Create Elemental Converter Skill

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Death Sickle
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Re: Create Elemental Converter Skill

#31 Post by Death Sickle »

because i used arrowcraft too and it just isn't the right option to use.
punzu
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Re: Create Elemental Converter Skill

#32 Post by punzu »

works a charm thanks alot :D
ia10
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Re: Create Elemental Converter Skill

#33 Post by ia10 »

tq it works :D
kimmylee
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Re: Create Elemental Converter Skill

#34 Post by kimmylee »

help_us wrote:

Code: Select all

automacro create {
	hook AI_pre
	eval !$::storage{opened}
	sp >= 10%
	#inventory "Rainbow Shell" > 3
	inventory "Scorpion Tail" > 3
	#inventory "Snail's Shell" > 3
	#inventory "Horn" > 3

	inventory "Blank Scroll" > 1
	#inventory "Scell" > 0
	#inventory "Blue Herb" > 0
	#inventory "Poison Spore" > 4
	#inventory "Stem" > 4
	#inventory "Empty Potion Bottle" > 0

	timeout 2
	call pharmacy
	run-once 1

}

macro pharmacy {
	do ss 1007 1
	pause 1

	$ID = 12114

	################ $ID ####################
	# 970 alcohol
	# 7135 bottle gerande
	# 7136 acid bottle
	# 545 condensed red
	# 546 condensed yellow
	# 547 condensed white 
	# 505 Blue Potion
	# 12114 Flame Elemental Converter
	# 12115 Frost Elemental Converter
	# 12116 Earth Elemental Converter
	# 12117 Lightning Elemental Converter
	#########################################

	do eval $::messageSender->sendForgeItem($ID);
	release $.caller
}
try mine macro scroll converter.
change $ID if you what to create another item.

anyone to add a hook to use the pront inn for sp when <1%?
nasaktan
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Re: Create Elemental Converter Skill

#35 Post by nasaktan »

Would someone please post a working Macro for create elemental converter because these things you posted doesnt work for me. I even tried to edit it, but i failed :(
Death Sickle
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Re: Create Elemental Converter Skill

#36 Post by Death Sickle »

Hi, i created this macro.

is the original one working in the later version of OpenKore or do i have to modify and put up a new one.
just enquiring.
Shadee
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Re: Create Elemental Converter Skill

#37 Post by Shadee »

This line:

Code: Select all

 do eval $::messageSender->sendForgeItem($ID);
Gives me:

Code: Select all

Can't locate object method "sendForgeItem" via package "Network::Send::iRO" at (eval 383) line 1.
EternalHarvest
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Re: Create Elemental Converter Skill

#38 Post by EternalHarvest »

It's now sendProduceMix.
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help_us
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Re: Create Elemental Converter Skill

#39 Post by help_us »

Code: Select all

do eval $::messageSender->sendProduceMix($ID);
work?
Image
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edicson7
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Re: Create Elemental Converter Skill

#40 Post by edicson7 »

automacro FIEC {
sp > 50
macro_delay 0.01
exclusive 1
call {
$a = 300
# 肯貝特一次製作數量
$b = 水 肯貝特
# 肯貝特製作名稱
$c = 蝸牛殼
# 肯貝特製作材料
$d = 282 200
# 卡普拉座標
do talknpc $d c r1 n
pause 2
do storage add $b
do storage add 大捲軸
if (@storamount (大捲軸) < @eval($a + 10)) goto Over
if (@storamount ($c) < @eval($a * 3 + 10)) goto Over
# 倉庫的大捲軸小於($a)時終止
do storage get $b 1
do storage get 大捲軸 $a
do storage get $c @eval(@eval($a * 3) - @invamount ($c))
do ss 1007
:Top
do arrowcraft 0
do arrowcraft 0
do arrowcraft 0
do arrowcraft 0
do arrowcraft 0
if (@invamount (大捲軸) > 0) goto Top
stop
:Over
do p ◇◇ 製肯完畢 ◇◇
do relog 10
# 習慣用 relog 方便要做其他東西時 reload 就好,你也可以用 quit
}
}


Above is my macro for element converter. however, sometime it will fail and you just need to re-ON it. quick and easy