Page 4 of 4

Re: "None" in inventory

Posted: 23 Nov 2011, 19:04
by EternalHarvest
In r7881, new (type4) struct for item packets supported by ST0 itself, so it should work with all serverTypes like iRO etc.

For a reference, kRO serverType supports that from RagexeRE_2010_06_29a onwards.

Re: "None" in inventory

Posted: 24 Nov 2011, 15:34
by kLabMouse
EternalHarvest wrote:In r7881, new (type4) struct for item packets supported by ST0 itself, so it should work with all serverTypes like iRO etc.

For a reference, kRO serverType supports that from RagexeRE_2010_06_29a onwards.
OK. so if type4 is undefined, it should use type3 ?

Re: "None" in inventory

Posted: 05 Feb 2012, 15:51
by Xagest
I've been getting word that this problem was fixed in the SVN, but I can't find anyone to check if it works on IRO-YMIR. I'm still seeing this issue on my merchants, so I can't sell equipment or anything easily.