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grandmasta211
Noob
Posts: 2 Joined: 01 Nov 2008, 21:14
Noob?: Yes
#11
Post
by grandmasta211 » 01 Nov 2008, 21:19
sorry bout that... could u teach me how to trigger my FCP in one emoticon... like /sob
hope u could teach me that...
Mushroom
Perl Monk
Posts: 427 Joined: 04 Apr 2008, 14:04
Noob?: No
Location: Brazil
#12
Post
by Mushroom » 06 Nov 2008, 15:56
You can use ezza's emoticon hook to do this.
I think it's not that hard if you know and understand macros.
Well, you can always read the manual to improve your macro's skills
It helps a lot
Quit.
disciplex
Noob
Posts: 3 Joined: 07 Nov 2008, 17:03
Noob?: Yes
#13
Post
by disciplex » 07 Nov 2008, 17:11
### inicio ###
automacro start {
run-once 1
set $otrafase 0
set $otrafase 0
set $otrafase 0
call {
log iniciando...
}
}
automacro curate {
sp < 50%
call {
do talk @npc (91 151)
pause 2
}
}
automacro inicio {
var $fase == 0
party "link"
set $fasedos 1
call {
do pl @player ($.lastparty)
}
}
### primer chekeo: char ###
automacro alchemist {
var $fasedos == 1
console /Alchemist/
set $otrafase 1
set $otrafase 1
call {
$job = 445
do pl @player ($.lastparty)
}
}
automacro creator {
var $fasedos == 1
console /Creator/
set $otrafase 1
set $otrafase 1
call {
$job = 445
do pl @player ($.lastparty)
}
}
automacro monk {
var $fasedos == 1
console /Monk/
set $otrafase 1
set $otrafase 1
call {
$job = 447
do pl @player ($.lastparty)
}
}
automacro champ {
var $fasedos == 1
console /Champion/
set $otrafase 1
set $otrafase 1
call {
$job = 447
do pl @player ($.lastparty)
}
}
automacro star {
var $fasedos == 1
console /Star/
set $otrafase 1
set $otrafase 1
call {
$job = 448
do pl @player ($.lastparty)
}
}
automacro Sage {
var $fasedos == 1
console /Sage/
set $otrafase 1
set $otrafase 1
call {
$job = 449
do pl @player ($.lastparty)
}
}
automacro Profe {
var $fasedos == 1
console /Proffessor/
set $otrafase 1
set $otrafase 1
call {
$job = 449
do pl @player ($.lastparty)
}
}
automacro crusader {
var $fasedos == 1
console /Crusader/
set $otrafase 1
set $otrafase 1
call {
$job = 450
do pl @player ($.lastparty)
}
}
automacro paladin {
var $fasedos == 1
console /Paladin/
set $otrafase 1
set $otrafase 1
call {
$job = 450
do pl @player ($.lastparty)
}
}
automacro novice {
var $fasedos == 1
console /Super Novice/
set $otrafase 1
set $otrafase 1
call {
$job = 451
do pl @player ($.lastparty)
}
}
automacro knight {
var $fasedos == 1
console /Knight/
set $otrafase 1
set $otrafase 1
call {
$job = 452
do pl @player ($.lastparty)
}
}
automacro wizz {
var $fasedos == 1
console /Wizard/
set $otrafase 1
set $otrafase 1
call {
$job = 453
do pl @player ($.lastparty)
}
}
automacro priest {
var $fasedos == 1
console /Priest/
set $otrafase 1
set $otrafase 1
call {
$job = 454
do pl @player ($.lastparty)
}
}
automacro bard {
var $fasedos == 1
console /Bard/
set $otrafase 1
set $otrafase 1
call {
$job = 455
do pl @player ($.lastparty)
}
}
automacro clown {
var $fasedos == 1
console /Clown/
set $otrafase 1
set $otrafase 1
call {
$job = 455
do pl @player ($.lastparty)
}
}
automacro dancer {
var $fasedos == 1
console /Dancer/
set $otrafase 1
set $otrafase 1
call {
$job = 455
do pl @player ($.lastparty)
}
}
automacro gypsy {
var $fasedos == 1
console /Gypsy/
set $otrafase 1
set $otrafase 1
call {
$job = 455
do pl @player ($.lastparty)
}
}
automacro stalker {
var $fasedos == 1
console /Stalker/
set $otrafase 1
set $otrafase 1
call {
$job = 456
