[Help] Priest Config and Questions

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kccuico
Noob
Noob
Posts: 6
Joined: 17 May 2011, 02:03
Noob?: Yes

[Help] Priest Config and Questions

#1 Post by kccuico »

I have some Questions about configurating Priest bot..

Code: Select all

Priest Status:
    BLvl - 69
    JLvl - 24
  Stats:
    Str - 10 + 13
    Agi - 10 + 13
    Vit - 30 + 2
    Int - 80 + 15
    Dex - 38 + 12
    Luk - 1 + 4
    Remaining Status Point = 16
  Equips:
    Bible
    Jacket
  Skills:
    10 - Heal
    10 - Increase AGI
    5 - Divine Protection
    10 - Blessing
    10 - Angelus
    1 - Ruwach
    4 - Teleport
    4 - Increase SP Recovery
    1 - Resurrection
    5 - Kyrie Eleison
    3 - Gloria
    5 - Magnificat
    1 - Status Recovery
    3 - Lex Divina
1.) Fisrtly, what is the basic config for Priest... (WoE/PvM Support)

2.) Second, what is the best stat build with skills for a Priest that can be both Full Support and WoE Support.

3.) Third, where should I bot my character (in New Loki Server) and what kind of Config should I use (Heal Bomb or w/e).... How about TU (Turn Undead Type)?

4.) What Equips should I have for each config... (must be for poor priest... I have just started :D)

5.) How can I config my Priest to make a party, even share, and invite my other bot, follow it then offer partial support or full support... (partial support means, Buff my other char when buff depletes then attack when buffs are still active...)

That is the questions I have for now... maybe there will be more later or none...

My Current Config

Code: Select all

# Please Read the Users Manual
# The Manual is located at http://wiki.openkore.com/index.php?title=Manual

######## Login options and server-specific options ########

master Philippines - pRO: New Loki
server 0
username *******
password ********
loginPinCode
char *

bindIp
# For an overview of all servertypes please go to the following URL:
# http://wiki.openkore.com/index.php?title=ServerType
serverType pRO

# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
XKore 2
XKore_silent 1
XKore_bypassBotDetection 0
XKore_exeName lokiexe.exe

# XKore 2 / Proxy configuration
XKore_listenIp
XKore_ID New Loki(Extreme)
XKore_listenPort 6900
XKore_publicIp 127.0.0.1

# It is not advised to set secureAdminPassword if you're using Xkore 2
secureAdminPassword 0
adminPassword ******
callSign
commandPrefix ;

pauseCharServer 0
pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode

message_length_max 80

######## Main configuration ########

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0

autoMoveOnDeath
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map iz_dun00

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

#You need the breakTime plugin: http://wiki.openkore.com/index.php?title=BreakTime
autoBreakTime {
	startTime
	stopTime
}

autoConfChange {
	minTime
	varTime
	lvl
	joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMaxReconnections 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0

follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 1
followBot 0

itemsTakeAuto 2
itemsTakeAuto_party 2
itemsGatherAuto 0
itemsMaxWeight 49
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0
    

lockMap iz_dun00
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_avoidWalls 1
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15

runFromTarget 0
runFromTarget_dist 6

saveMap izlude
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 10%
sitAuto_hp_upper 100%
sitAuto_sp_lower 15%
sitAuto_sp_upper 90%
sitAuto_follow 0
sitAuto_over_50 1
sitAuto_idle 1
sitAuto_look
sitAuto_look_from_wall


statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_notPlayers
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_lostTarget 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_useItemForRespawn

dealAuto 1
dealAuto_names
partyAuto 0
partyAutoShare 1
guildAutoDeny 1

verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalCompile 1
portalRecord 2
missDamage 0

tankersList

repairAuto 0
repairAuto_list

status_mapProperty 0
status_mapType 0

removeActorWithDistance

######## Mercenary Support ########

mercenary_attackAuto 2
mercenary_attackAuto_party 1
mercenary_attackAuto_notInTown 1
mercenary_attackAuto_onlyWhenSafe 0
mercenary_attackDistance 1.5
mercenary_attackMaxDistance 2.5
mercenary_attackMaxRouteTime 4
mercenary_attackCanSnipe 0
mercenary_attackCheckLOS 0
mercenary_attackNoGiveup 0
mercenary_attackChangeTarget 1

mercenary_followDistanceMax 10
mercenary_followDistanceMin 3

mercenary_route_step 15

mercenary_tankMode 0
mercenary_tankModeTarget

mercenary_teleportAuto_hp 10
mercenary_teleportAuto_maxDmg 500
mercenary_teleportAuto_maxDmgInLock 0
mercenary_teleportAuto_deadly 1
mercenary_teleportAuto_unstuck 0
mercenary_teleportAuto_dropTarget 0
mercenary_teleportAuto_dropTargetKS 0
mercenary_teleportAuto_totalDmg 0
mercenary_teleportAuto_totalDmgInLock 0

