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gonzalesbenjo
Noob
Posts: 5 Joined: 18 Sep 2009, 13:05
Noob?: No
#11
Post
by gonzalesbenjo » 05 Nov 2010, 08:32
rwnath wrote: pogidawako wrote: item is Shiny Bead from swab the deck quest.
I thought so. That's inventory locked. Try putting
on your items_control.txt
oh sh!t im having a hard time to find a solution for this items_control.txt i had tried many options to solve this problem >.< can sum1 solve this problem for me tnx
(
rwnath
The Way Of Human
Posts: 194 Joined: 03 Nov 2010, 05:50
Noob?: No
Location: The Philippines
#12
Post
by rwnath » 05 Nov 2010, 08:41
I actually have the same problem as yours
I think there's a problem with Kore.
Kore seems to not recognize these inventory locked items.
EDIT:
I found the solution. Put quotation marks on the item name
example:
Tried and tested on pRO New Chaos.
pogidawako
Plain Yogurt
Posts: 77 Joined: 15 Oct 2010, 15:01
Noob?: Yes
#13
Post
by pogidawako » 05 Nov 2010, 13:04
thanks!
i cant seem to find a way to "manually" remove these items
also hypermart items. now i can. i'll try.
rwnath
The Way Of Human
Posts: 194 Joined: 03 Nov 2010, 05:50
Noob?: No
Location: The Philippines
#14
Post
by rwnath » 05 Nov 2010, 19:38
Well, you can remove shiny beads by exchanging them for items at the Swab the Deck quest NPC.
And also, please update your tables folder
Download this
http://openkore.svn.sourceforge.net/vie ... /?view=tar
extract it then replace the pRO folder inside your tables folder.
..openkore/tables/pRO
pogidawako
Plain Yogurt
Posts: 77 Joined: 15 Oct 2010, 15:01
Noob?: Yes
#15
Post
by pogidawako » 07 Nov 2010, 04:46
rwnath wrote: Well, you can remove shiny beads by exchanging them for items at the Swab the Deck quest NPC.
And also, please update your tables folder
Download this
http://openkore.svn.sourceforge.net/vie ... /?view=tar
extract it then replace the pRO folder inside your tables folder.
..openkore/tables/pRO
thanks! but it keeps adding the beads to storage then removing it again
and putting to inventory.
rwnath
The Way Of Human
Posts: 194 Joined: 03 Nov 2010, 05:50
Noob?: No
Location: The Philippines
#16
Post
by rwnath » 07 Nov 2010, 05:45
jea921
Human
Posts: 26 Joined: 08 Nov 2010, 02:49
Noob?: No
#17
Post
by jea921 » 08 Nov 2010, 19:39
just go to your pickupitems.tx
add
Shiny Bead #
-1 - to drop the item (good for rogues with auto steal)
0 - not to pick
pogidawako
Plain Yogurt
Posts: 77 Joined: 15 Oct 2010, 15:01
Noob?: Yes
#18
Post
by pogidawako » 08 Nov 2010, 22:02
so far so good.
rwnath
The Way Of Human
Posts: 194 Joined: 03 Nov 2010, 05:50
Noob?: No
Location: The Philippines
#19
Post
by rwnath » 09 Nov 2010, 02:53
jea921 wrote: just go to your pickupitems.tx
add
Shiny Bead #
-1 - to drop the item (good for rogues with auto steal)
0 - not to pick
Shiny Beads are inventory locked.
kamirie
Plain Yogurt
Posts: 96 Joined: 22 Jul 2009, 23:19
Noob?: Yes
#20
Post
by kamirie » 09 Nov 2010, 04:43
I just put this on my items_control.txt
Bubble Gum 0 0 0
Shiny Bead 0 0 0
Leaf Cat Ball 0 0 0
Field Manual 0 0 0
and it's work perfect , im using openkore svn