Task for Devs: Implement new ST 'pRO' and 'bRO'
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Re: Task for Devs: Implement new ST 'pRO' and 'bRO'
iro files
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Member since 09/09/09, botter since its first creation days. Thanks Kura for the original Kore.
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Re: Task for Devs: Implement new ST 'pRO' and 'bRO'
thx twist3d, next time a patch k?twist3d wrote:iro files

One ST0 to rule them all? One PE viewer to find them!
One ST_kRO to bring them all and in the darkness bind them...
Mount Doom awaits us, fellowship of OpenKore!
One ST_kRO to bring them all and in the darkness bind them...
Mount Doom awaits us, fellowship of OpenKore!
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Re: Task for Devs: Implement new ST 'pRO' and 'bRO'
packet for Fro serv.
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Re: Task for Devs: Implement new ST 'pRO' and 'bRO'
thx, updated.MiDaM wrote:packet for Fro serv.
One ST0 to rule them all? One PE viewer to find them!
One ST_kRO to bring them all and in the darkness bind them...
Mount Doom awaits us, fellowship of OpenKore!
One ST_kRO to bring them all and in the darkness bind them...
Mount Doom awaits us, fellowship of OpenKore!
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Re: Task for Devs: Implement new ST 'pRO' and 'bRO'
You guys should apply to be testers.
If you can commit to a regular update, we can add you to the dev team so you have commit access (and you'll show up in the SVN history too)
If you can commit to a regular update, we can add you to the dev team so you have commit access (and you'll show up in the SVN history too)

Got your topic trashed by a mod?
Trashing topics is one click, and moving a topic to its proper forum is a lot harder. You expend the least effort in deciding where to post, mods expend the least effort by trashing.
Have a nice day.
Trashing topics is one click, and moving a topic to its proper forum is a lot harder. You expend the least effort in deciding where to post, mods expend the least effort by trashing.
Have a nice day.
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Re: Task for Devs: Implement new ST 'pRO' and 'bRO'
Hi !
Yes I can to give you a regular update if necessary! it's not a problem
Yes I can to give you a regular update if necessary! it's not a problem


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Re: Task for Devs: Implement new ST 'pRO' and 'bRO'
here for mRO
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Re: Task for Devs: Implement new ST 'pRO' and 'bRO'
A little ressurrection o/
bRO updated tables files attached bellow (didn't make a patch because I forgot to change the enconding for some files last time and it screwed up some words, making the patch a little too big, sorry x.X), however no recvpackets due to this http://forums.openkore.com/viewtopic.php?f=36&t=9387
Btw, kLab do you mind to tell us how to write recvpackets without using extractor programs?
Also, should all files be translated? Like skills names, skills status, monsters..
bRO updated tables files attached bellow (didn't make a patch because I forgot to change the enconding for some files last time and it screwed up some words, making the patch a little too big, sorry x.X), however no recvpackets due to this http://forums.openkore.com/viewtopic.php?f=36&t=9387
Btw, kLab do you mind to tell us how to write recvpackets without using extractor programs?

Also, should all files be translated? Like skills names, skills status, monsters..
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Quit.
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Re: Task for Devs: Implement new ST 'pRO' and 'bRO'
Well. the extractor programs are made to simplify this task. and There is a topic by Technology that explain how you can make it by your own.Mushroom wrote:Btw, kLab do you mind to tell us how to write recvpackets without using extractor programs?
Also, should all files be translated? Like skills names, skills status, monsters..
And About the Translation Files. It's better to be translated. May-be except for monsters.