######## Homunculus Support ########

homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1

homunculus_followDistanceMax 10
homunculus_followDistanceMin 3

homunculus_route_step 15

homunculus_tankMode 0
homunculus_tankModeTarget

homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0

# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911

# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10

# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps

# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24

######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackSkillSlot {
	lvl 10
	dist 1.5
	maxCastTime 0
	minCastTime 0
	hp
	sp > 10
	homunculus_hp
	homunculus_sp
	homunculus_dead
	onAction
	whenStatusActive
	whenStatusInactive
	whenFollowing
	spirit
	aggressives
	previousDamage
	stopWhenHit 0
	inLockOnly 0
	notInTown 0
	timeout 0
	disabled 0
	monsters
	notMonsters
	maxAttempts 0
	maxUses 0
	target_whenStatusActive
	target_whenStatusInactive
	target_deltaHp
	inInventory
	isSelfSkill 0
	equip_topHead
	equip_midHead
	equip_lowHead
	equip_leftHand
	equip_rightHand
	equip_leftAccessory
	equip_rightAccessory
	equip_robe
	equip_armor
	equip_shoes
	equip_arrow
	manualAI 0
}

attackComboSlot {
	afterSkill
	waitBeforeUse
	dist 1.5
	isSelfSkill 1
	target_deltaHp
}

doCommand {
	hp
	inMap
	sp
	homunculus_hp
	homunculus_sp
	homunculus_dead
	onAction
	whenStatusActive
	whenStatusInactive
	whenFollowing
	spirit
	aggressives
	monsters
	notMonsters
	stopWhenHit 0
	inLockOnly 0
	notWhileSitting 0
	notInTown 0
	disabled 0
	inInventory
	inCart
	inMap
	manualAI 0
}


useSelf_skill {
	lvl 10
	maxCastTime 0
	minCastTime 0
	hp
	sp
	homunculus_hp
	homunculus_sp
	homunculus_dead
	onAction
	whenStatusActive
	whenStatusInactive
	whenFollowing
	spirit
	aggressives
	monsters
	notMonsters
	stopWhenHit 0
	inLockOnly 0
	notWhileSitting 0
	notInTown 0
	timeout 0
	disabled 0
	inInventory
	manualAI 0
}

useSelf_skill_smartHeal 1


partySkill {
	lvl 10
	dist 3
	maxCastTime 0
	minCastTime 0
	hp
	sp
	homunculus_hp
	homunculus_sp
	homunculus_dead
	onAction
	whenStatusActive
	whenStatusInactive
	whenFollowing
	spirit
	aggressives
	monsters
	notMonsters
	stopWhenHit 0
	inLockOnly 0
	notWhileSitting 0
	notInTown 0
	timeout 0
	disabled 0
	manualAI 0
	target
	target_hp
	target_isJob
	target_isNotJob
	target_whenStatusActive
	target_whenStatusInactive
	target_aggressives
	target_monsters
	target_timeout 0
	target_deltaHp
	target_dead 0
	inInventory
	isSelfSkill 0
}


autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
#       duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
	rightHand
	leftHand
	arrow
	distance
	useWeapon
}

equipAuto {
	topHead
	midHead
	lowHead
	leftHand
	rightHand
	leftAccessory
	rightAccessory
	robe
	armor
	shoes
	arrow
	monsters
	weight 0
	whileSitting 0
	hp
	sp
	homunculus_hp
	homunculus_sp
	homunculus_dead
	onAction
	whenStatusActive
	whenStatusInactive
	whenFollowing
	spirit
	aggressives
	stopWhenHit 0
	inLockOnly 0
	notWhileSitting 0
	notInTown 0
	timeout 0
	disabled 0
	inInventory
	manualAI 0
}

useSelf_item{
	hp
	sp
	homunculus_hp
	homunculus_sp
	homunculus_dead
	onAction
	whenStatusActive
	whenStatusInactive
	whenFollowing
	spirit
	aggressives
	monsters
	notMonsters
	stopWhenHit 0
	inLockOnly 0
	notWhileSitting 0
	notInTown 0
	timeout
	disabled 0
	inInventory
	manualAI 0
}

