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Im using the old OK, i made it work for me. but not all characters are detected. for example 3 out of my 9 characters only are detected. how is it? charblock 112 is not working for this bot, I am using 110.
also I am having problem with detection of monsters. even a monster attacks me, my character is not attacking the monster. and the monsters doesn't have names (eg. #60159 is appearing). also when I type "ml" for monster list, it cannot detect any monster.
what do you think is the solution? in monster.txt in tables? Thank You. ^_^
bizzy091 wrote:Im using the old OK, i made it work for me. but not all characters are detected. for example 3 out of my 9 characters only are detected. how is it? charblock 112 is not working for this bot, I am using 110.
also I am having problem with detection of monsters. even a monster attacks me, my character is not attacking the monster. and the monsters doesn't have names (eg. #60159 is appearing). also when I type "ml" for monster list, it cannot detect any monster.
what do you think is the solution? in monster.txt in tables? Thank You. ^_^
why is that when my RO window close automatically when i run my openkore bot?it occure when i open a bot program then suddenly the RO Windows closed?im confuse...
is there a chance that openkore will create a new version of openkore that is not svn? I think svn kore makes my laptop slow. preiously, i can run around 11 characters, now with svn, i can make almost 6-8 only.
swakattack wrote:why is that when my RO window close automatically when i run my openkore bot?it occure when i open a bot program then suddenly the RO Windows closed?im confuse...
because gameguard detects the bot and force close the RO client. remove your gameguard so you can bot while having your RO window open.