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Re: waitForParty -- Don't get separeted!

Posted: 12 May 2008, 13:04
by bckatsuji
Hi there!

I replaced my receive.pm using Contrad's one.

But I got this message:
Global Symbol "$deathCount" requires explicit package name at src/Network/Receive.om live 848.
BEGIN not safe after erros--compilation aborted at src/Network/Receive.pm line 1633.
Compilation fialed in require at openkore.pl line 58
BEGIN failed--compilation aborted at openkore.pl line 58.

Press ENTER to exit
i guess it's the death exp reduction counter. maybe it's crashing the program with a bad code or something.

Can anyone help me?

Re: waitForParty -- Don't get separeted!

Posted: 13 May 2008, 00:53
by DRUKAYJAY
im getting the same problem about a deathcount........ please help me!

Re: waitForParty -- Don't get separeted!

Posted: 13 May 2008, 07:29
by Mucilon
OK...
I changed the receive.pm file at the first post. It is working at 2.0.5.1, I don't know at SVN version.
Chontrad used a variable without declare it, as this variable wasn't called at other program line, I changed it to the old version...
$deathCount changed to $char->{deathCount}
Maybe Chontrad has a better way to fix it, I don't know where he was planning to use the $deathCount again... I'm sure that it is not at the receive.pm.

Re: waitForParty -- Don't get separeted!

Posted: 15 May 2008, 09:29
by fco2783
@Mucilon
can you change this

Code: Select all

	return unless $config{'follow_wait'};	
to something like
return unless ($config{'follow_wait'} && $config{'follow'});
because its automatic trigger even just in the same party...

Re: waitForParty -- Don't get separeted!

Posted: 15 May 2008, 10:40
by Mucilon
If I understand it right, I think it is needless...
If you have a buffer and a melee in a party, just use the follow 1 at the buffer bot and the follow_wait 1 at the melee bot. You don't need to use the follow_wait 1 to both.

Re: waitForParty -- Don't get separeted!

Posted: 16 May 2008, 01:12
by fco2783
ohhh thanks... :mrgreen:

and by the way you need to update your first page... the guide and the link
http://forums.openkore.com/download/file.php?id=77

Re: waitForParty -- Don't get separeted!

Posted: 16 May 2008, 08:23
by Mucilon
First post changed... Thanks!

Re: waitForParty -- Don't get separeted! by Chontrad

Posted: 08 Jun 2008, 09:10
by Chontrad
Sorry, not logged in for such a long time. About the $deathCount, i think i added it when i was so sleepy at night. I don't even found any use of it when i reevaluated it. So... I apologize for that.

Anyway thx for u'r support, especially for Mucilon. I think i will submit my next plugins thru you,coz i'm not too active here.
Terima kasih! ( :D Thanks in Bahasa)

Re: waitForParty -- Don't get separeted! by Chontrad

Posted: 08 Jun 2008, 11:41
by Mucilon
No problem...
De nada ( :D You are welcome in Portuguese)

Re: waitForParty -- Don't get separeted! by Chontrad

Posted: 17 Jun 2008, 03:36
by bornfromnothing
i having some trouble with this waitParty plugins.. can u just add follow wait timeout? so the party not always check and spamming that party is away!! party is awaaay!??