######## Autostorage/autosell ########

buyAuto {
	npc
	npc_steps
	standpoint
	distance 5
	price
	minAmount 2
	maxAmount 3
}

sellAuto 0
sellAuto_npc
sellAuto_npc_steps
sellAuto_standpoint
sellAuto_distance 5

storageAuto 0
storageAuto_npc
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps
storageAuto_password 28426
storageAuto_keepOpen 0
storageAuto_useChatCommand
relogAfterStorage 1
minStorageZeny 50

npcTimeResponse

getAuto {
	minAmount
	maxAmount
	passive
}

######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
storageEncryptKey 0x050B6F79, 0x0202C179, 0x0E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x07D8D6B, 0x08CB9ED9
gameGuard 1
charBlockSize 112
serverEncoding Tagalog

#My own commands...

useSelf_skill Heal {
	lvl 10
	hp <= 25%
	sp >= 15%
}

useSelf_skill Blessing {
	lvl 10
	whenStatusActive
	whenStatusInactive Blessing
	sp > 15%
	timeout 5
}

useSelf_skill Increase AGI {
	lvl 10
	whenStatusActive Blessing
	whenStatusInactive Increase AGI
	sp > 15%
	timeout 5
}

useSelf_skill Angelus {
	lvl 10
	whenStatusActive Blessing, Increase AGI
	whenStatusInactive Angelus
	sp > 15%
	timeout 5
}

useSelf_skill Kyrie Eleison {
	lvl 5
	whenStatusActive Blessing, Increase AGI, Angelus
	whenStatusInactive Kyrie Eleison
	sp > 15%
	timeout 5
}

useSelf_skill Magnificat {
	lvl 5
	whenStatusActive Blessing, Increase AGI, Angelus, Kyrie Eleison
	whenStatusInactive Magnificat
	sp > 15%
	timeout 5
}

attackSkillSlot Heal {
	lvl 10
	dist 1.5,2,3,4,5,6
	maxCastTime 0
	minCastTime 0
	hp
	sp > 10
	onAction
	whenStatusActive
	whenStatusInactive
	whenFollowing
	spirit
	aggressives
	previousDamage
	stopWhenHit 0
	inLockOnly 1
	notInTown 0
	timeout 0
	disabled 0
	monsters Zombie Prisoner , Wraith , Zombie , Ghoul , Evil Druid
	notMonsters
	maxUses 10
	target_whenStatusActive
	target_whenStatusInactive
}
ChaosOrb
Human
Human
Posts: 22
Joined: 17 May 2011, 05:28
Noob?: No
Location: /root

Re: [Help] Priest Config and Questions

#2 Post by ChaosOrb »

I guess, this has been answered before, if you have just done a little search around the forums. But for your bot's sake, I'll give you a little hint. ;)

First off, don't make your priest randomly walking around the map, make it follow a certain character to support

Code: Select all

follow 1
followTarget [insert character here]
followBot 1

Code: Select all

route_randomWalk 0
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 0
also, I didn't see in your config that you used partySkill???? Really for real?

Code: Select all

partySkill Heal {
	lvl 10
	sp > 20%
	whenFollowing 1
	target_hp < 90%
}

partySkill Blessing {
	lvl 10
	sp > 20%
	inLockOnly 1
	target_whenStatusInactive Blessing
}

partySkill Increase AGI {
	lvl 10
	sp > 20%
	inLockOnly 1
	target_whenStatusInactive Increase AGI
}

partySkill Impositio Manus {
	lvl 5
	sp > 20%
	inLockOnly 1
	target_whenStatusInactive Impositio Manus
}

partySkill Kyrie Eleison {
	lvl 10
	sp > 20%
	inLockOnly 1
	target_whenStatusInactive Kyrie Eleison
}
If your Priest is the party leader set this to make it EVEN Sharing

Code: Select all

partyAutoShare 1
as for your other characters, to accept incoming party request

Code: Select all

partyAuto 2
you can then invite your other characters ingame.

That's the basic, you can fine-tune your bot by observation during botting time. Optimize it even more by reading the OpenKore Manual, read and educate yourself. ;)
---------
In addition, you might wanna look at this very educational/useful link: http://openkore.com/index.php/Overview
kccuico
Noob
Noob
Posts: 6
Joined: 17 May 2011, 02:03
Noob?: Yes

Re: [Help] Priest Config and Questions

#3 Post by kccuico »

thanks for replying...

uhm... So... To be able to make a party bot... I have to party them every time i start...???
Or is there a config to automatically party them?

And... If I solo my priest... where could I put it to bot... maybe heal bomb... or should I try anubis?
hmm... I didn't find a single config for TU bot...
ChaosOrb
Human
Human
Posts: 22
Joined: 17 May 2011, 05:28
Noob?: No
Location: /root

Re: [Help] Priest Config and Questions

#4 Post by ChaosOrb »

kccuico wrote:thanks for replying...

uhm... So... To be able to make a party bot... I have to party them every time i start...???
Or is there a config to automatically party them?