do pl @player ($.lastparty)
}
}
automacro rogue {
var $fasedos == 1
console /Rogue/
set $otrafase 1
set $otrafase 1
call {
$job = 456
do pl @player ($.lastparty)
}
}
automacro assasin {
var $fasedos == 1
console /Assassin/
set $otrafase 1
set $otrafase 1
call {
$job = 457
do pl @player ($.lastparty)
}
}
automacro blacksmith {
var $fasedos == 1
console /smith/
set $otrafase 1
set $otrafase 1
call {
$job = 458
do pl @player ($.lastparty)
}
}
automacro hunter {
var $fasedos == 1
console /Hunter/
set $otrafase 1
set $otrafase 1
call {
$job = 460
do pl @player ($.lastparty)
}
}
automacro sniper {
var $fasedos == 1
console /Sniper/
set $otrafase 1
set $otrafase 1
call {
$job = 460
do pl @player ($.lastparty)
}
}
automacro linker {
var $fasedos == 1
console /Soul Linker/
set $otrafase 1
set $otrafase 1
call {
$job = 460
do pl @player ($.lastparty)
}
}
### segundo chekeo: guild ###
automacro guild {
var $otrafase == 1
console /Guild:/
set $fasedos 0
call link
set $fasedos 0
set $fasedos 0
set $fasedos 0
}
### macro del skill ###
macro link {
do sp $job @player ($.lastparty)
pause 2
}
Heres my macro.txt ... But it does'nt work please correct me..
grandmasta211
Noob
Posts: 2 Joined: 01 Nov 2008, 21:14
Noob?: Yes
#14
Post
by grandmasta211 » 07 Nov 2008, 23:28
what do u mean ezza's emoticon?.. i dont get it...
Mushroom
Perl Monk
Posts: 427 Joined: 04 Apr 2008, 14:04
Noob?: No
Location: Brazil
#15
Post
by Mushroom » 10 Nov 2008, 10:53
There is a topic where ezza modified some files to make macros be able to trigger on Emoticons, it's somewhere here in the forum, just search.
Quit.
iyhan17
Noob
Posts: 1 Joined: 10 Oct 2008, 14:55
Noob?: Yes
#16
Post
by iyhan17 » 28 Nov 2008, 17:43
i put this on my macros. txt but when i say link to trigger it doesnt link my character i looked at theconsole and it say something like this Player "-1" does not exist
ezza
Developers
Posts: 109 Joined: 04 Apr 2008, 09:50
#17
Post
by ezza » 29 Nov 2008, 04:08
most probably metacharacters or perl operators problem... we have discussed this alot... I even have released some mods for this prob.. read my entire thread in this forum.. sure you'll get what you want
sayona
Noob
Posts: 4 Joined: 15 Sep 2008, 10:33
Noob?: Yes
#18
Post
by sayona » 26 Dec 2008, 23:36
in first soul it work...but if another char it will hang..doesnt want to give soul...
example..
my another SL A says "Soul"
my SL B will give it Soul
but..if another char with job wiz says "soul"
it trigger but did not give soul
if another char with job Assasin cross says "soul"
it trigger but give wrong soul..he give wizzard soul...
did anyone know what wrong? i didn't change anything
PiRaTe_18730
Noob
Posts: 2 Joined: 09 Jan 2009, 21:07
Noob?: No
#19
Post
by PiRaTe_18730 » 09 Jan 2009, 21:14
when i say "link" with my character, the openkore say something like this: Player "-1" does not exist
my character is [Lgiht]
but when i use the other char, the macro is work
example: The Kona
anyone can fix this problem?
syudhi
Noob
Posts: 1 Joined: 03 Feb 2009, 16:25
Noob?: Yes
#20
Post
by syudhi » 03 Feb 2009, 16:41
i get it, but just can 1 guild
it can't read another guild
it's my :
automacro guild {
var $otrafase == 1
console /Guild: •» V3 «•/
set $otrafase 0
call link
set $fase 0
set $otrafase 0
set $fasedos 0
}
automacro guild1 {
var $otrafase == 1
console /Guild: • Fresh •/
set $otrafase 0
call link
set $fase 0
set $otrafase 0
set $fasedos 0
}
it just read guild: •» V3 «•
why??
help me plsss.....
Thx