisper
target_monsters Ghostring, Marionette, Giant Whisper
monsters Ghostring, Marionette, Giant Whisper
disabled 0
target_timeout 30
maxCastTime 4
notInTown 1
}
useSelf_skill Aqua Benedicta {
lvl 1
sp > 50%
hp > 90%
inLockOnly 0
whenFollowing 1
inInventory Empty Bottle > 0
disabled 1
monstersCount < 1
timeout 10
maxCastTime 2
}
partySkill Sanctuary {
lvl 10
sp > 80%
hp < 95%
notInTown 1
monstersCount >= 3
aggressives > 0
whenNotGround Sanctuary
timeout 60
maxCastTime 4
onAction Attack
maxUses 4
disabled 1
ininventory Blue Gem
}
Note: uses target_isJob Knight. And my specific tank name, so review the config a bit.
You don't need to touch anything else to be a successful healslavemonkey, however
these are other settings that work for me:
config.txtCode: Select all
route_step 15
#use 1 if not leveling
runFromTarget 0
runFromTarget_dist 4
route_randomWalk 1
route_escape_reachedNoPortal 1
route_avoidWalls 1
route_teleport 0
route_escape_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
follow 1
followCheckLOS 1
followSitAuto 0
followDistanceMax 4
followDistanceMin 1
followLostStep 5
followBot 1
followRandom 1
followRandomDistance 1
itemsMaxWeight 45
attackAuto 1
attackAuto_party 2
attackAuto_followTarget 1
attackMaxRouteDistance 100
attackMaxRouteTime 6
Note: very tight follow is tight and obvious.
in master's
config.txt:
Code: Select all
attackAuto 2
attackAuto_party 2
attackDistance 1
attackDistanceAuto 1
attackMaxDistance 1
attackMaxRouteDistance 150
attackMaxRouteTime 4
attackMinPlayerDistance 1
attackMinPortalDistance 2
route_avoidWalls 1
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 150
route_teleport 0
route_step 6
note: 6 is very tight, and tight is obvious.
If u got a 3rd dps char do:
and she will protect your priest, kinda :>
Happy farming d;-]