And... If I solo my priest... where could I put it to bot... maybe heal bomb... or should I try anubis?
hmm... I didn't find a single config for TU bot...
Organizing a party is just one time, you don't have to invite them over again. For solo priest, if you know how to set the Heal Bomb config, TU is just the same.
madnoh
Plain Yogurt
Plain Yogurt
Posts: 55
Joined: 09 Sep 2011, 18:04
Noob?: Yes
Location: Malaysia

Re: [Help] Priest Config and Questions

#5 Post by madnoh »

Bro .. how to make the party in config ?
pls help me out
the_idolmaster
Noob
Noob
Posts: 5
Joined: 23 Sep 2011, 01:00
Noob?: Yes

Re: [Help] Priest Config and Questions

#6 Post by the_idolmaster »

If you're too lazy to manually invite your bots using game client, then do these:


1. Change this in your party recruits' configs:

partyAuto 2 -----> this will make kore automatically accept party invitations

2. Run kore of both leader and recruit.

3.Have your party leader and party recruit near each other.

4. Party leader kore console:
type : party request
type: party ----> check if recruit is already a member

note:message "<insert char name here> denied request" may be shown, but the recruitment succeeded...so check by typing "party" command.

I have not tried this with multiple recruits at the same time. And I isolated my bots from the crowd when I did this due to the command "party request" doesn't seem to require a specific target flag and would invite everyone it sees (or am I wrong?).
LumhiereX
Noob
Noob
Posts: 9
Joined: 08 Jul 2012, 06:20
Noob?: Yes

Re: [Help] Priest Config and Questions

#7 Post by LumhiereX »

just a follow-up question, i have used the config you guys have provided and it seems to work well but there's just one thing i want to avoid, how can i make my bot to stop on attacking random monsters? i just want to set my acolyte to a pure support and does not perform any attacks. please help, thanks.
noobotter
Moderators
Moderators
Posts: 139
Joined: 31 Jul 2008, 22:12
Noob?: No

Re: [Help] Priest Config and Questions

#8 Post by noobotter »

LumhiereX wrote:just a follow-up question, i have used the config you guys have provided and it seems to work well but there's just one thing i want to avoid, how can i make my bot to stop on attacking random monsters? i just want to set my acolyte to a pure support and does not perform any attacks. please help, thanks.
try changing the attackUseWeapon 1 to attackUseWeapon 0 in your config.txt.
A storm is coming.
LumhiereX
Noob
Noob
Posts: 9
Joined: 08 Jul 2012, 06:20
Noob?: Yes

Re: [Help] Priest Config and Questions

#9 Post by LumhiereX »

noobotter wrote:
LumhiereX wrote:just a follow-up question, i have used the config you guys have provided and it seems to work well but there's just one thing i want to avoid, how can i make my bot to stop on attacking random monsters? i just want to set my acolyte to a pure support and does not perform any attacks. please help, thanks.
try changing the attackUseWeapon 1 to attackUseWeapon 0 in your config.txt.
ok, i will try it now then. i will get back to you for an update. :D
LumhiereX
Noob
Noob
Posts: 9
Joined: 08 Jul 2012, 06:20
Noob?: Yes

Re: [Help] Priest Config and Questions

#10 Post by LumhiereX »

LumhiereX wrote:
noobotter wrote:
LumhiereX wrote:just a follow-up question, i have used the config you guys have provided and it seems to work well but there's just one thing i want to avoid, how can i make my bot to stop on attacking random monsters? i just want to set my acolyte to a pure support and does not perform any attacks. please help, thanks.
try changing the attackUseWeapon 1 to attackUseWeapon 0 in your config.txt.
ok, i will try it now then. i will get back to you for an update. :D
thanks on this! it's effective, my acolyte does not attack anymore and its only following my another bot!
great help, thanks a bunch dude! :D

by the way i have another question, this is in regards of the buffing, how come my acolyte does only Increase Agi only even though i have the Blessing skill on the config added. below are my blocks for the skills.

Code: Select all

partySkill Heal {
	lvl 10
	sp > 20%
	whenFollowing 1
	target_hp < 90%
}

partySkill Blessing {
	lvl 10
	sp > 20%
	inLockOnly 1
	target_whenStatusInactive Blessing
}

partySkill Increase Agi {
	lvl 10
	sp > 20%
	inLockOnly 1
	target_whenStatusInactive Increase Agi
}

useSelf_skill Heal {
	lvl 10
	hp <= 15%
	sp >= 15%
}

useSelf_skill Blessing {
	lvl 10
	whenStatusActive
	whenStatusInactive Blessing
	sp > 15%
	timeout 5
}

useSelf_skill Increase Agi {
	lvl 10
	whenStatusActive
	whenStatusInactive Increase Agi
	sp > 15%
	timeout 5
}