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Shadowoenix
Noob
Posts: 5 Joined: 01 May 2010, 19:36
Noob?: No
#11
Post
by Shadowoenix » 18 May 2010, 17:00
Thx Mushroom
i think i got it
In fact, we can make multiple blocks with same skills and make some difference between them to focus what we want to.
i understand now what you mean before.
i tried to make some mixes but i failed, now i try to make some experience, it's not that again, but i think i'll sucess sooner
thx to everyone =)
rikuseo
Noob
Posts: 4 Joined: 11 Nov 2010, 03:36
Noob?: Yes
#12
Post
by rikuseo » 11 Nov 2010, 07:05
Hi guys, I've tried the same solving method as the link that has shown at top.
But my bot aco still didnt heal or even increase agi to my party ><
what has really happened to my configuration ?
Im using openkore_ready_zip
useSelf_skill Heal
lvl 2
maxCastTime 0
minCastTime 0
hp
sp > 5%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Increase AGI
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_skill_smartHeal 1
partySkill Increase AGI
lvl 2
maxCastTime 0
minCastTime 0
hp
sp > 5%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Increase AGI
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target [R]iku_[Kingdom]
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Increase AGI
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}
rikuseo
Noob
Posts: 4 Joined: 11 Nov 2010, 03:36
Noob?: Yes
#13
Post
by rikuseo » 11 Nov 2010, 09:44
I've followed the previous guide and try to solve the problem.
But it doesn't work to my bot I don't know why ><
Is there any problem to my configuration ?
useSelf_skill Heal
lvl 2
maxCastTime 0
minCastTime 0
hp
sp > 5%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 1
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_skill_smartHeal 1
partySkill Increase Agility {
lvl 2
maxCastTime 0
minCastTime 0
hp
sp > 5%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Increase Agility
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 1
notWhileSitting 1
notInTown 1
timeout 0
disabled 0
manualAI 0
target JiaWen
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Increase Agility
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 1
inInventory
isSelfSkill 1
}